Commit Graph

268 Commits

Author SHA1 Message Date
Alam Ed Arias 404b5f666c SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
Alam Ed Arias 3fe4921a24 Merge remote-tracking branch 'origin/master' into next 2014-11-02 01:12:23 -05:00
Alam Ed Arias 6d773c54a5 Use OpenGL 1.3 in static builds and on SDL interfaces 2014-11-02 01:11:59 -05:00
Alam Ed Arias be73e84245 Merge remote-tracking branch 'origin/master' into next 2014-11-02 01:32:33 -04:00
JTE 9d1da548aa Fix hardware / r_opengl warnings. 2014-11-02 01:31:38 -04:00
Alam Ed Arias aa612bcf91 whiteline checkup 2014-11-02 01:31:36 -04:00
Alam Ed Arias 21edc49ea4 Merge remote-tracking branch 'Sryder13/master' 2014-11-02 01:30:46 -04:00
Sryder13 0c0ede6f18 OpenGL: Polyobject Planes 2014-10-27 20:57:45 +00:00
Sryder13 1ab29ba96a Merge remote-tracking branch 'upstream/master' 2014-09-12 20:53:55 +01:00
Sryder13 781dd16fa6 Fix THOK MD2's not rotating with camera
Will also fix any other case that an mobj has a skin and a single frame.
2014-09-10 00:22:39 +01:00
Sryder13 987f9f5c26 Quick sky fix 2
walls not extending down when a thok barrier has top textures and both
ceilings have sky.
2014-09-09 23:57:12 +01:00
Sryder13 cee8fff7b3 Quick sky fix
Avoid Z-Fighting on the depth wall with the regular walls to stop the
possibility of regular walls being made partially invisible.
2014-09-09 01:59:19 +01:00
Sryder13 b2852ec0f4 OpenGL: Sky culling
Gets rid of stuff being drawn where the sky should be being drawn.
2014-09-08 23:29:05 +01:00
Sryder13 bc0b5505a8 OpenGL: Fix sky drawing
sky positioning and scaling more correct compared to software.
2014-09-08 00:55:32 +01:00
Alam Ed Arias dc6f798a43 Merge remote-tracking branch 'origin/master' into next 2014-09-05 20:26:07 -04:00
Ronald Kinard 5b07cf8ff0 SDL2: Add 1600x1200 mode 2014-09-05 20:25:06 -04:00
Ronald Kinard 399eddefe6 SDL2: Do not use xinput, force directinput
Fixes axes issue with xinput controllers.
2014-09-05 20:24:57 -04:00
Ronald Kinard 31abd19f75 SDL2: Reimplement some stubbed commands
Also remove some unnecessary functions.
2014-09-05 20:24:39 -04:00
Ronald Kinard eece38609e SDL2: Fix 320x200 mode 2014-09-05 20:24:25 -04:00
Ronald Kinard c97eef238e Use gcc_struct on ATTRPACK too 2014-09-05 20:23:38 -04:00
Wolfy 8a4ec56ef5 Merge the dedicatedserver and server global variables
Previously in Lua, dedicatedserver would only return true if the player running the script was the one hosting the dedicated server. In all other cases, it would return nil. This fixes it to point to the server host no matter what.
2014-09-05 20:23:32 -04:00
Alam Ed Arias cd1ab74bcd Merge branch 'master' into next 2014-09-05 20:23:23 -04:00
Sryder13 ca0f0bf2fd OpenGL Fade masks
I think I've done this all right, someone correct me if I haven't.
2014-09-04 01:35:29 +01:00
Sryder13 da2b6f2c01 Fix certain textures with holes in
see: CEZ1 skybox in linear filtermodes.
2014-09-03 02:10:47 +01:00
Sryder13 d96eaa768c else added
less redundancy.
2014-08-30 14:36:18 +01:00
Sryder13 ae27ace7fe Polyobject translucency quick fix.
I realise what I did before may cause FOF's in the same sector to not be
drawn, if they were before.
2014-08-30 14:20:07 +01:00
Sryder13 278f2e9b66 Polyobject top/bottom texture + translucency
polyobjects do have top/bottom textures, silly.
And translucency.
2014-08-30 14:10:55 +01:00
Sryder13 0ee18be33b Merge remote-tracking branch 'upstream/master' 2014-08-30 14:09:25 +01:00
Alam Ed Arias b1e1163b91 evil changes 2014-08-27 22:43:10 -04:00
Sryder13 5bec33b659 Merge remote-tracking branch 'upstream/master' 2014-08-27 15:07:50 +01:00
Alam Ed Arias 5fe150cd20 Merge branch 'master' into next 2014-08-26 23:57:10 -04:00
Alam Ed Arias 6e7c783013 Merge branch 'next' 2014-08-26 23:56:50 -04:00
Alam Ed Arias 7cb77075d1 SRB2 2.1.11 release 2014-08-26 23:56:30 -04:00
Alam Arias 81cbdcccd5 Merge pull request #28 from wolfy852/master
Remove momentum reduction in CA_JUMPTHOK
2014-08-26 21:29:24 -04:00
Sryder13 e489ad2cd3 Merge remote-tracking branch 'upstream/master' 2014-08-06 15:49:59 +01:00
Alam Ed Arias 29bac09998 Merge branch 'master' into next 2014-08-05 20:01:53 -04:00
Alam Ed Arias 4f1f17b646 Merge branch 'next' 2014-08-05 20:01:25 -04:00
Alam Ed Arias d6c29e19ab SRB2 2.1.10 release 2014-08-05 19:59:40 -04:00
Wolfy 53c791b29c Remove momentum reduction in CA_JUMPTHOK
Also add new multiability handling for it
2014-08-04 13:38:19 -05:00
Sryder13 8303367548 Merge remote-tracking branch 'upstream/master' 2014-08-04 17:19:20 +01:00
Alam Ed Arias d066a7a6d1 Change mixer panning to make sense (for SDL12)
This makes positional audio in sdl work correctly (things to the left
    play sounds in the left speaker)
2014-08-04 11:57:29 -04:00
Alam Ed Arias 39c018ec1c Merge remote-tracking branch 'Furyhunter/sdl-fix-flippedchannels' 2014-08-04 11:50:12 -04:00
Sryder13 74499e8173 Merge remote-tracking branch 'upstream/master' 2014-08-04 15:05:56 +01:00
Ronald Kinard 8eef7239b2 Change mixer panning to make sense
This makes positional audio in sdl work correctly (things to the left
play sounds in the left speaker)
2014-08-04 02:48:18 -05:00
Ronald Kinard 25739b38e3 INTERFACE=sdl 2014-08-04 00:27:12 -05:00
Ronald Kinard a0f959e597 Fix Makefile to target sdl correctly 2014-08-04 00:04:03 -05:00
Alam Ed Arias c028c83235 SRB2 2.1.9 release 2014-08-03 23:49:33 -04:00
Alam Ed Arias ab9934932e Merge branch 'master' into next 2014-08-03 23:41:57 -04:00
Alam Ed Arias 0386516946 Merge remote-tracking branch 'Furyhunter/sdl2' 2014-08-03 21:02:24 -04:00
Alam Ed Arias e2d3ce1aed keep the old SDL interface 2014-08-03 21:02:04 -04:00