Don't f12 time over'd players

This commit is contained in:
TehRealSalt 2018-10-22 15:06:07 -04:00
parent 2e3f6b09af
commit 9e4937d07f
1 changed files with 3 additions and 0 deletions

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@ -1840,6 +1840,9 @@ boolean G_Responder(event_t *ev)
if (players[displayplayer].exiting)
continue;
if (players[displayplayer].pflags & PF_TIMEOVER)
continue;
// I don't know if we want this actually, but I'll humor the suggestion anyway
if (G_BattleGametype())
{