Commit Graph

746 Commits

Author SHA1 Message Date
lachwright 95f6e2008f Better rollout behavior in lava 2019-10-07 15:25:32 +08:00
lachwright bfb9bac5bd Collision polish 2019-10-07 14:51:32 +08:00
MascaraSnake 2f4edc0cb9 Players carried by Pterabyte cannot adjust their angle and are in their falling state 2019-10-05 20:29:47 +02:00
MascaraSnake cabc4e0294 Implemented lava splish. Feel free to suggest a different "splish" sound. 2019-10-05 10:00:59 +02:00
MascaraSnake 5c1fabfaae Lava is now either completely solid or completely intangible. No more half-assing 2019-10-01 21:58:18 +02:00
lachwright 6c0e4a154d Resolve merge conflicts 2019-09-30 03:07:03 +08:00
lachwright e57b0f7126 (Hopefully) cover all cases for resetting rock usability 2019-09-30 03:05:08 +08:00
MascaraSnake cd45bca848 Pterabyte: Don't drop off player in the first ten tics after grabbing 2019-09-29 19:51:27 +02:00
MascaraSnake 9431497f7d Merge branch 'rvz-hardcode' of git.magicalgirl.moe:STJr/SRB2Internal into rvz-hardcode
# Conflicts:
#	src/d_player.h
#	src/dehacked.c
#	src/p_map.c
#	src/p_user.c
2019-09-29 18:49:53 +02:00
MascaraSnake 26ecab14d7 Implemented the Pterabyte grabbing mechanic 2019-09-29 18:42:17 +02:00
lachwright 8abb6129c1 Hardcode pumice ball
Current known issues: players detached from the ball via any means other than jumping or pain do not have their ball reset properly
2019-09-29 20:18:40 +08:00
Monster Iestyn 9d2e7b66ba Merge branch 'gfz_boss_rework' into 'master'
GFZ boss rework + boss explosion fun

See merge request STJr/SRB2Internal!290
2019-08-22 11:27:24 -04:00
Monster Iestyn 7f5034bb75 Merge branch 'mi-cleanup-returns' into 'master'
MI cleanup returns

See merge request STJr/SRB2Internal!292
2019-08-20 09:35:36 -04:00
Monster Iestyn 54dbd7b4c1 Merge branch 'landingbetter' into 'master'
Fix all our landing woes. (For now.)

See merge request STJr/SRB2Internal!289
2019-08-20 09:28:40 -04:00
Monster Iestyn f3484f7ded Merge branch 'public_next'
# Conflicts:
#	src/config.h.in
#	src/d_clisrv.c
#	src/d_netcmd.c
#	src/doomdef.h
#	src/p_map.c
#	src/p_maputl.c
#	src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-08-20 13:54:48 +01:00
Monster Iestyn 450ea0cc43 Disable the level end music fade code for now, because we discovered it causes freezes sometimes. 2019-08-16 23:19:43 +01:00
Monster Iestyn 5c2786b163 Make the various carry types' handling code into a switch case 2019-08-15 18:02:30 +01:00
Monster Iestyn d55790097f split MT_TAILSOVERLAY handling code into a function of its own, since there's so much of it
# Conflicts:
#	src/p_user.c
2019-08-15 18:02:22 +01:00
toaster 35f90e3322 Use the softer explosion sound from s3k to go with the increased quantity of explosions. 2019-08-13 20:24:46 +01:00
toaster 640b39d9aa Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into gfz_boss_rework 2019-08-12 18:50:42 +01:00
toaster 9ae750d09c Since I had to do a clean build to get this up to date (the state list was updated), I decided to redo all the boss explosion animations to be way more aesthetically pleasing.
Basically, think "Sonic 3". https://cdn.discordapp.com/attachments/371082353990303745/610233312765673493/srb20047.gif
2019-08-12 00:34:42 +01:00
Monster Iestyn 92b47f8729 Fix uninitialised variable error toaster found in P_MinecartThink 2019-08-11 22:14:50 +01:00
toaster f85bc7c61f Fix Rob's Knuckles issue. 2019-08-11 19:37:15 +01:00
toaster ed8ad7abde Did some testing, needed to fix one more issue with moving surfaces and spinning. 2019-08-11 14:36:52 +01:00
toaster e3aec8e067 Fix all our landing woes. (For now.)
* Player state upon collision with ground after rolling now sets state properly.
* Fix the thing where Knuckles can glide up a slope like it's nothing WHILE keeping things working for bouncers.
2019-08-10 16:06:59 +01:00
MascaraSnake aac9592e31 Set Fang's minimum bounce strength to 1.5 times jump strength 2019-08-06 23:35:20 +02:00
toaster 3add792986 Fix spindashing on a moving surface causing you to change state to rolling instead of spindashing.
(MI said I could commit to master since it was only a single line.)
2019-08-04 19:11:58 +01:00
toaster b06af59907 Merge branch 'revert_revert_musicplus' into 'master'
Revert "Revert MusicPlus"

