Commit Graph

2237 Commits

Author SHA1 Message Date
TehRealSalt 163eae7325 Red shells no longer target people without balloons 2017-10-23 18:59:41 -04:00
TehRealSalt 4efda9b830 Remove some redundancies from the last commit 2017-10-23 18:54:10 -04:00
TehRealSalt 4c877a6490 Move some A_ItemPop stuff into P_CanPickupItem 2017-10-23 18:38:45 -04:00
TehRealSalt e7de9502ba Balloon error fix, and papersprite fix 2017-10-23 17:27:00 -04:00
TehRealSalt 54b8e25713 Merge remote-tracking branch 'refs/remotes/origin/master' into battle 2017-10-22 17:41:00 -04:00
TehRealSalt 5233c442fb Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart 2017-10-22 17:39:04 -04:00
TehRealSalt a56a7cf9c0 Whoops! Wrong way! 2017-10-22 17:36:46 -04:00
Sryder13 a9c6670ee1 Green shells are faster/slower in 150cc/50cc.
Green shells now get slower as they bounce more.
2017-10-22 22:29:39 +01:00
TehRealSalt b36fd5c5f9 Did you know: Battle Mode
- Different sizes for the balloons, depending on how many you have
- Balloons are fullbright, cast shadows, and stick closer to players
- Mega Mushrooms can now appear
- Can steal items with Boo in Battle Mode now, as intended
- Death pits make you lose only 1 balloon
- Balloons disappear properly if you use Boo
- Boo item icon should no longer appear if you're out of balloons
- You can now properly respawn in Battle Mode
- Can no longer collide with items if you are already holding one
2017-10-22 17:26:43 -04:00
Sryder13 a46093fe9d Red shell rework, they always instathrust to their top speed in their current movement direction.
When they get close their top speed starts to decrease to the player's current speed.
Movement direction ends up being adjusted in A_RedShellChase where it Thrusts towards the player at its acceleration speed.
2017-10-22 22:08:07 +01:00
TehRealSalt f84485c680 More equal, chaotic battle item odds 2017-10-22 04:17:44 -04:00
TehRealSalt 31a13e245c BATLLE MODE
AAAAAA
2017-10-22 03:06:35 -04:00
TehRealSalt 10aa83e614 More minor adjustments
- Display the skin's realname in RA menus
- Can no longer set your skincolor to none on the RA menu
- Edited several color names to fit within 14 characters
2017-10-21 13:22:54 -04:00
TehRealSalt a3b976b9b2 Whoops, forgot to save two files ^^; 2017-10-20 22:02:25 -04:00
TehRealSalt 94aedc1f78 Change color in menu, replay support for specific staff ghosts
Todo: replace the vague number with the demo's recorded player name
2017-10-20 22:01:07 -04:00
TehRealSalt b66fc2f5ac Ported this fix from internal 2017-10-18 18:14:49 -04:00
TehRealSalt 5a7458be98 Merge remote-tracking branch 'refs/remotes/origin/attack-is-back' into zarrotsu 2017-10-17 23:56:55 -04:00
TehRealSalt eda571e2d3 Really minor tweaks 2017-10-17 23:55:44 -04:00
TehRealSalt 3994008d31 More score/rings cleanup, hide some hud elements, and most importantly: staff ghosts!
Would be nice to have an option to directly replay a specific staff
ghost, but this should be fine for now
2017-10-17 23:14:51 -04:00
ZTsukei f21d817053 Correcting the weird level names post-level 2017-10-17 20:04:48 -04:00
ZTsukei 89f239b601 Merge branch 'zarrotsu' of http://git.magicalgirl.moe/KartKrew/Kart into zarrotsu 2017-10-17 18:24:10 -04:00
ZTsukei 4387455d9c Fixing post-map name being weird 2017-10-17 18:23:50 -04:00
TehRealSalt e770f82ad7 Merge remote-tracking branch 'refs/remotes/origin/zarrotsu' into attack-is-back 2017-10-17 16:36:29 -04:00
TehRealSalt fb1c3293a8 Merge remote-tracking branch 'refs/remotes/origin/zarrotsu' 2017-10-17 16:24:43 -04:00
TehRealSalt a0d488402c Didn't fix the y_inter.c conflicts correctly 2017-10-17 16:23:38 -04:00
TehRealSalt 5fe2f4928f Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu
# Conflicts:
#	src/doomdef.h
#	src/sdl/i_main.c
#	src/sdl/i_video.c
#	src/y_inter.c
2017-10-17 15:53:34 -04:00
TehRealSalt cce7b4374a Merge remote-tracking branch 'refs/remotes/origin/zarrotsu' into attack-is-back 2017-10-17 00:45:30 -04:00
TehRealSalt 727d55b64e Merge remote-tracking branch 'refs/remotes/srb2public/public_flatsprite' into zarrotsu
# Conflicts:
#	src/doomdef.h
2017-10-17 00:40:38 -04:00
TehRealSalt 9c0437bcd1 Thought I heard something about camera changing, it hasn't, so I decided to port work I did for internal
Basically:
1.) farther camera defaults
2.) different camera settings save
3.) cam_dist automatically increases with splitscreen (& analog mode,
but that's irrelevant for kart :p)

