Merge branch 'doubledecker-detons' into 'master'

No more double-decker Detons

Oversight of a tiny hack when working on the flickies branch meant detons released twin flickies when hitting stuff. As cute as that is, it's also pretty weird.

See merge request !62
This commit is contained in:
Monster Iestyn 2017-01-19 14:07:18 -05:00
commit 45d373a2a2
1 changed files with 0 additions and 3 deletions

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@ -1135,9 +1135,6 @@ void P_ExplodeMissile(mobj_t *mo)
explodemo->momx -= (P_RandomByte() % 96) * FixedMul(FRACUNIT/8, explodemo->scale);
explodemo->momy -= (P_RandomByte() % 96) * FixedMul(FRACUNIT/8, explodemo->scale);
S_StartSound(explodemo, sfx_cybdth);
// Hack: Release an animal.
P_DamageMobj(mo, NULL, NULL, 1, DMG_INSTAKILL);
}
mo->flags &= ~MF_MISSILE;