Vivian Lim
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403ba6d6aa
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it's stereoscopic!
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2021-02-14 00:03:30 -08:00 |
Vivian Lim
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20e458cb7e
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remove a noisy debug print
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2021-02-13 23:26:16 -08:00 |
Vivian Lim
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72cfab7318
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tweak position and scale to be more useful for the models i have on hand
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2021-02-13 23:25:49 -08:00 |
Vivian Lim
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93d679e52d
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don't overcopy
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2021-02-13 23:25:30 -08:00 |
Vivian Lim
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abd6dbca50
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use index list to produce a usable vertex list
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2021-02-13 22:18:44 -08:00 |
Vivian Lim
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977008a853
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triangles! are! drawn!
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2021-02-13 18:27:47 -08:00 |
Vivian Lim
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5b8fda6bde
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fiddling - remove texture coordinates from vertex, allocate many structs on the heap
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2021-02-13 17:54:57 -08:00 |
Vivian Lim
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6245a66b31
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checkpoint; can draw 2d square but no model yet
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2021-02-13 16:27:58 -08:00 |
Vivian Lim
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b28289cfbc
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it doesn't do out of bounds memory access anymore
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2021-02-13 04:08:44 -08:00 |
Vivian Lim
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e8b580473c
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try to draw some 3d stuff (but not succeed yet)
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2021-02-12 23:24:59 -08:00 |
Vivian Lim
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cfd63e4949
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add citro-3d-sys crate
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2021-02-10 19:52:18 -08:00 |
Vivian Lim
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b96db4abe5
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move citro-3d stuff into a subdir in preparation of having multiple crates in the repo
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2021-02-10 19:52:07 -08:00 |
Vivian Lim
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0d9795a93b
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bindings to citro3d and/or 2d (undecided), able to build and embed shader and print text horizontally
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2021-02-10 02:26:53 -08:00 |
Vivian Lim
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6feb7244f8
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call into glow
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2021-02-07 13:57:40 -08:00 |
Vivian Lim
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c8fda80d04
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kind of implement the example
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2021-02-06 23:50:49 -08:00 |