Commit graph

10506 commits

Author SHA1 Message Date
Lachlan Wright 588a40453b Merge branch 'linkdraw-scale-fix' into 'next'
Fix thing scale mismatch in R_DrawVisSprite. (Fixes #458)

Closes #458

See merge request STJr/SRB2!1420
2021-03-01 16:49:10 -05:00
Lachlan Wright 94c7124904 Merge branch 'revert-9649a9fb' into 'next'
Revert "Merge branch 'player-speed' into 'next'"

Closes #466 and #471

See merge request STJr/SRB2!1418
2021-03-01 16:49:00 -05:00
James R 5f4e21ed3a Fix dependency file trying to be made for SRB2.res and not for interface/blua/hardware files 2021-02-28 17:02:08 -08:00
Jaime Ita Passos 94fe7a3d8c Change I_Error message 2021-02-28 17:47:12 -03:00
Jaime Ita Passos 401271feb7 Fix translation colormap cache rebuilding using the old translation enumerations
This was causing a buffer underwrite too. Lovely.
2021-02-28 17:05:25 -03:00
Jaime Ita Passos 07ffe2599c Fix thing scale mismatch in R_DrawVisSprite 2021-02-28 16:23:40 -03:00
GoldenTails a0396d5e43 Make it more async-signal-safe 2021-02-27 18:07:47 -06:00
GoldenTails bdb28a06f4 Print the backtrace before showing the signal handler popup. 2021-02-27 18:07:47 -06:00
GoldenTails 5108f1f57b Use file descriptors and ditch file streams, for now. 2021-02-27 18:07:47 -06:00
GoldenTails 4016a2e062 Crash backtrace logging for NEWSIGNALHANDLER. 2021-02-27 18:07:47 -06:00
Jaime Ita Passos a1e0aa1812 Fix "implicit declaration of function 'DEH_TableCheck'" warning 2021-02-27 12:04:48 -03:00
Lachlan Wright 77feee73c3 Revert "Merge branch 'player-speed' into 'next'"
This reverts merge request !1309
2021-02-27 03:38:13 +00:00
Riku Salminen 8bcc71c629 Disable pausing during score screens in marathon mode 2021-02-26 15:43:53 +02:00
LJ Sonic 75d0e70236 Fix sector tags being signed in Lua 2021-02-25 23:41:43 +01:00
Zwip-Zwap Zapony 308ab0e079 Fix OpenGL V_DrawCroppedPatch 2021-02-21 22:16:38 +01:00
toaster 73758f50ff Fix dropshadows of papersprites drifting depending on angle relative to camera. Discovered in Kart internal for the paper item drops and ported back, hence the branch name. 2021-02-19 06:45:28 -05:00
James R 747c278bc2 Makefile: add a SILENT flag
This makes it print nothing to stdout.

Also fixed some irregularities.
2021-02-18 07:24:20 -08:00
James R 3d32f3145c Generate individual dependency files
This removes Makefile.depends. Instead, '.d' files are included from the 'dep'
directory. This speeds up building because dependencies for every file don't
need to be regenerated if only one changes.