(IIRC someone said that this branch is fine to commit directly to,
please feel free to revert immediately if this isn't the case :V)
2017-10-16 23:52:13 -04:00
TehRealSalt 4ed0511013 Some cleanup
No longer save score/rings, use the Race tally as a placeholder
replacement for the butchered vanilla one
2017-10-16 20:23:26 -04:00
TehRealSalt b5e0a80c35 Oho, here's the problem!
Too many fixed_t!
2017-10-16 17:52:42 -04:00
TehRealSalt 3e74ac2b97 Ghost scale fix 2017-10-16 07:11:48 -04:00
TehRealSalt 540bea911a First, minor steps to Record Attack support
To-Do:
- fix demo desync (desync is only super noticeable on slopes, but a
message pops up when the player starts moving regardless)
- fix ghosts not appearing
- replace that dumb level tally
- remove a bunch of things that made the assumption that race & record
attack would never mix (ex: "next map x doesn't support race mode, using
map y anyway" message)
2017-10-15 02:33:28 -04:00
ZTsukei ba7580d8e2 = Nerfed Megas across the board.
- Rarer
 - Speed reduced from +25% to +20%
 - Getting squished doesn't last as long
= Nerfed the Banana Meta - or at least changed it
 - You don't wipeout for as long
 - You don't lose as much speed from wiping out (1/2 instead of 1/4)
= Respawning after death is faster
 - Lakitu drops you faster, only three floaty sounds instead of four
= Adjusted the camera to the values given by Sev
2017-10-13 15:44:17 -04:00
Wolfy 01126d1232 Actually run the fucking shadows this time 2017-10-11 21:31:17 -05:00
Wolfy b27ab8f51b oops 2017-10-11 21:14:14 -05:00
Wolfy 366fe9fa91 Add TD shadows to Kart
Disclaimer: I haven't tested this and therefore am not sure whether or not it actually works. I think it does. Probably.
2017-10-11 20:54:35 -05:00
Wolfy faf886885e Have Kart use kmd2.dat instead of md2.dat 2017-10-11 20:26:34 -05:00
ZTsukei 7c71feb274 Fixed thrown items (99% sure)
Thrown items are thrown farther now; distance based on CC.
2017-10-11 10:49:14 -04:00
ZTsukei b95f1d568a Updated item weights
Fix attempt for thrown items
2017-10-10 21:09:38 -04:00
Alam Ed Arias 96c014deeb Merge branch 'master' into next 2017-10-07 12:44:28 -04:00
Alam Ed Arias 1b576bacf3 Build: support GCC 8 2017-09-30 23:07:47 -04:00
Alam Ed Arias 6fbdf37b18 Build: support building with clang 5.0 2017-09-30 08:54:17 -04:00
Alam Ed Arias 075c4e0956 Travis: clang 4.0 and 5.0 is not up for trusy 2017-09-29 17:57:03 -04:00
Alam Ed Arias 472c74907e Travis: fix misspelling 2017-09-29 17:52:12 -04:00
Alam Ed Arias 03ba14640f Travis: test building with clang 3.9, 4.0 and 5.0 2017-09-29 17:43:20 -04:00
Monster Iestyn ea372fae53 Merge branch 'master' into next 2017-09-29 17:15:57 +01:00
Monster Iestyn c90ddbca36 Merge branch 'makefile-ports-tweaks-cleanup-etc' into 'master'
Makefile ports tweaks cleanup etc

See merge request !211
2017-09-28 17:31:33 -04:00
Alam Ed Arias 6c18d15b4a Merge branch 'master' into next 2017-09-28 16:55:04 -04:00
Alam Ed Arias 01602fa1f1 Build: fixup warnings in Debug builds 2017-09-28 16:54:26 -04:00