diff --git a/src/g_game.c b/src/g_game.c index 617712f7..f6115617 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1840,6 +1840,9 @@ boolean G_Responder(event_t *ev) if (players[displayplayer].exiting) continue; + if (players[displayplayer].pflags & PF_TIMEOVER) + continue; + // I don't know if we want this actually, but I'll humor the suggestion anyway if (G_BattleGametype()) {