As a bonus, dependencies also won't be generated if only clean type targets
are going to be run. Also added a 'distclean' target, which cleans both
objects and dependency files.
2021-02-18 06:23:18 -08:00
James R 3003c252d1 Makfile: don't print some messages twice 2021-02-18 06:23:12 -08:00
X.organic 0cbf9a791b
Fix indentation in MOBJCONSISTANCY conditional 2021-02-16 23:27:44 +01:00
X.organic 90611ed547
Fix MOBJCONSISTANCY and make it optional in DEBUGMODE
MOBJCONSISTANCY checks confined to gamestate GS_LEVEL. DEBUGMODE
no longer implicitly enables them, making it netgame-compatible.
2021-02-16 21:36:28 +01:00
X.organic 205ccc2727
Move Dehacked table sanity check to deh_tables.c 2021-02-16 19:46:31 +01:00
LJ Sonic 7133c703b4 Show an alternate ping icon when the player is disconnected 2021-02-15 22:19:48 +01:00
LJ Sonic 97daba68d0 Enable rejointimeout by default 2021-02-15 16:24:30 +01:00
LJ Sonic aa33d90215 Add rejointimeout to the server options 2021-02-15 16:23:57 +01:00
LJ Sonic 0b012d5db0 Make the names of disconnected players flicker in tab HUD 2021-02-15 16:21:26 +01:00
LJ Sonic b369243beb Use standard Lua naming scheme for polyobject list 2021-02-15 13:37:25 +01:00
SMS Alfredo 4430835a71 This might be dumb, but whatever 2021-02-14 20:49:03 -06:00
LJ Sonic 70850b0836 Deprecate P_AproxDistance for Lua scripts 2021-02-13 18:04:27 +01:00
LJ Sonic 758de501da Use R_PointToDist2 for the Lua versions of P_AproxDistance and FixedHypot 2021-02-13 18:04:12 +01:00
LJ Sonic a58df577fe Revert "Use FixedHypot over P_AproxDistance"
This reverts commit c5474436af.
2021-02-13 17:46:29 +01:00
LJ Sonic d2d1f83b62 Revert "Use R_PointToDist2 instead"
This reverts commit e19196a86e.
2021-02-13 17:45:54 +01:00
LJ Sonic 09d911a5b6 Revert "Replace all instances of P_AproxDistance with FixedHypot"
This reverts commit 75633bde50.
2021-02-13 17:45:20 +01:00
LJ Sonic dfc1767794 Only call PlayerCmd hooks if added to game 2021-02-11 00:24:42 +01:00
LJ Sonic 3dff1eb1b7 Fix consoleplayer returning the server player during joining phase 2021-02-11 00:10:15 +01:00
SteelT 6089550972 Merge branch 'gl-texture-management' into 'next'
Manage uploaded OpenGL textures with an internal list

Closes #411

See merge request STJr/SRB2!1391
2021-02-07 13:37:33 -05:00
James R 5b287f9cce Merge branch 'fix-doublejump-divby0' into 'next'
Fix a divby0 when you have specific character stats.

See merge request STJr/SRB2!1374
2021-01-31 01:17:41 -05:00
Jaime Ita Passos 8318935811 Remove GLMipmap_t.nextmipmap 2021-01-27 21:23:20 -03:00
Jaime Ita Passos 5501d495c7 OpenGL backend: Manage uploaded GPU textures with an internal list
Indirectly fixes the game doing whatever after freeing a patch.
This commit implements a FTextureInfo struct type, instead of it being a typedef to the GLMipmap_s struct type.
2021-01-27 17:48:57 -03:00
James R 29b6bd5df9 Merge branch 'fix-mobj-slidemove' into 'next'
Make sliding against objects actually work (Fixes #400)

Closes #400

See merge request STJr/SRB2!1348
2021-01-26 20:43:17 -05:00
LJ Sonic 36c193f317 Merge branch 'fix-boss2pogotarget' into 'next'
Make several actions actually check for a player smh (Fixes #387)

Closes #387

See merge request STJr/SRB2!1340
2021-01-25 18:11:38 -05:00
LJ Sonic 83947d4428 Merge branch 'redundant-hypot' into 'next'
Replace P_AproxDistance with FixedHypot, and replace FixedHypot's algorithm with R_PointToDist2's

See merge request STJr/SRB2!1320
2021-01-25 18:08:25 -05:00
LJ Sonic 2d3e302929 Merge branch 'mode0-centering' into 'next'
Fix video mode 0 not getting centered

See merge request STJr/SRB2!1344
2021-01-25 17:59:26 -05:00
LJ Sonic 14ee92ef67 Merge branch 'gl-levelflat-fix' into 'next'
Fix a misuse of levelflat_t.picture in OpenGL

See merge request STJr/SRB2!1327
2021-01-25 16:40:02 -05:00
LJ Sonic 41f1b3cfa3 Merge branch 'jimita-why-you-done-this!!!' into 'next'
Fix mobj unarchiving code

See merge request STJr/SRB2!1384
2021-01-22 18:26:26 -05:00
Lachlan Wright ea55a614d1 Merge branch 'flipped-waterrun' into 'next'
Allow water running in reverse gravity

See merge request STJr/SRB2!1369
2021-01-19 23:20:57 -05:00
Jaime Ita Passos f3ad648874 Revert "Move a few mobj spawn defaults to its own function"
This reverts commit 6f9c48a305.

