Commit Graph

2109 Commits

Author SHA1 Message Date
Sryder13 33beff0d5f Slow and Fast states use 1 tic duration animation
Disable adjusting of frame speed (can be re-enabled through MAINCFG if people want it for whatever reason)
2017-11-04 17:49:14 +00:00
Sryder13 c9ddb7a4b5 Re-add lost player vibration frames
Separate sprites for fast moving frames
Rename some frames for a more sensible naming convention
2017-11-04 17:32:47 +00:00
Sryder13 81a077b9af New player frameangle used instead of mobj angle for players
Set to mobj angle except when spinning where it's set to spin
Only 1 spin frame needed now
2017-11-04 14:07:53 +00:00
Sryder13 28ec48c02c Make the bump and item throw graphics fullbright. 2017-11-04 13:33:38 +00:00
Sryder13 bd55a295bd Skin colours for MD2s
This isn't amazing, until I implement something better (probably not until 2.2) it will have to do
2017-10-26 20:57:36 +01:00
Sryder13 8742b3b2d9 Star power translation tables
Redid the part that handled the regular kart translation tables too, now uses the new table created instead of the horror of what was there before
2017-10-26 20:04:05 +01:00
Sryder13 4210885ad3 Merge branch 'master' into ric-flair 2017-10-26 15:03:09 +01:00
Sryder13 be376de48f Merge branch 'master' into ric-flair 2017-10-26 15:02:24 +01:00
Wolfy a551ecc166 Reorganize the control setup menu, update controls to reflect kart 2017-10-26 01:43:02 -05:00
Sryder13 1f7caee344 Highres intro graphic 2017-10-25 23:05:19 +01:00
Sryder13 e6ed15c066 Separate music from sound.kart so it can be added properly 2017-10-25 20:38:43 +01:00
Sryder13 f7b637663c Setup intro finally 2017-10-25 20:30:02 +01:00
Sryder13 28297d9f58 Add separate boost sound for start boost
Allows us to set it to be singular, stopping really loud start boosts with many players
2017-10-25 02:47:24 +01:00
Sryder13 e5e472edf1 Crash fix 2017-10-25 02:00:17 +01:00
Sryder13 65c5c94563 Maces have shadows
Maces have afterimages
2017-10-24 23:33:25 +01:00
Sryder13 fe31394277 Do a quake effect when hit by non-spinout things or explosions 2017-10-24 22:58:59 +01:00
Sryder13 7f87a0275b Spawn item clash versus fake items too 2017-10-24 22:23:11 +01:00
Sryder13 f833222fe6 Shell hit sound can travel further 2017-10-24 22:21:46 +01:00
Sryder13 5f60eb68a4 Edited the wrong banana object 2017-10-24 21:18:08 +01:00
Sryder13 436f7cb7c6 Tossed and shell hitting player sound
Made clash audiable from a bit further away
2017-10-24 20:59:09 +01:00
Sryder13 59d670f902 Shadows remain even after an object dies, until the object no longer exists 2017-10-24 20:34:44 +01:00
Sryder13 fced36e601 Change sound priorities to hopefully prioritise the more important sounds more
Change singularity on a lot of the sounds so that more than one of them can be played at once
2017-10-24 18:01:43 +01:00
Sryder13 5d49a23429 Add item clash sound 2017-10-24 17:46:44 +01:00
Sryder13 0422e40649 Add graphic for throwing items
Fix missing frame of clash
2017-10-24 17:19:14 +01:00
Sryder13 c66b10dda3 Shells and Lobbed items now use afterimages for trails
Fireballs use old green shell trails for trails
Updated dehacked with new states and all the changes
2017-10-24 15:25:08 +01:00
Sryder13 07ffa8af6e Stars don't go faster when you get hit more 2017-10-24 14:04:54 +01:00
Sryder13 b87564f6eb Item clash graphics 2017-10-24 13:59:01 +01:00
Sryder13 35f9b544b1 Forgot about dud red shell 2017-10-24 13:38:42 +01:00
Sryder13 041d9c4999 Faster bump sparks 2017-10-24 13:18:41 +01:00
Sryder13 0206a42ce6 Stars in your eyes when you get hit by shells 2017-10-24 13:15:20 +01:00
TehRealSalt 4be15a9020 Bumpy 2017-10-24 00:42:06 -04:00
TehRealSalt 5233c442fb Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart 2017-10-22 17:39:04 -04:00
Sryder13 a9c6670ee1 Green shells are faster/slower in 150cc/50cc.
Green shells now get slower as they bounce more.
2017-10-22 22:29:39 +01:00
Sryder13 a46093fe9d Red shell rework, they always instathrust to their top speed in their current movement direction.
When they get close their top speed starts to decrease to the player's current speed.
Movement direction ends up being adjusted in A_RedShellChase where it Thrusts towards the player at its acceleration speed.
2017-10-22 22:08:07 +01:00
TehRealSalt 10aa83e614 More minor adjustments
- Display the skin's realname in RA menus
- Can no longer set your skincolor to none on the RA menu
- Edited several color names to fit within 14 characters
2017-10-21 13:22:54 -04:00
TehRealSalt a3b976b9b2 Whoops, forgot to save two files ^^; 2017-10-20 22:02:25 -04:00
TehRealSalt 94aedc1f78 Change color in menu, replay support for specific staff ghosts
Todo: replace the vague number with the demo's recorded player name
2017-10-20 22:01:07 -04:00
TehRealSalt b66fc2f5ac Ported this fix from internal 2017-10-18 18:14:49 -04:00
TehRealSalt 5a7458be98 Merge remote-tracking branch 'refs/remotes/origin/attack-is-back' into zarrotsu 2017-10-17 23:56:55 -04:00
TehRealSalt eda571e2d3 Really minor tweaks 2017-10-17 23:55:44 -04:00
TehRealSalt 3994008d31 More score/rings cleanup, hide some hud elements, and most importantly: staff ghosts!
Would be nice to have an option to directly replay a specific staff
ghost, but this should be fine for now
2017-10-17 23:14:51 -04:00
ZTsukei f21d817053 Correcting the weird level names post-level 2017-10-17 20:04:48 -04:00
ZTsukei 89f239b601 Merge branch 'zarrotsu' of http://git.magicalgirl.moe/KartKrew/Kart into zarrotsu 2017-10-17 18:24:10 -04:00
ZTsukei 4387455d9c Fixing post-map name being weird 2017-10-17 18:23:50 -04:00
TehRealSalt e770f82ad7 Merge remote-tracking branch 'refs/remotes/origin/zarrotsu' into attack-is-back 2017-10-17 16:36:29 -04:00
TehRealSalt fb1c3293a8 Merge remote-tracking branch 'refs/remotes/origin/zarrotsu' 2017-10-17 16:24:43 -04:00
TehRealSalt a0d488402c Didn't fix the y_inter.c conflicts correctly 2017-10-17 16:23:38 -04:00
TehRealSalt 5fe2f4928f Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu
# Conflicts:
#	src/doomdef.h
#	src/sdl/i_main.c
#	src/sdl/i_video.c
#	src/y_inter.c
2017-10-17 15:53:34 -04:00
TehRealSalt cce7b4374a Merge remote-tracking branch 'refs/remotes/origin/zarrotsu' into attack-is-back 2017-10-17 00:45:30 -04:00
TehRealSalt 727d55b64e Merge remote-tracking branch 'refs/remotes/srb2public/public_flatsprite' into zarrotsu
# Conflicts:
#	src/doomdef.h
2017-10-17 00:40:38 -04:00