See merge request STJr/SRB2Internal!282
2019-08-04 13:58:01 -04:00
toaster 1fbd3eff40 * Fix the thing where you "roll" in run/walk frames if you hold spin after jumping.
* Fix the thing where you don't go through super transformation frames when starting NiGHTS.
2019-08-04 15:25:13 +01:00
toaster 384dc0674e Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
This reverts commit 603d5805f7.
2019-08-04 12:03:57 +01:00
toaster 603d5805f7 Revert "Merge branch 'musicplus-aug2019-b' into 'master'"
This reverts commit 56bfdb7113, reversing
changes made to c29cfbef9b.
2019-08-04 11:32:55 +01:00
mazmazz da55b4b82a Fix 1up intermission jingle not playing 2019-08-04 00:15:31 -04:00
mazmazz dd9efebab5 Merge remote-tracking branch 'origin/master' into internal-musicplus-jingle 2019-08-03 23:38:49 -04:00
Monster Iestyn af38c0e227 Merge branch 'bustables_misc' into 'master'
Bustables and landing events

Closes #157 and #162

See merge request STJr/SRB2Internal!262
2019-08-02 13:16:53 -04:00
Monster Iestyn 8520243ab6 Merge branch 'emeraldfixes' into 'master'
Special stage related fixes

See merge request STJr/SRB2Internal!269
2019-08-02 13:08:20 -04:00
toaster f2349c5ce4 fixed sphere's CA2_MELEE stasis issue 2019-08-02 13:18:57 +01:00
toaster 39c15e71b0 Was reviewing old merge requests as a procrastination technique, and discovered that the followmobj's scale was being inaccurately handled for Smiles' tails! Fixed that... 2019-08-01 08:01:29 -04:00
toaster 2ae07bdf3b Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into bustables_misc
# Conflicts:
#	src/p_user.c
2019-07-30 18:14:52 +01:00
toaster d541bb7ead * Fix something I neglected earlier when fixing Ghosts and Replays for 2.2 - the fact that the player's skin will change if they don't have NiGHTS sprites like Sonic does not being accomodated. 2019-07-30 17:24:21 +01:00
toaster 18e43a5cef * Fix "exitlevel" being counted as a special stage success despite not giving you an emerald by inverting stagefailed's default value, since there's only a limited number of ways you can WIN at a special stage.
* Correct a potential source of desync in P_GiveEmerald.
2019-07-30 16:44:40 +01:00
Alam Ed Arias b77780e1e7 Fix building with MSVC 2019-07-29 19:02:45 -04:00
toaster 1d5e8e249e Successfully cause landing events when the ground moves up to hit you, as opposed to just when you move down to the ground. 2019-07-17 23:25:49 +01:00
toaster 82acf2de6b Fix Knuckles-in-quicksand messup. 2019-07-17 23:24:44 +01:00
toasterbabe 385d34e67e * Make busting a FOF through any in-game means (or not providing a target sector to EV_CrumbleChain) bust all FOFs with the same control sector.
* Make CA2_GUNSLINGER not get overridden by being in quicksand.
2019-07-17 21:34:04 +01:00
toaster 438c4d1d51 Fix spindash being broken in quicksand
# Conflicts:
#	src/p_mobj.c
#	src/p_user.c
2019-07-17 21:33:18 +01:00
toaster 47f138ac34 I know this isn't my branch, but found several reference haemmoragers and figured it'd be appropriate to commit here. 2019-07-13 13:43:22 +01:00
Jonas Sauer 166f1fac66 Fixed the thinkerlist issues by removing THINK_LIMBO. Delay-removed thinkers now stay in their list.
Also includes toaster's assorted fixes and improvements from target_painted_on_your_ass.
2019-07-13 01:42:03 +02:00
Monster Iestyn 63d337211e Merge branch 'eggcolosseum' into 'master'
Egg Colosseum (CEZ3 remaster)

See merge request STJr/SRB2Internal!248
2019-07-09 16:32:24 -04:00
Monster Iestyn 11a24b88ee Merge branch 'seaegg_tweaks' into 'master'
Sea Egg

See merge request STJr/SRB2Internal!244
2019-07-09 16:25:07 -04:00
toaster 2df90888bb Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into eggcolosseum
# Conflicts:
#	src/p_mobj.c
#	src/sounds.c
#	src/sounds.h
2019-07-09 19:52:52 +01:00