# Conflicts:
#	src/p_mobj.c
2021-01-17 23:17:46 +01:00
Tatsuru 90b0242802 Put his name at the right order 2021-01-11 21:49:31 -03:00
Tatsuru fbcc0c25b3 Add Logan to the art credits 2021-01-10 23:17:40 -03:00
GoldenTails 59bc197f32 Fix a divby0 when you have SF_MULTIABILITY, CA_DOUBLEJUMP, and actionspd -FRACUNIT. 2021-01-10 10:01:31 -06:00
Zwip-Zwap Zapony 679bf5f999 Fix CA_BOUNCE when flipped
Fix P_DoAbilityBounce() always using "max",
instead of "min" while upside-down and "max" while not
2021-01-08 16:25:10 +01:00
SteelT 52c96239ba Merge branch 'fix-lua-consvars-with-functions' into 'next'
Fix CV_RegisterVar returning LUA_GetErrorMessage to Lua when CV_CALL is involved. (Resolves #403)

Closes #403

See merge request STJr/SRB2!1346
2021-01-07 16:33:39 -05:00
SteelT 4041e69fad Merge branch 'pressing-two-keys-in-the-console-crashes-srb2' into 'next'
Pressing Ctrl+Backspace In An Empty Console Crashes SRB2

See merge request STJr/SRB2!1370
2021-01-07 16:32:51 -05:00
SteelT da37d3c168 Merge branch 'fix-ticcmd-received' into 'next'
Fix TICCMD_RECEIVED being overridden by gamelogic

See merge request STJr/SRB2!1337
2021-01-07 16:31:45 -05:00
SteelT d9bdced3df Merge branch 'revert-8a30576d' into 'next'
Revert plane sorting changes

See merge request STJr/SRB2!1353
2021-01-07 16:20:30 -05:00
Steel Titanium c8627464c9 Check if GME_VERSION is defined.
I made the assumption it would always be defined, which won't always be the case.
2021-01-06 19:40:30 -05:00
GoldenTails 70eb3228f8 Pressing A Key Combination In The Console Crashes SRB2
get stryder7x in on this
2021-01-05 13:20:02 -06:00
Tatsuru 1752f6efc1 Allow water running in reverse gravity 2021-01-04 18:10:41 -03:00
LJ Sonic 0de3a64b59 Let Lua toggle the crosshair 2020-12-29 21:36:15 +01:00
James R 4d6b677765 Revert "Merge branch 'plane-sorting-fix-part-3' into 'next'"
This reverts merge request !1235
2020-12-23 03:02:31 +00:00
James R 0d1050f360 Merge branch 'next' into 'next'
Return nil on skincolor invalid field access

See merge request STJr/SRB2!1351
2020-12-22 20:13:45 -05:00
SwitchKaze ad8abcef09 Return nil on skincolor invalid field access 2020-12-21 15:48:49 -06:00
Jaime Ita Passos abf0ca6690 Fix "missing initializer" warnings/errors in CVAR_INIT macros 2020-12-21 17:19:07 -03:00
GoldenTails 147c38c5ce Make sliding against objects actually work 2020-12-21 02:03:44 -06:00
GoldenTails 971518d22e Have Lua_OnChange restore the stack to what it was before it was called.
So we don't get Luas with access to LUA_GetErrorMessage.
2020-12-20 21:43:14 -06:00
Hannu Hanhi 6c330bbf16 Fix video mode 0 not getting centered 2020-12-21 00:03:20 +02:00
GoldenTails 08146c9cad Have A_ThrownRing check for a player too 2020-12-19 21:30:13 -06:00
GoldenTails 60564197af Have A_DetonChase check for a player too 2020-12-19 21:12:09 -06:00
GoldenTails f9e5681a6b Actually check for a player smh 2020-12-19 20:33:29 -06:00
Jaime Ita Passos 1254f691ee Fix unused variable warning when USE_APNG is not defined 2020-12-19 17:40:18 -03:00
LJ Sonic b82cee780a Fix TICCMD_RECEIVED being overridden by gamelogic 2020-12-16 17:35:39 +01:00
Nev3r b642682dde Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-tag-iterator
# Conflicts:
#	src/doomtype.h
2020-12-16 17:27:44 +01:00
Nev3r 98e67871f5 Merge branch 'fix-vibing-slopes' into 'next'
Fix vibing slope planes

See merge request STJr/SRB2!1335
2020-12-16 11:15:41 -05:00
Nev3r ce89eb64ba Merge branch 'plane-viewangle-fix' into 'next'
Restore the viewpoint's angle in R_DrawPlanes instead (related to #404)

See merge request STJr/SRB2!1326
2020-12-16 11:15:27 -05:00
Nev3r 5b1732baa3 Merge branch 'binarymap-slopevertices-fix' into 'next'
Replace the first entry in slope vertex thing taglists, instead of adding into them (related to #404)

