Commit graph

2798 commits

Author SHA1 Message Date
Digiku dd107724de Merge branch 'lua-nextmapoverride' into 'next'
Lua: nextmapoverride & skipstats changing outside of G_ExitLevel

See merge request STJr/SRB2!396
2018-12-20 10:55:30 -05:00
Digiku 223257e237 Merge branch 'using-offsetof' into 'next'
Use the `offsetof` function

See merge request STJr/SRB2!394
2018-12-19 21:53:37 -05:00
Alam Ed Arias e5e978f8bd Merge branch 'master' into next 2018-12-19 13:20:54 -05:00
Digiku 7982b1695a Merge branch 'ogl-zfighting-fix' into 'master'
OpenGL z-fighting fix [by Azeonus]

Closes #43

See merge request STJr/SRB2!395
2018-12-19 13:05:04 -05:00
Digiku bea76aa4bf Merge branch 'save-override' into 'next'
Feature: Save override for level header

See merge request STJr/SRB2!392
2018-12-19 13:04:41 -05:00
Digiku 4c69fe23f6 Merge branch 'kart-luatextures-backport' into 'next'
Lua: Kart textures backport (non-foolish vers)

See merge request STJr/SRB2!391
2018-12-19 13:04:24 -05:00
mazmazz 96cad09db6 Change 0.05 to 0.05f 2018-12-18 16:59:59 -05:00
Azeonus 67cd6dcdd2 dispoffset OGL fix [by Azeonus] 2018-12-18 16:50:03 -05:00
TehRealSalt 42a9e66883 Let lib_gExitLevel call lib_gSetCustomExitVars, for reduced code duplication. 2018-12-18 15:03:54 -05:00
Alam Arias ba00752c71
Merge pull request #367 from monster-psychic-cat/the_second_remote_view_camera_fix
Fix remote viewpoint cameras for real this time
2018-12-18 15:00:59 -05:00
TehRealSalt 0e34e7f32f G_SetCustomExitVars for setting nextmapoverride & skipstats
This is desparately needed for KIMOKAWAIII, since there's many instances I need to change nextlevel but still want to use the existing player exit stuff.
2018-12-18 14:48:04 -05:00
Alam Arias b62e6ee909
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-18 14:11:43 -05:00
Alam Ed Arias d5c7ca1d23 Merge branch 'master' into next 2018-12-18 14:05:07 -05:00
Alam Arias 056cfe71a4
Merge pull request #373 from monster-psychic-cat/sw_planefixes
Software plane fixes
2018-12-18 14:02:21 -05:00
Alam Arias e0eb64375a
Merge pull request #368 from monster-psychic-cat/automap_fix
Automap fix
2018-12-18 14:02:05 -05:00
Alam Arias afecb2fc85
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-18 13:57:48 -05:00
Monster Iestyn bd58ff8c49 Merge branch 'frame-backslash-fix' into 'next'
Accept '+' as substitute for '\' for sprite frames (PK3)

See merge request STJr/SRB2!380
2018-12-17 17:34:41 -05:00
Jimita 1d40676f3a
Merge branch 'master' into automap_fix 2018-12-17 17:46:29 -02:00
Jimita 3329c10b60
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-17 17:46:17 -02:00
Jimita f3956ffb4c
Merge branch 'master' into sw_planefixes 2018-12-17 17:45:36 -02:00
Jimita 362fb491f7
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-17 15:40:20 -02:00
Monster Iestyn e9be5e895e Merge branch 'master' into next 2018-12-17 17:34:41 +00:00
TehRealSalt bef3bb23f8 Undo dc92bb49 2018-12-16 21:36:54 -05:00
TehRealSalt 97639848e1 Merge remote-tracking branch 'upstream/next' into kart-luatextures-backport 2018-12-16 21:22:06 -05:00
TehRealSalt 9e596d15af Save override for level header
Kind of like 2.2's, but with backwards-compatability with 2.1
2018-12-16 20:09:59 -05:00
TehRealSalt ec53e12294 Foolish 2018-12-16 18:19:53 -05:00
Alam Ed Arias dc92bb49fd Merge branch 'revert-62faa135' into 'next'
Revert "Merge branch 'kart-luatextures-backport' into 'next'"

