Commit Graph

284 Commits

Author SHA1 Message Date
Alam Ed Arias c9753836d2 Merge remote-tracking branch 'Furyhunter/master' 2014-11-14 01:05:47 -05:00
Ronald Kinard 3fd2a705ee Maybe this is the last warning related commit? 2014-11-14 00:04:54 -06:00
Ronald Kinard 98c3c3a3ae More warning squashing 2014-11-13 23:09:57 -06:00
Ronald Kinard 3eafca0dc1 Fix compile errors on win32, warnings elsewhere 2014-11-13 22:58:08 -06:00
Ronald Kinard 2feda0b560 Fix second joystick in sdl 2014-11-13 22:34:47 -06:00
Ronald Kinard be1565fce3 Add support for new HWR functions in win32 and sdl12 2014-11-13 22:34:09 -06:00
Ronald Kinard 869c4241eb Restrict mouse to window when in focus 2014-11-13 19:18:24 -06:00
Ronald Kinard d056e82b3b Parse GL version correctly. 2014-11-13 18:20:32 -06:00
Ronald Kinard d8484a86e0 Virtual resolutions in OpenGL
Also made fades use core functions if they are available.
2014-11-13 18:06:38 -06:00
Ronald Kinard 5d0eafb26a Fix MOUSE4/MOUSE5
MOUSE6-8 will not be supported on SDL2 as there is no interface for them.
2014-11-13 15:31:32 -06:00
Ronald Kinard 80891e916d Use scancodes instead of keycodes for locale independence.
ONLY US KEYBOARDS SUPPORTED! THAT'S HOW WE DO IT IN AMURRICA
2014-11-13 15:19:39 -06:00
Ronald Kinard 0913bd44af Fix mouse warping
In some cases, the warp back to center was being detected as a mouse motion, causing all sorts of silliness with the mouse. The workaround is by only using the first motion event and ignoring every event after that, until the next call to I_GetEvent.
2014-11-13 03:51:33 -06:00
Ronald Kinard b82f64dea5 Display error window on crash 2014-11-13 01:51:29 -06:00
Ronald Kinard 4c55b5db20 Center only on display 1. No more multimonitor span. 2014-11-13 01:36:06 -06:00
Ronald Kinard b7e8d7d044 Fix -nomouse 2014-11-13 01:04:17 -06:00
Alam Ed Arias a721528c50 DunceEnchilada had been glared at 2014-11-12 09:28:14 -05:00
Alam Ed Arias 404b5f666c SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
Alam Ed Arias 3fe4921a24 Merge remote-tracking branch 'origin/master' into next 2014-11-02 01:12:23 -05:00
Alam Ed Arias 6d773c54a5 Use OpenGL 1.3 in static builds and on SDL interfaces 2014-11-02 01:11:59 -05:00
Alam Ed Arias be73e84245 Merge remote-tracking branch 'origin/master' into next 2014-11-02 01:32:33 -04:00
JTE 9d1da548aa Fix hardware / r_opengl warnings. 2014-11-02 01:31:38 -04:00
Alam Ed Arias aa612bcf91 whiteline checkup 2014-11-02 01:31:36 -04:00
Alam Ed Arias 21edc49ea4 Merge remote-tracking branch 'Sryder13/master' 2014-11-02 01:30:46 -04:00
Sryder13 0c0ede6f18 OpenGL: Polyobject Planes 2014-10-27 20:57:45 +00:00
Sryder13 1ab29ba96a Merge remote-tracking branch 'upstream/master' 2014-09-12 20:53:55 +01:00
Sryder13 781dd16fa6 Fix THOK MD2's not rotating with camera
Will also fix any other case that an mobj has a skin and a single frame.
2014-09-10 00:22:39 +01:00
Sryder13 987f9f5c26 Quick sky fix 2
walls not extending down when a thok barrier has top textures and both
ceilings have sky.
2014-09-09 23:57:12 +01:00
Sryder13 cee8fff7b3 Quick sky fix
Avoid Z-Fighting on the depth wall with the regular walls to stop the
possibility of regular walls being made partially invisible.
2014-09-09 01:59:19 +01:00
Sryder13 b2852ec0f4 OpenGL: Sky culling
Gets rid of stuff being drawn where the sky should be being drawn.
2014-09-08 23:29:05 +01:00
Sryder13 bc0b5505a8 OpenGL: Fix sky drawing
sky positioning and scaling more correct compared to software.
2014-09-08 00:55:32 +01:00
Alam Ed Arias dc6f798a43 Merge remote-tracking branch 'origin/master' into next 2014-09-05 20:26:07 -04:00
Ronald Kinard 5b07cf8ff0 SDL2: Add 1600x1200 mode 2014-09-05 20:25:06 -04:00
Ronald Kinard 399eddefe6 SDL2: Do not use xinput, force directinput
Fixes axes issue with xinput controllers.
2014-09-05 20:24:57 -04:00
Ronald Kinard 31abd19f75 SDL2: Reimplement some stubbed commands
Also remove some unnecessary functions.
2014-09-05 20:24:39 -04:00
Ronald Kinard eece38609e SDL2: Fix 320x200 mode 2014-09-05 20:24:25 -04:00
Ronald Kinard c97eef238e Use gcc_struct on ATTRPACK too 2014-09-05 20:23:38 -04:00
Wolfy 8a4ec56ef5 Merge the dedicatedserver and server global variables
Previously in Lua, dedicatedserver would only return true if the player running the script was the one hosting the dedicated server. In all other cases, it would return nil. This fixes it to point to the server host no matter what.
2014-09-05 20:23:32 -04:00
Alam Ed Arias cd1ab74bcd Merge branch 'master' into next 2014-09-05 20:23:23 -04:00
Sryder13 ca0f0bf2fd OpenGL Fade masks
I think I've done this all right, someone correct me if I haven't.
2014-09-04 01:35:29 +01:00
Sryder13 da2b6f2c01 Fix certain textures with holes in
see: CEZ1 skybox in linear filtermodes.
2014-09-03 02:10:47 +01:00
Sryder13 d96eaa768c else added
less redundancy.
2014-08-30 14:36:18 +01:00
Sryder13 ae27ace7fe Polyobject translucency quick fix.
I realise what I did before may cause FOF's in the same sector to not be
drawn, if they were before.
2014-08-30 14:20:07 +01:00
Sryder13 278f2e9b66 Polyobject top/bottom texture + translucency
polyobjects do have top/bottom textures, silly.
And translucency.
2014-08-30 14:10:55 +01:00
Sryder13 0ee18be33b Merge remote-tracking branch 'upstream/master' 2014-08-30 14:09:25 +01:00
Alam Ed Arias b1e1163b91 evil changes 2014-08-27 22:43:10 -04:00
Sryder13 5bec33b659 Merge remote-tracking branch 'upstream/master' 2014-08-27 15:07:50 +01:00
Alam Ed Arias 5fe150cd20 Merge branch 'master' into next 2014-08-26 23:57:10 -04:00
Alam Ed Arias 6e7c783013 Merge branch 'next' 2014-08-26 23:56:50 -04:00
Alam Ed Arias 7cb77075d1 SRB2 2.1.11 release 2014-08-26 23:56:30 -04:00
Alam Arias 81cbdcccd5 Merge pull request #28 from wolfy852/master
Remove momentum reduction in CA_JUMPTHOK
2014-08-26 21:29:24 -04:00