Merge branch 'revert-9649a9fb' into 'next'

Revert "Merge branch 'player-speed' into 'next'"

Closes #466 and #471

See merge request STJr/SRB2!1418
This commit is contained in:
Lachlan Wright 2021-03-01 16:49:00 -05:00
commit 94c7124904
2 changed files with 2 additions and 2 deletions

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@ -1834,7 +1834,7 @@ void A_SnailerThink(mobj_t *actor)
fixed_t dist;
fixed_t dx, dy;
dist = R_PointToDist2(0, 0, actor->x - actor->target->x, actor->y - actor->target->y);
dist = P_AproxDistance(actor->x - actor->target->x, actor->y - actor->target->y);
if (an > ANGLE_45 && an <= ANGLE_90) // fire at 45 degrees to the left
{

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@ -5924,7 +5924,7 @@ static void P_3dMovement(player_t *player)
player->rmomy = player->mo->momy - player->cmomy;
// Calculates player's speed based on distance-of-a-line formula
player->speed = R_PointToDist2(0, 0, player->rmomx, player->rmomy);
player->speed = P_AproxDistance(player->rmomx, player->rmomy);
// Monster Iestyn - 04-11-13
// Quadrants are stupid, excessive and broken, let's do this a much simpler way!