See merge request STJr/SRB2!390
2018-12-16 17:57:53 -05:00
Alam Ed Arias 14e98df69b Revert "Merge branch 'kart-luatextures-backport' into 'next'"
This reverts merge request !387
2018-12-16 22:57:39 +00:00
Monster Iestyn 6b1b11441d Merge branch 'sdl-sound-fix' into 'master'
SDL: Force use DirectSound driver to fix wrong-pitch sound effects

See merge request STJr/SRB2!375
2018-12-16 17:16:49 -05:00
Monster Iestyn 62faa135db Merge branch 'kart-luatextures-backport' into 'next'
Lua: Expose R_TextureNumForName

See merge request STJr/SRB2!387
2018-12-16 17:15:31 -05:00
Monster Iestyn 33e99a279e Merge branch 'deprecate-admin' into 'master'
Lua: Add deprecation warning to admin

See merge request STJr/SRB2!386
2018-12-16 17:14:32 -05:00
TehRealSalt cc22ef3f05 Add deprecation warning to admin 2018-12-16 16:05:18 -05:00
TehRealSalt 4ba23e1028 Expose R_TextureNumForName
Backport from SRB2Kart
2018-12-16 15:58:47 -05:00
TehRealSalt d85c9b5abc Merge remote-tracking branch 'actualsrb2/next' into next 2018-12-16 15:55:28 -05:00
Monster Iestyn 073ca10320 Merge branch 'opengl-bsp-cleanup' into 'master'
Opengl BSP cleanup and fixes

See merge request STJr/SRB2!382
2018-12-16 12:51:38 -05:00
Digiku f855263f78 Merge branch 'linux-symlink' into 'master'
Add symlink to debian package for /usr/games/srb2

See merge request STJr/SRB2!385
2018-12-15 22:17:04 -05:00
Monster Iestyn f4ce770c1c try out using offsetof for these three macros in d_clisrv.h 2018-12-14 23:56:11 +00:00
Monster Iestyn e0079ea1a2 remove NearVertice (which was unused anyway), clean up maz's changes 2018-12-14 23:28:07 +00:00
mazmazz de96fe8e7b Revert "compiler SSE tweak for 32-bit"
This reverts commit 09d9a555c6.
2018-12-14 16:47:38 -05:00
mazmazz abae63a64b SameVertice floating point match; fixes 64-bit OGL holes 2018-12-14 16:47:24 -05:00
mazmazz 66efc7ea7f Merge remote-tracking branch 'public-gitlab/opengl-bsp-cleanup' into opengl-bsp-cleanup 2018-12-14 16:23:42 -05:00
Monster Iestyn c1e0041a0b copy doom legacy's replacement for the den == 0.0 calc in fracdivline 2018-12-14 21:22:13 +00:00
mazmazz 09d9a555c6 compiler SSE tweak for 32-bit 2018-12-14 16:21:07 -05:00
mazmazz fa3cc13024 Add symlink to debian package for /usr/games/srb2 2018-12-14 16:19:38 -05:00
Monster Iestyn 623d1574ce minor cleanup 2018-12-14 21:00:53 +00:00
MPC 9c04a066d9 Update r_plane.h 2018-12-14 15:49:32 -03:00
Monster Iestyn b42c306ef3 remove code from SearchDivline that was disabled ...and doesn't seem to exist anymore anyway 2018-12-14 18:14:08 +00:00
Monster Iestyn 52fd3dcbed split loading status code into a separate function 2018-12-14 18:11:30 +00:00
Monster Iestyn 02fc845a72 Make sure nptfront is explicitly > 0, so we don't alloc a poly for negative number points at all 2018-12-14 18:01:18 +00:00
Monster Iestyn 4089b6b8e9 use continue if NULL instead of a big if block if ...not NULL
also, SplitPoly returns if ps < 0, so there's no need to check for ps >= 0 afterwards
2018-12-14 18:00:08 +00:00