Kart Krew discovered a crash, and I was already fiddling around with this, so...

This commit is contained in:
toaster 2018-06-08 22:30:38 +01:00
parent 30843fecb6
commit adc0e3d6c3
1 changed files with 4 additions and 1 deletions

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@ -9728,7 +9728,10 @@ void P_SpawnMapThing(mapthing_t *mthing)
}
// check for players specially
if (mthing->type > 0 && mthing->type <= 32)
#if MAXPLAYERS > 32
You should think about modifying the deathmatch starts to take full advantage of this!
#endif
if (mthing->type > 0 && mthing->type <= MAXPLAYERS)
{
// save spots for respawning in network games
if (!metalrecording)