Commit Graph

3243 Commits

Author SHA1 Message Date
Alam Ed Arias a3f387200e XINPUT2 support check
reable check for x11 and check if XINPUT2 support before enable mouse grab mode
TODO: need to restore non-mousegrab code?
2014-04-09 14:57:47 -04:00
Alam Ed Arias 57c1fd602c clean up SDL2 video interface code 2014-04-09 14:54:15 -04:00
Alam Ed Arias 0aaaf067e3 update SDL2 interface to use SDL_JoystickNameForIndex 2014-04-09 14:54:15 -04:00
Alam Ed Arias c59df51d19 Merge branch 'master' into sdl2
Conflicts:
	comptime.sh
2014-04-09 14:54:06 -04:00
Alam Ed Arias 2bd6573f5f grsoftwarefog is still hardware only 2014-04-09 14:52:38 -04:00
Alam Ed Arias c390173e22 Merge remote-tracking branch 'Sryder13/master' 2014-04-09 12:28:06 -04:00
Alam Ed Arias cb9494effa use git describe to get the tag+version 2014-04-09 12:27:29 -04:00
ilag11111 025523f3e3 Fix the previous commit to work on Linux32. Add more comments. 2014-04-08 19:19:23 -07:00
ilag11111 0306c1834a Disables input grabbing in Linux; allows alt-tabbing and other actions. 2014-04-08 19:02:45 -07:00
Alam Ed Arias 79b32a46e5 restore ISO C90 support in r_opengl 2014-04-08 17:34:42 +01:00
Alam Ed Arias cec63aa4c0 restore ISO C90 support in r_opengl 2014-04-08 12:01:26 -04:00
Alam Ed Arias 40d1898806 Merge branch 'master' of https://github.com/Sryder13/SRB2 2014-04-08 11:47:43 -04:00
Sryder13 b63e99efd8 OpenGL Screen Flip
Screen flipping in OpenGL is no longer done by inverting the screen
polygons.
2014-04-07 17:08:04 +01:00
Sryder13 81627a847f Merge https://github.com/STJr/SRB2 2014-04-07 17:01:56 +01:00
Alam Ed Arias 25448dec36 Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
Sryder13 7e04e679a9 Player Spin Frame MD2 Interpolation
Player spin frames on MD2's interpolate correctly when moving slowly.
2014-04-07 12:37:15 +01:00
Ronald Kinard ec559c84c1 sdl2: Fix mouse motion in fullscreen 2014-04-06 22:36:47 -05:00
Ronald Kinard 1882cf9233 sdl2: fix tabbing on last few commits 2014-04-06 21:50:56 -05:00
Ronald Kinard 080f8e4008 sdl2: restore joystick code
remarkably it still works even though the API has changed.
2014-04-06 21:43:40 -05:00
Ronald Kinard 6ea03a23b4 sdl2: Revert -win flag behavior, was glitchy 2014-04-06 21:23:59 -05:00
Alam Ed Arias 0ae6d5ae29 merge sdl interface changes into SDL2 interface 2014-04-06 19:01:04 -04:00
Alam Ed Arias ea2e1a1144 Merge branch 'master' into sdl2 2014-04-06 18:38:04 -04:00
Alam Ed Arias 2d7441d360 Merge branch 'sdl2' of github.com:Furyhunter/SRB2 into sdl2 2014-04-06 18:37:56 -04:00
Sryder13 56fbdfdad3 OpenGL Translucent Midtexture Fix
Translucent Midtextures using holes with textures in them now work when
there is no FOF's above their sector.
2014-04-05 22:13:09 +01:00
Ronald Kinard a413811ccd Merge branch 'master' into sdl2
Synchronizing back to upstream
2014-04-01 01:29:18 -05:00
Sryder13 fc12fc7cd4 OpenGL Screen Fading Fix
Screen Wipes now work as they did in 2.0.x.
2014-03-31 23:47:12 +01:00
Sryder13 d75d7cd09a OpenGL Splitscreen Fix
First screen in split-screen is now not completely black.
2014-03-31 00:07:55 +01:00
Sryder13 9f0aacb059 MD2 Texture load fix
Fixes MD2's using sprites on the first frame when they're loaded.
2014-03-30 17:45:58 +01:00
Sryder13 652f3395a9 Merge https://github.com/STJr/SRB2 2014-03-28 23:29:20 +00:00
Sryder13 fc978c79bb OpenGL wall Y offset
Fixed wall textures breaking when Y offset of the wall was too high.
2014-03-28 23:28:00 +00:00
Alam Ed Arias a80d925daf Merge branch 'master' of github.com:STJr/SRB2 into sdl2 2014-03-28 11:59:57 -04:00
Alam Ed Arias 1b0b9fa537 Merge branch 'master' of https://github.com/ilag11111/SRB2
With whitespace fixup
2014-03-28 11:58:35 -04:00
ilag11111 544682f140 Proof of concept fix for Sonic not being MD2-able 2014-03-27 18:04:03 -07:00
Alam Ed Arias bf51c09ea3 2.1.6 release
Merge branch 'master' of github.com:STJr/SRB2 into sdl2
2014-03-24 22:28:59 -04:00
Alam Ed Arias 32de698f5e SRB2 2.1.6 release 2014-03-24 22:17:59 -04:00
Alam Ed Arias d040190a66 Merge branch 'master' of github.com:STJr/SRB2 into sdl2 2014-03-24 19:47:14 -04:00
Alam Ed Arias a9c2395e8d SDL interface no longer use FMOD.dll 2014-03-24 19:40:54 -04:00
Alam Ed Arias 69d3f325f5 off_t for linux onl;y 2014-03-24 19:40:04 -04:00
Alam Ed Arias f5b4187af6 disabled DEBUG section because of use of SDL_VideoDriverName() 2014-03-24 19:39:42 -04:00
Alam Ed Arias 21fc19f9d0 Win32 CPU cpuinfo was also using SDL_MMXExt() and SDL_Had3DNewExt() 2014-03-24 19:39:05 -04:00
Sryder13 3fbe3d38d3 OpenGL Patch Fill Fix
Patch Fill Drawing for intermission has been fixed to loop properly in
non aspect correct resolutions.
2014-03-24 20:06:13 +00:00
Sryder13 b075d1e3fa Redwall sky gone
More redwall sky shenanigans gone.
2014-03-24 17:29:14 +00:00
Sryder13 9e10e3278b Negative Light
Light no longer goes wrong when lightlevel of a sector is negative.
2014-03-24 17:11:45 +00:00
Sryder13 770c7eeade LightLevelToLum gone
LightLevelToLum unused by everything now, it seemed to be giving wrong
values for lightlevels.
2014-03-24 16:11:25 +00:00
Sryder13 103258e364 OpenGL Flipped Patch Drawing
V_FLIP in OpenGL.
2014-03-23 23:37:44 +00:00
Alam Ed Arias bb6688107b bump Srb2mac project 2014-03-23 12:06:07 -04:00
Alam Ed Arias fdc27ca720 bump readme.txt 2014-03-23 12:05:33 -04:00
Alam Ed Arias 15bd266cac SRB2 2.1.5 release 2014-03-23 12:00:29 -04:00
Alam Ed Arias 3a5fcc58da Let steal some OpenGL fixes
Merge branch 'master' of https://github.com/Sryder13/SRB2
2014-03-23 10:31:31 -04:00
Sryder13 734d6b56f0 OpenGL Flashpal Flashes
Fixed flashes for OpenGL Nukes/Teleports etc.
2014-03-23 00:04:35 +00:00