From 9e4937d07f339d3c5727aa1d5ecd90c8186da012 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Mon, 22 Oct 2018 15:06:07 -0400 Subject: [PATCH] Don't f12 time over'd players --- src/g_game.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/g_game.c b/src/g_game.c index 617712f7..f6115617 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1840,6 +1840,9 @@ boolean G_Responder(event_t *ev) if (players[displayplayer].exiting) continue; + if (players[displayplayer].pflags & PF_TIMEOVER) + continue; + // I don't know if we want this actually, but I'll humor the suggestion anyway if (G_BattleGametype()) {