From adc0e3d6c306d2f773b849159a61866e8011c37a Mon Sep 17 00:00:00 2001 From: toaster Date: Fri, 8 Jun 2018 22:30:38 +0100 Subject: [PATCH] Kart Krew discovered a crash, and I was already fiddling around with this, so... --- src/p_mobj.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index 2dbce6033..efac937b8 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -9728,7 +9728,10 @@ void P_SpawnMapThing(mapthing_t *mthing) } // check for players specially - if (mthing->type > 0 && mthing->type <= 32) +#if MAXPLAYERS > 32 +You should think about modifying the deathmatch starts to take full advantage of this! +#endif + if (mthing->type > 0 && mthing->type <= MAXPLAYERS) { // save spots for respawning in network games if (!metalrecording)