Commit graph

3937 commits

Author SHA1 Message Date
Sal e88dbedbc4 Merge branch 'mobjdamage-hook' into 'master'
Lua "damage" hooks

See merge request KartKrew/Kart!115
2018-11-29 07:16:22 -05:00
TehRealSalt 5f3abae81b Merge branch 'possibly-better-turn' 2018-11-29 07:13:24 -05:00
TehRealSalt 1a4648b6e9 Update credits for bonuschars 2018-11-29 06:54:36 -05:00
TehRealSalt 97f0dc3875 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart 2018-11-29 05:36:45 -05:00
TehRealSalt 2789e76683 ...Welp, I mixed up my commit names :V
THIS commit's the MT_FIREDITEM fix, the LAST commit was me making sure the size of translationtablecache was correct.
2018-11-29 05:36:40 -05:00
TehRealSalt 576617ec71 MT_FIREDITEM crash fix 2018-11-29 05:34:57 -05:00
Latapostrophe 54a7e65ff6 Moved (void)inflictor;s below and put scoremultiply at the top of all the damage funcs 2018-11-28 19:50:30 +01:00
Latapostrophe 5660e3fccd Fixed conflict, swapped trapitem and inflictor, and moved the (void)inflictor;s 2018-11-28 19:41:01 +01:00
Sal 8cfa05471f Merge branch 'sectionspawn' into 'master'
Respawn on intermediate finish line + cap numlaps cvar in sectionraces

See merge request KartKrew/Kart!113
2018-11-28 13:16:37 -05:00
toaster 0133bf275a Definitively fix the MS thinking that Battle servers are playing on Tag, and KEEP it that way even when we exceed 2.1's version number eventually... 2018-11-28 17:37:36 +00:00
toaster 2c8855cd5f Upper-bound restrict the setting of numlaps for sectionrace levels mid-game 2018-11-28 16:45:45 +00:00
toaster d8955f1f87 LF_SECTIONRACE now has a secondary function!
* Sets the player respawn coords on the finish line, so dying in the short interval between crossing an intermediate finish line and hitting a checkpoint doesn't send you all the way back to the beginning.
2018-11-28 16:33:52 +00:00
TehRealSalt 79359a3672 Multiply turn values by realtics 2018-11-28 03:10:36 -05:00
TehRealSalt ecba6a0cb4 Nerf activation range of Mines, keep explosion radius 2018-11-28 02:31:16 -05:00
TehRealSalt 7b475d0f91 Fix exit music occasionally being wrong on race exit, add K_KartUpdatePosition to Lua 2018-11-28 00:45:33 -05:00
Sal 29410bb93d Merge branch 'stricter-checkpoints' into 'master'
Require 3/5ths of checkpoints instead of 1/2 for a lap

See merge request KartKrew/Kart!112
2018-11-27 19:18:43 -05:00
TehRealSalt 3206ce716f I like working on Kart... 2018-11-27 19:00:48 -05:00
Monster Iestyn e158206e55 backport string len tweaks I made to LUA_LoadLump in internal 2018-11-27 23:06:31 +00:00
Monster Iestyn cb53bc8afe remove redundant wadfile loop within wadfile loop for ANIMDEFS code 2018-11-27 23:05:33 +00:00
TehRealSalt e2a9aeb34c Require 3/5ths of checkpoints instead of 1/2
This broke MKSC in a minor way if you skip a specific item set and then take the big cut... I'll let it go anyway since its an improvement everywhere else.
2018-11-27 14:28:11 -05:00
Sal 28488cc0dc Merge branch 'netcode-vars-strict' into 'master'
Make netcode var defaults stricter, add Advanced Server Options

See merge request KartKrew/Kart!110
2018-11-27 12:27:47 -05:00
Latapostrophe ed4477705d Separated the damage hooks into multiple more precise hooks for players. 2018-11-27 18:27:43 +01:00
Sal a2ab230bfa Merge branch '102-gameplay' into 'master'
v1.0.2 gameplay

See merge request KartKrew/Kart!107
2018-11-27 12:25:37 -05:00
Sal cc8af2acdb Merge branch 'better-buffering' into 'master'
Better vote level buffering

