Commit Graph

6191 Commits

Author SHA1 Message Date
Steel Titanium d4dac52766 Upped freeslots limit 2019-06-03 15:23:48 -04:00
Nev3r 2aabf6ffd5 Moving away more portal-related global vars to r_portal. 2019-06-03 13:33:12 +02:00
Nev3r 942c34a6af Moved validcount++ to where it used to be.
It seems to screw up the portal rendering in odd ways if it's in the wrong position. I apologize for not even knowing what it's meant to do nor how it works.
2019-06-03 13:04:27 +02:00
Monster Iestyn 68585dbc70 Merge branch 'checksight-fixes' into 'master'
P_CheckSight fixes

See merge request STJr/SRB2Internal!223
2019-06-02 13:13:48 -04:00
Monster Iestyn b7f75246e4 Merge branch 'master' into checksight-fixes
# Conflicts:
#	src/p_sight.c
2019-06-02 18:13:02 +01:00
Monster Iestyn 9e6fd595da Merge branch 'acz-boss-hardcode' into 'master'
ACZ boss hardcode

See merge request STJr/SRB2Internal!221
2019-06-02 13:09:38 -04:00
Nev3r 264386f842 Add visplane portal creation functionality and use it to replace the skybox rendering.
The skybox rendering process has been replaced with portals instead. Those are generated after the first BSP tree pass by looking for existing sky visplanes at the time, and their windows are used to define new portals.
The skybox portals are still incomplete and cause visual glitches when masked elements are involved.
2019-06-02 00:07:55 +02:00
Nev3r df0a40b3c2 Code refactoring to turn portal struct into a more generalized shape.
Split portal-related code to its own source files.
Most of the 2-line-specific setup has been moved to the function which adds a 2-line case. The portals should render as they used to so far, anyway.
2019-06-01 13:07:23 +02:00
Monster Iestyn 571c5b89b5 Whoops, forgot to make P_CheckSight support slopes for same-sector FOF plane checking. 2019-05-27 21:18:02 +01:00
Monster Iestyn abfdac15a8 Fixed P_CheckSight to support slopes, both for normal planes and FOF planes
(Untested)
2019-05-27 20:36:35 +01:00
Monster Iestyn ad4006712e fix P_CheckSight to consider FOFs that completely block the view
(this could probably be in its own branch to be tested properly, but I'm on a roll with this atm)
2019-05-27 19:32:05 +01:00
Steel Titanium 34ce368895 Merge branch 'next' into jimita-unfuck-awayview 2019-05-25 19:47:45 -04:00
Steel Titanium dc273d3f23 Merge branch 'next' into jimita-flashpals-on-screenshots 2019-05-25 19:37:17 -04:00
Steel Titanium 09e600c07d Add missing PPA source 2019-05-25 16:20:16 -04:00
Steel Titanium c8a5597492 Update libopenmpt to 0.4.4 2019-05-23 22:05:28 -04:00
Monster Iestyn 677801f5ff Hardcode the bomb's explosion states, the dust object type and states, and the sprite prefixes for both 2019-05-23 21:51:58 +01:00
Monster Iestyn e60b0b1a80 Update hw_light.c
(though I'm not sure why we bother, since coronas have been disabled for a decade now)
2019-05-23 21:08:27 +01:00
Monster Iestyn 7d0509f1cb Merge branch 'master' into acz-boss-hardcode 2019-05-23 20:38:25 +01:00
Monster Iestyn 742b11c0ff Hardcoded ACZ3.wad's version of A_TNTExplode under the name of A_Boss5BombExplode. After a lot of confusion and silly misunderstandings on my part (as well as a lot of mess cleaning), I've finally got there!
The states for the actual bomb explosion effect itself are yet to be hardcoded, but that I'll do tomorrow afternoon probably.
2019-05-21 21:51:19 +01:00
Steel Titanium ce1c1d8c88 Forgot some references 2019-05-20 23:31:23 -04:00
Steel Titanium bf3d5f4188 circleci: Fix compiling error 2019-05-20 23:22:23 -04:00
Steel Titanium e00af6ffec Properly close the if 2019-05-20 22:17:38 -04:00
Steel Titanium e280d1d83f Move to before_install 2019-05-20 22:00:28 -04:00
Steel Titanium ce87ed97fb travis: remove sudo from command 2019-05-20 21:56:43 -04:00
Steel Titanium 9b174b9d02 travis: Add gpg key for git-lfs on linux 2019-05-20 21:54:29 -04:00
Steel Titanium 91767a7740 Merge branch 'master' into public-musicplus-libopenmpt 2019-05-20 21:33:10 -04:00
Monster Iestyn ec0719f74f Merge branch 'steelt-acz-things-hardcode' into 'master'
Hardcode some ACZ things

