Merge branch 'hotfix-netgame-spr2' into 'master'

Hotfix netgame sprite2

This fixes sprite2 not being properly added to $$$.sav because MD_SPRITE wasn't getting set.

See merge request !2
This commit is contained in:
Alam Ed Arias 2015-05-29 15:03:29 -04:00
commit aa7c671358

View file

@ -1052,6 +1052,8 @@ static void SaveMobjThinker(const thinker_t *th, const UINT8 type)
diff |= MD_TICS; diff |= MD_TICS;
if (mobj->sprite != mobj->state->sprite) if (mobj->sprite != mobj->state->sprite)
diff |= MD_SPRITE; diff |= MD_SPRITE;
if (mobj->sprite == SPR_PLAY && mobj->sprite2 != 0)
diff |= MD_SPRITE;
if (mobj->frame != mobj->state->frame) if (mobj->frame != mobj->state->frame)
diff |= MD_FRAME; diff |= MD_FRAME;
if (mobj->eflags) if (mobj->eflags)