See merge request KartKrew/Kart!109
2018-11-27 12:25:02 -05:00
Sal 59f59c8042 Merge branch 'rotate-the-md2' into 'master'
Rotate the MD2

See merge request KartKrew/Kart!108
2018-11-27 12:23:48 -05:00
TehRealSalt f0b042a4b6 Advanced Server Options menu
More accessible way of modifying ping limit, timeouts, max file send, etc now that the defaults are stricter
2018-11-27 12:10:46 -05:00
Monster Iestyn cd57be640c Merge branch '21-controls' into 'next'
Default control changes for 2.1.21

See merge request STJr/SRB2!343
2018-11-27 11:50:42 -05:00
TehRealSalt 969801ef09 SEVERELY nerf jointimeout & resynchattempts, too
All of these previous defaults are "this is an insane time to reach, by that point you might as well disconnect"
2018-11-27 11:23:28 -05:00
Monster Iestyn 3e6388c183 use UINT8 * instead of void or Bytef * 2018-11-27 15:49:41 +00:00
Monster Iestyn 6e839d30a2 Merge branch 'master' into next 2018-11-27 15:31:28 +00:00
Monster Iestyn 95e13d9ad3 Merge branch 'save-soundmenu-toggles' into 'master'
Save sound toggles to config

See merge request STJr/SRB2!348
2018-11-27 10:07:06 -05:00
Monster Iestyn 1889c36dea add HAVE_ZLIB around the rest of the zlib stuff in w_wad.c/h, move zlib.h inclusion down below doomdef.h etc includes in case that does anything for compiling (?) 2018-11-27 13:57:32 +00:00
TehRealSalt 92225748e5 Fix order so the new sound can actually play 2018-11-26 23:34:43 -05:00
Alam Ed Arias b7f7c2ecf7 PK3: fixup support for newer version of zlib 2018-11-26 20:08:26 -05:00
Alam Ed Arias 9a042cd5e2 Merge branch 'master' into next 2018-11-26 19:49:19 -05:00
Alam Ed Arias 78a1931bdf Makefile: disable implicit-fallthroug warnings 2018-11-26 19:38:14 -05:00
Alam Ed Arias 5a3f469593 Makefile: skip implicit-fallthroug warnings 2018-11-26 19:28:55 -05:00
Alam Ed Arias ac2ec6c982 Makefile: disable some warnings for GCC 8.x 2018-11-26 19:01:40 -05:00
Alam Ed Arias 4e332b3848 Fix MSVC build 2018-11-26 18:27:07 -05:00
Sryder ab5dc3226b Revert change to P_SlopeLaunch
Don't call slopelaunch just from object z difference if the slope has no physics.
2018-11-26 23:10:24 +00:00
Digiku a2678dcb2e Merge branch 'public-nights-invertloopfix' into 'next'
NiGHTS fix lap detection on inverted axis

See merge request STJr/SRB2!300
2018-11-26 16:08:24 -05:00
Digiku fd891aa21d "Turn Left/Right" control naming instead of "Look Left/Right" due to analog mode keymapping quirk 2018-11-26 15:48:08 -05:00
Monster Iestyn 4b0d45afd8 Merge branch 'opengl-noloading' into 'master'
Hide OpenGL loading screen

See merge request STJr/SRB2!349
2018-11-26 15:30:45 -05:00
Latapostrophe ec279da272 classic lat forgot whitespaces meme 2018-11-26 21:24:57 +01:00
Latapostrophe 0175e5b6a5 Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players. 2018-11-26 21:23:41 +01:00
MonsterIestyn b53cd70201
Merge branch 'next' into PK3-BackportNext 2018-11-26 18:56:51 +00:00
TehRealSalt 732e0447a5 Merge branch 'master' into 102-gameplay 2018-11-26 10:14:41 -05:00
TehRealSalt 38ebc4d838 Update version to v1.0.2 2018-11-26 09:34:15 -05:00
Monster Iestyn a71ca1d259 Merge branch 'fof-slope-skew-backport' into 'master'
FOF wall slope skewing backport

See merge request STJr/SRB2!341
2018-11-26 08:54:29 -05:00
Sal fcba636616 Merge branch 'deadtweaks' into 'master'
Update HUD anim counters when dead.

