Hotfix for sprite2 in netgames

It wasn't properly added to $$$.sav because
MD_SPRITE didn't get set. :/
This commit is contained in:
Yukita Mayako 2015-05-29 14:26:39 -04:00
parent 91934d5aec
commit b601dad4cd

View file

@ -1052,6 +1052,8 @@ static void SaveMobjThinker(const thinker_t *th, const UINT8 type)
diff |= MD_TICS;
if (mobj->sprite != mobj->state->sprite)
diff |= MD_SPRITE;
if (mobj->sprite == SPR_PLAY && mobj->sprite2 != 0)
diff |= MD_SPRITE;
if (mobj->frame != mobj->state->frame)
diff |= MD_FRAME;
if (mobj->eflags)