Merge branch 'gl-shearing-flip-fix' into 'next'

Fix GL y-shearing ignoring a Y-flipped transform

See merge request STJr/SRB2!1051
This commit is contained in:
SteelT 2020-07-10 19:07:16 -04:00
commit bc138c5482
1 changed files with 2 additions and 0 deletions

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@ -2939,6 +2939,8 @@ EXPORT void HWRAPI(SetTransform) (FTransform *stransform)
if (shearing)
{
float fdy = stransform->viewaiming * 2;
if (stransform->flip)
fdy *= -1.0f;
pglTranslatef(0.0f, -fdy/BASEVIDHEIGHT, 0.0f);
}