Closes #49

See merge request KartKrew/Kart!106
2018-11-26 08:03:17 -05:00
Sal 159d8040b8 Merge branch 'sounddistfix' into 'master'
Sound volume distance indication now scales with mapheader scale.

See merge request KartKrew/Kart!105
2018-11-26 08:02:26 -05:00
TehRealSalt 1c907667fc Slow down animation 2018-11-26 07:43:05 -05:00
TehRealSalt 4ad32b23d9 Find bestrank for 7 sec limit enforcement 2018-11-26 07:18:21 -05:00
TehRealSalt 5dbd747237 Flush map buffer early, again
Now it's directly in G_AddMapToBuffer
2018-11-26 06:09:26 -05:00
TehRealSalt 4bd6ae3f04 Calculate buffer size manually
(Yes, I checked; this always outputs "3" for its current usage.)
2018-11-26 05:09:56 -05:00
TehRealSalt 494fa55390 Accidental removal 2018-11-26 04:42:14 -05:00
TehRealSalt e59a675eb3 Mistakes 2018-11-26 04:28:39 -05:00
TehRealSalt 478f895ea0 Remove previous commit's votebuffer, allow an external optional buffer to be passed into G_RandMap
I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V

(Shouldn't FLUSHMAPBUFFEREARLY be on now...?)
2018-11-26 04:27:31 -05:00
TehRealSalt 62b9754407 This sound doesn't exist yet, but I'm defining it anyway 2018-11-26 03:19:31 -05:00
TehRealSalt 2a573c2072 Merge branch 'master' into 102-gameplay 2018-11-26 03:13:17 -05:00
TehRealSalt ba28f1c65f Add confirmation to reset controls 2018-11-26 03:12:22 -05:00
TehRealSalt b5bf8e09c3 Karma fireworks
Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
Steel Titanium ba111d42ca Last minute changes. 2018-11-26 00:24:11 -05:00
Steel Titanium cf01e820c4 Take the command line params into account
Really I'm just making it return early if either of the parms are used.
2018-11-25 22:39:11 -05:00
mazmazz 930835f1a2 Dummy out OpenGL loading screen; fix console toggle so it doesn't actually show 2018-11-25 21:47:56 -05:00
TehRealSalt b68a58d5b2 Make sure spbplace is set better during SEEKING 2018-11-25 20:24:47 -05:00
TehRealSalt e82c7cb230 Make the WAIT phase work better with SPB rush 2018-11-25 20:23:09 -05:00
TehRealSalt 0f1206af6f Shrink no longer causes old-style wipeout, getting squished reduces the timer on it.
Maybe this might help some of the desyncing, too! Mainly done for gameplay reasons, though :p
2018-11-25 20:14:01 -05:00
Sryder 683ebec120 Rotate All MD2s to match their standing slopes
Needs to be tested in gravity flip
Also flips the normal on linedef based slopes so that it's facing the correct direction
Also makes it so slopelaunch doesn't always remove the standingslope (going down some slopes would cause it to be constantly unset and reset)
2018-11-26 00:17:34 +00:00
Monster Iestyn 1b2aea81dc Merge branch 'master' into next 2018-11-25 20:39:17 +00:00
Steel Titanium 7d4c9dda91 Add newline to end of file 2018-11-25 14:24:50 -05:00
Steel Titanium 981a1192fb Save sound toggles to config 2018-11-25 14:22:52 -05:00
Monster Iestyn aaabf062b8 Merge branch 'ms-cvars-fix' into 'master'
Update server name insantly

See merge request STJr/SRB2!344
2018-11-25 14:04:12 -05:00
Monster Iestyn 5069acb110 Merge branch 'mpc-software-yslope-fix' into 'master'
Fix glitches with flats visible when looking up/down in 1st person (software renderer fix)

See merge request STJr/SRB2!282
2018-11-25 11:51:54 -05:00
Monster Iestyn 028236006b Merge branch '21-copyright-followup' into 'master'
Print copyright notice in stdout console on program start

See merge request STJr/SRB2!347
2018-11-25 11:07:34 -05:00
Monster Iestyn 8b4a64ac05 Merge branch 'last-min-cleanup' into 'master'
Last min cleanup

See merge request STJr/SRB2!342
2018-11-25 10:14:34 -05:00
Monster Iestyn 11cb2e05ba Merge branch 'cmake-use-internal-libs' into 'master'
CMake: Use internal libs.