See merge request STJr/SRB2Internal!220
2019-05-17 12:22:21 -04:00
Monster Iestyn 572328a4fa Merge branch 'public_flatsprite' 2019-05-16 16:00:24 +01:00
Monster Iestyn 66bc287688 Merge branch 'public_next' 2019-05-16 15:58:17 +01:00
Monster Iestyn 600a373739 Merge branch 'master' into next 2019-05-13 16:07:30 +01:00
Monster Iestyn 2a9019c15e Merge branch 'archiveworld-sigsegv-fix' into 'next'
Fix SIGSEGV from sending lindefs/sidedefs in savegame due to duplicated lines.

See merge request STJr/SRB2!490
2019-05-13 07:02:48 -04:00
Alam Ed Arias addf2bb3c4 Fix NONET build 2019-05-13 01:51:36 -04:00
Steel Titanium 8a14427420 Merge branch 'perpetual-modifier-updates' into 'master'
Set modifiers in a non-reactive manner

See merge request STJr/SRB2!456
2019-05-13 00:36:06 -04:00
Steel Titanium 06961a8f5e Merge branch 'no-frameskip' into 'next'
Don't skip frames when connecting or paused

See merge request STJr/SRB2!489
2019-05-13 00:35:11 -04:00
Steel Titanium cad65ad5e9 Properly fix crash due to duplicated lines. 2019-05-13 00:23:43 -04:00
Steel Titanium 4e0cc2505a Revert "Check that lumps are okay"
This reverts commit 7ac0a8b4d2.
2019-05-13 00:20:39 -04:00
Steel Titanium b34aa86403 Hardcode some ACZ things 2019-05-11 22:56:23 -04:00
James R 7ac0a8b4d2 Check that lumps are okay 2019-05-08 20:30:19 -04:00
Monster Iestyn f0e16cad32 Merge branch 'master' into next 2019-05-08 16:31:05 +01:00
Monster Iestyn 8ea9d0e95c Merge branch 'alias_recursion_hotfix_2' into 'master'
Alias recursion hotfix 2

See merge request STJr/SRB2!482
2019-05-08 11:25:15 -04:00
wolfy852 8f05d75926 Don't skip frames when connecting or paused 2019-05-08 09:39:45 -05:00
wolfs e394f41c52 Merge branch 'public-musicplus-tagfix' into 'next'
Fix music load lag by reverting tag changes

See merge request STJr/SRB2!486
2019-05-07 22:42:13 -04:00
Monster Iestyn 360a6ff89a Merge branch 'public_flatsprite' into 'public_flatsprite'
Merge in next and don't billboard papersprites in GL

See merge request STJr/SRB2!488
2019-05-06 15:34:35 -04:00
Sryder b304b268c8 No sprite billboarding on papersprites 2019-05-06 20:24:26 +01:00
Sryder 1f1d67cd7e Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into public_flatsprite
# Conflicts:
#	src/p_user.c
2019-05-06 20:20:57 +01:00
Monster Iestyn 406c3619d7 Merge branch 'master' into next 2019-05-06 19:38:53 +01:00
Nev3r aab2f55aec Merge branch 'banip-command' into 'next'
Ban IP command

See merge request STJr/SRB2!460
2019-05-06 13:09:14 -04:00
Nev3r ae25e8ea07 Merge branch 'console-wait-fix' into 'master'
Don't count down wait timer when executing a command line

See merge request STJr/SRB2!483
2019-05-06 12:56:07 -04:00
Nev3r 8b8e165d19 Merge branch 'opengl-sprite-billboarding' into 'master'
OpenGL Sprite Billboarding

See merge request STJr/SRB2!485
2019-05-06 12:45:53 -04:00
Sryder 8273534967 Add a cvar for sprite billboarding, off by default. 2019-05-06 16:57:32 +01:00