From b601dad4cd825d01fef6320160ca501262bbdc71 Mon Sep 17 00:00:00 2001 From: Yukita Mayako Date: Fri, 29 May 2015 14:26:39 -0400 Subject: [PATCH] Hotfix for sprite2 in netgames It wasn't properly added to $$$.sav because MD_SPRITE didn't get set. :/ --- src/p_saveg.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/p_saveg.c b/src/p_saveg.c index 45cc5bad3..2afcfd0ef 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -1052,6 +1052,8 @@ static void SaveMobjThinker(const thinker_t *th, const UINT8 type) diff |= MD_TICS; if (mobj->sprite != mobj->state->sprite) diff |= MD_SPRITE; + if (mobj->sprite == SPR_PLAY && mobj->sprite2 != 0) + diff |= MD_SPRITE; if (mobj->frame != mobj->state->frame) diff |= MD_FRAME; if (mobj->eflags)