See merge request STJr/SRB2!325
2018-11-25 09:33:50 -05:00
Monster Iestyn 85305791d8 Merge branch 'objectplace-skybox-fix' into 'next'
Objectplace skybox fix.

See merge request STJr/SRB2!319
2018-11-25 09:30:16 -05:00
toaster 3c480277aa Update HUD anim counters when dead.
* Split out the HUD-related counters from K_KartPlayerThink() into their own function.
* Called this function in P_DeathThink().
2018-11-25 13:48:46 +00:00
toaster e5fef95d94 Sound volume distance indication now scales with mapheader scale. 2018-11-25 13:30:43 +00:00
mazmazz e4d7ba39a9 Whitespace 2018-11-25 08:17:57 -05:00
mazmazz 83531469d7 Print GPL license notice and SEGA disclaimer in console on start 2018-11-25 08:12:19 -05:00
Digiku 40dfe89273 Merge branch '21-source-copyright' into 'master'
Update source copyrights to 2018

See merge request STJr/SRB2!346
2018-11-25 07:36:41 -05:00
mazmazz bd4743007e Update source copyrights to 2018, outdated targets 2018-11-25 07:35:53 -05:00
mazmazz ea7162a76a Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
Digiku 62443c9090 Merge branch '21-credits-update' into 'master'
Extra credits update .21

See merge request STJr/SRB2!345
2018-11-25 07:21:31 -05:00
TehRealSalt 680f95bb57 Merge branch 'master' into 102-gameplay 2018-11-25 07:12:36 -05:00
TehRealSalt 92d5a6b8fb Quick patch-over to dedicated server husk bug
Whenever a 16th player would join, it would wrap around and overwrite the dedicated server ghost host player. This is possibly a bug in vanilla as well, but it'd only occur at 32 players so it's no wonder no one figured that out. :V