See merge request STJr/SRB2!1333
2020-12-16 10:55:21 -05:00
Nev3r c97056f9ce Merge branch 'spritestuff2-archiving-fix' into 'next'
Fix archived mobjs having no default blend mode and sprite scales

See merge request STJr/SRB2!1300
2020-12-16 08:57:36 -05:00
Nev3r 60b3465002 Merge branch 'text-color' into 'next'
Improved text colormaps (Closes #222 and #359)

Closes #222 and #359

See merge request STJr/SRB2!1202
2020-12-16 08:50:30 -05:00
Zippy_Zolton 45976d2304 magenta and green sonicx 2020-12-15 22:19:57 -06:00
Jaime Ita Passos fa9db2d644 Fix vibing slope planes
I messed up the multiplication order for texture scaling: it multiplied a floating point number with a fixed point number, instead of multiplying two floats and then converting the result into a fixed point number.
2020-12-16 00:26:08 -03:00
James R 84e9020eed Merge branch 'shieldless' into 'next'
Add new skin flag SF_NOSHIELDABILITY

See merge request STJr/SRB2!1331
2020-12-15 21:00:53 -05:00
James R a36908a5ce Merge branch 'amys' into 'next'
fix amy meeting herself in mario mode

See merge request STJr/SRB2!1330
2020-12-15 20:57:16 -05:00
James R f9ce70a6b3 Merge branch 'picfmt-fixes' into 'next'
Fix a crash in Picture_GetPatchPixel with PICFMT_DOOMPATCH formats

See merge request STJr/SRB2!1324
2020-12-15 20:55:52 -05:00
James R 019082cf7a Merge branch 'dusty' into 'next'
Make fiery spindust fullbright

See merge request STJr/SRB2!1317
2020-12-15 20:53:29 -05:00
Zippy_Zolton 29495ad436 Merge branch 'next' of https://github.com/STJr/SRB2 into text-color 2020-12-15 19:51:40 -06:00
James R 00c5d70bfc Merge branch 'drain-antiri' into 'next'
Make Ring Drain sectors play the depletion sound instead of the ring sound

See merge request STJr/SRB2!1315
2020-12-15 20:51:39 -05:00
James R cab089c5b1 Merge branch 'gl-colormap-update' into 'next'
Fix animated skincolors in OpenGL (resolves #187, #247, #301, #370)

Closes #187, #247, #301, and #370

See merge request STJr/SRB2!1301
2020-12-15 20:50:45 -05:00
James R 14c6d93c0c Merge branch 'team-elementalfire' into 'next'
Player-Colored Elemental Fire for competitive gametypes

See merge request STJr/SRB2!1312
2020-12-15 20:47:45 -05:00
James R 804e049579 Merge branch 'intermission-double-free-fix' into 'next'
Fix double free occuring when unloading the intermission patches

See merge request STJr/SRB2!1304
2020-12-15 20:44:57 -05:00
James R 73a7365798 Merge branch 'circuit-finallap' into 'next'
Final lap text for circuit

See merge request STJr/SRB2!1303
2020-12-15 20:42:59 -05:00
James R 503364f5f8 Merge branch 'gme-spc-fix' into 'next'
Fix SPC looping on libgme versions >= 0.6.3

See merge request STJr/SRB2!1302
2020-12-15 20:40:10 -05:00
katsy d999e436f1 GETFLAG 2020-12-14 20:23:24 -05:00
Zippy_Zolton 07034cf441 fixes spaces 2020-12-14 16:14:20 -06:00
Zippy_Zolton 9b8bacd088 Redone colormaps by SonicX8000 2020-12-14 12:52:24 -06:00
Jaime Ita Passos 3b36005ceb Replace the first entry in the taglist, instead of adding into it 2020-12-14 14:13:24 -03:00
James R d0f3a6d737 Better check for tag list userdata 2020-12-14 08:08:01 -08:00
James R 00dff6d283 Push "valid" only once 2020-12-14 05:53:57 -08:00
katsy f09198788d Merge remote-tracking branch 'stjr/next' into dusty 2020-12-14 05:39:35 -06:00
katsy 721170f5a0 lol 2020-12-14 05:32:51 -06:00
katsy 4521827e2c you too 2020-12-14 04:06:28 -05:00
katsy 200e444016 go away whitespace 2020-12-14 04:05:14 -05:00