Green shells are faster/slower in 150cc/50cc.

Green shells now get slower as they bounce more.
This commit is contained in:
Sryder13 2017-10-22 22:29:39 +01:00
parent a46093fe9d
commit a9c6670ee1

View file

@ -7498,13 +7498,38 @@ void P_MobjThinker(mobj_t *mobj)
}
break;
case MT_GREENITEM:
{
fixed_t finalspeed = mobj->info->speed;
if (cv_kartcc.value == 50)
{
finalspeed = FixedMul(finalspeed, FRACUNIT-FRACUNIT/4);
}
else if (cv_kartcc.value == 150)
{
finalspeed = FixedMul(finalspeed, FRACUNIT+FRACUNIT/4);
}
mobj->angle = R_PointToAngle2(mobj->x, mobj->y, mobj->x+mobj->momx, mobj->y+mobj->momy);
P_InstaThrust(mobj, mobj->angle, mobj->info->speed);
if (mobj->health <= 5)
{
INT32 i;
for (i = 5; i >= mobj->health; i--)
{
finalspeed = FixedMul(finalspeed, FRACUNIT-FRACUNIT/4);
}
P_InstaThrust(mobj, mobj->angle, finalspeed);
}
else
{
P_InstaThrust(mobj, mobj->angle, finalspeed);
}
if (mobj->threshold > 0)
mobj->threshold--;
if (leveltime % 6 == 0)
S_StartSound(mobj, mobj->info->activesound);
break;
}
case MT_REDITEM:
{
fixed_t topspeed = 64*FRACUNIT;