As a quick patch, I just capped cv_maxplayers to MAXPLAYERS-1 in dedicated servers only. To fix this for real, we'd need to give dedicated servers their own player & node instead of clumping in into the start of the normal ones.
2018-11-25 07:10:45 -05:00
TehRealSalt e35e00f94e Mess with display offset for some Battle objects 2018-11-25 05:43:17 -05:00
Nev3r d7b3cf9314 Forgot the alignment for compact structs.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:35:19 +01:00
Nev3r b48c1d1ce6 Merge branch 'PK3-BackportNext' of https://github.com/Nevur/SRB2 into PK3-BackportNext
# Conflicts:
#	src/w_wad.c
2018-11-25 11:18:28 +01:00
Nev3r 32a9e40baa Progress?
Get all IO outputs used for possible errors.
Attempt to fix errors from travis-ci.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:11:50 +01:00
Nev3r 7c44054aa3 Take out the ifdef?
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 09:48:52 +01:00
TehRealSalt 01f5787e51 Unlock all secrets for dedicated
If wanted we can just add dedicated checks to Encore & Hard Mode, but I figured this would be quicker and more future-proof.
2018-11-25 02:30:08 -05:00
TehRealSalt c67e7f1709 Game saves when you use the cheat
Because of other G_SaveGameData instances added in the last patch, this cheat can get saved anyway. Since this is just supposed to be convenience for server hosts, we might as well make it work like other console Kart racers and just make it save anyway!
2018-11-25 02:24:33 -05:00
Steel Titanium f3ea628fea Update server name instantly on change 2018-11-24 21:24:05 -05:00
TehRealSalt 7608055679 More in-depth countdown calculation
Hooooopefully this makes sure time over doesn't happen prematurely at random
2018-11-24 20:59:22 -05:00
TehRealSalt 7dcc55951b Make absolute sure spbplace is set in the right places 2018-11-24 20:48:21 -05:00
TehRealSalt d467399480 Keep track of the place SPB is following
This makes it so that if the SPB'd person is passed, then the person who's getting SPB'd won't get the increased item odds for the weird feedback loop.
2018-11-24 20:41:17 -05:00
TehRealSalt fccdfc1bfd Weaken slightly 2018-11-24 19:49:18 -05:00
TehRealSalt f47c78832a colorize arrow roulette 2018-11-24 18:00:27 -05:00
Alam Ed Arias 1113849f5c Merge remote-tracking branch 'Nevur/PK3-BackportNext' into PK3-BackportNext 2018-11-24 18:00:14 -05:00
TehRealSalt a1f2b8f3f0 Merge branch 'master' into 102-gameplay 2018-11-24 17:44:20 -05:00
Nev3r ec67c4cbd6 Fix uninitialized pointer.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-24 23:39:31 +01:00
Alam Ed Arias 1bcfe16933 Do not remove newlines from the end of files 2018-11-24 17:30:49 -05:00
TehRealSalt 14d178ed4b Infinite wall bump fix(?)
Couldn't replicate it at all after this change, but I also have trouble replicating it before it :v
2018-11-24 17:28:53 -05:00
TehRealSalt 31aa96ecdc Wrong var here 2018-11-24 17:27:48 -05:00
Alam Ed Arias 4ac481bcc6 Merge remote-tracking branch 'Nevur/PK3-BackportNext' into PK3-BackportNext 2018-11-24 17:22:11 -05:00
Nevur 3f69e7c9b4
Merge branch 'next' into PK3-BackportNext 2018-11-24 23:08:52 +01:00
Nev3r a1fb333e9b Revamped the lumpinfo_t array generation code.
-The resource type is 'adequately*' detected first.
-The type-specific behaviors are now contained in their own functions, which are called accordingly for each.
-The PKZip lumpinfo_t generation has been almost entirely rewritten.
-If the functions return null pointer, the resource addition is considered invalid and pops an error.
2018-11-24 22:58:35 +01:00
mazmazz f80691eb6e Revert "Adjust mouse scaling calculation for SDL in windowed mode"
This reverts commit 3b298b7c42.
2018-11-24 15:36:50 -05:00
Alam Ed Arias c1d4ef3296 Merge branch 'next' into PK3-BackportNext 2018-11-24 14:54:42 -05:00
Alam Ed Arias 148d8ec9e0 Merge branch 'PK3-Backport' into PK3-BackportNext 2018-11-24 14:54:07 -05:00
Alam Ed Arias 17528a6aa9 LFS fixup for PK3 support 2018-11-24 14:48:56 -05:00
toaster 2b91e42410 Fix a bug where zoomtubes could cause ridiculous acceleration (ie, because PF_SPINNING was applied, causing ridiculously low friction, and then no mechanism was able to remove it) 2018-11-24 18:22:01 +00:00
Nev3r 6f5e3d42ff Merge branch 'PK3-Backport' into 'PK3-BackportNext'
Pk3 backport

See merge request Nev3r/SRB2!1
2018-11-24 06:02:19 -05:00
TehRealSalt d3a737f8c1 More SPB tweaks
- SPB can switch off if its target if that person lost the lead for 7 seconds
- Make sure lastlook gets reset when going back to SEEKING
2018-11-24 03:42:25 -05:00
Nev3r cb0c31fa9a Final touches
-Backported multiple per-wad/pk3 ANIMDEFS supported now, just like TEXTURES.
-Removed now-unused function.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-24 09:26:52 +01:00
TehRealSalt 4fdaf448f2 Change how SPB rush works
Instead of enabling Frantic for the person in 2nd, it doubles the gap between them. Now it's 2nd's job to catch up and ruin 1st's day.
2018-11-24 02:56:39 -05:00
mazmazz cf8b4a6cb1 Additional 2.1 credits update 2018-11-23 21:57:07 -05:00
mazmazz 3b298b7c42 Adjust mouse scaling calculation for SDL in windowed mode 2018-11-23 21:43:50 -05:00
mazmazz b60c10dc9b Change default mouse sensitivity 2018-11-23 20:51:57 -05:00
TehRealSalt e265d910d3 Item roulette fun-times
- Colorize items, Combi-Catcher style, while the roulette is still going. Nice Chaotix reference, and tells you when the game's just lagged.
- Items blink when you first get them! They blink white when you wait out the whole roulette, red when you mash, or rainbow for enhanced items! Blinking prevents items from being stolen too, so items can't be literally stolen before you even have a chance to see what it was.
- New item roulette sound for mashing
- Fix TC_ limits in Lua
2018-11-23 19:15:14 -05:00
Monster Iestyn 794d27b49e Kill CheckMissileImpact, it has been useless for probably a decade and a half 2018-11-23 23:14:49 +00:00
Monster Iestyn 0a0336a674 Merge branch 'master' into fof-slope-skew-backport
# Conflicts:
#	src/r_segs.c
2018-11-23 22:40:28 +00:00
Monster Iestyn 4e616f54ad Merge branch 'master' into next 2018-11-23 21:01:03 +00:00
TehRealSalt 9e09dd7563 Don't show "Attack or Protect" for spectators 2018-11-23 16:00:21 -05:00
Monster Iestyn d228e35fcb Merge branch 'responsefile-fix' into 'master'
Fix M_FindResponseFile returning garbage data

