Merge branch 'revert-ping-fix' into 'next'

Revert "Fix computation of very high pings"

See merge request STJr/SRB2!1053
This commit is contained in:
LJ Sonic 2020-07-10 19:58:40 -04:00
commit 3668c37d10
1 changed files with 1 additions and 1 deletions

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@ -5496,7 +5496,7 @@ void NetUpdate(void)
// update node latency values so we can take an average later.
for (i = 0; i < MAXPLAYERS; i++)
if (playeringame[i] && playernode[i] != UINT8_MAX)
realpingtable[i] += GetLag(playernode[i]) * (1000.00f / TICRATE);
realpingtable[i] += G_TicsToMilliseconds(GetLag(playernode[i]));
pingmeasurecount++;
}