See merge request STJr/SRB2!254
2018-11-23 15:59:40 -05:00
TehRealSalt 9c444b64a9 Fix divide by 0 bug 2018-11-23 15:45:46 -05:00
Steel Titanium 97dd291f3f Merge branch 'master' into responsefile-fix 2018-11-23 15:29:52 -05:00
Alam Arias 30b9cef043
Merge pull request #326 from monster-psychic-cat/opengl_splitscreen_sky_fix
Render the skies correctly on splitscreen in OpenGL mode
2018-11-23 14:48:05 -05:00
Alam Arias b1587cb0a3
Merge pull request #325 from monster-psychic-cat/opengl_startup_screen
Render the startup screen on OpenGL mode
2018-11-23 14:47:56 -05:00
Alam Arias 3d0fd7ff2e
Merge pull request #258 from light2yellow/master
m_fixed: asm: cc is not a register
2018-11-23 14:47:36 -05:00
Monster Iestyn 08af33c51f Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't 2018-11-23 19:12:48 +00:00
Nev3r 0487558a98 Add missing tweaks
Also remove a test printf.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 17:58:45 +01:00
Nev3r c548aaa347 Backported PK3 support to 2.1
Hopefully I'm not missing anything.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 16:58:16 +01:00
Digiku 9a3d2d0ee5 Merge branch '21-credits-update' into 'master'
2.1.21 credits update

See merge request STJr/SRB2!339
2018-11-23 07:38:28 -05:00
Digiku 3c95a63fc2 Merge branch 'public-darker-credits' into 'master'
Make the credits pics darker

See merge request STJr/SRB2!336
2018-11-23 07:35:44 -05:00
mazmazz 2f7f472ca2 Update credits for 2.1.21 2018-11-23 07:34:23 -05:00
wolfy852 e51ed406ac Swap out SDL_INIT_JOYSTICK for SDL_INIT_GAMECONTROLLER
First step in improving controller support.
2018-11-23 00:01:20 -06:00
TehRealSalt 3f35ffd7c6 Franticized items for 2nd place VS SPB'd 1st 2018-11-22 23:38:54 -05:00
Steel Titanium fe43deacec Merge branch 'master' into responsefile-fix 2018-11-22 23:02:20 -05:00
Steel Titanium 933c1311cd Make the error less confusing 2018-11-22 22:59:46 -05:00
TehRealSalt c4335a5524 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart 2018-11-22 22:56:33 -05:00
TehRealSalt 00fc67ba36 Reset to defaults option in controls 2018-11-22 22:50:40 -05:00
Steel Titanium 6020abab94 Fix the not found errors on DLLs 2018-11-22 22:44:47 -05:00
TehRealSalt c2c799c885 Change defaults of these
nettimeout being 10 seconds is INSANITY, and maxping of 500 is when it starts being unplayable (I could also be bargained to raise it to 750 or 1000 though). Not sure if jointimeout causes any freezing, if it does then I'd also like to lower that
2018-11-22 20:54:28 -05:00
Sal fe6832f559 Merge branch 'medal_unlocks' into 'master'
Immediate Time Medal Unlock Fix

See merge request KartKrew/Kart!104
2018-11-22 20:52:30 -05:00
mazmazz 0d4cd35e13 Make the credits pics darker 2018-11-22 20:08:02 -05:00
mazmazz edd98842d5 Added chasefreecam to menu 2018-11-22 17:32:03 -05:00