Commit Graph

2212 Commits

Author SHA1 Message Date
LJSonik b52158eb48
Merge branch 'master' into analog-flipcam-synch-fix 2018-10-29 19:52:08 +01:00
Louis-Antoine 3d0daf2202 Fix desynch when toggling analog mode or flipcam
Special thanks to Lat' for asking weird questions
2018-10-29 00:49:23 +01:00
Monster Iestyn 0e6c5cf342 Merge branch 'mapheader-lua-unarchive-hotfix' into 'master'
mapheader lua unarchive hotfix

See merge request STJr/SRB2!302
2018-10-21 10:37:17 -04:00
Monster Iestyn 87afae9cf5 Fix unarchiving of mapheader_t userdata Lua variables 2018-10-21 15:15:54 +01:00
Monster Iestyn 445a6737ea Merge branch 'public-music-cleanup' into 'master'
Music Code Cleanup

See merge request STJr/SRB2!278
2018-10-20 09:12:09 -04:00
mazmazz a288b95458 Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup 2018-10-19 22:04:26 -04:00
Monster Iestyn 423403eab5 Merge branch 'sound-handle-fix' into 'master'
Handle fix for SDL Mixer

See merge request STJr/SRB2!301
2018-10-14 15:46:25 -04:00
Monster Iestyn b720cb10dc Merge branch 'pris_accurate-gif-delay' into 'master'
More accurate GIF delay

See merge request STJr/SRB2!276
2018-10-14 15:44:33 -04:00
Monster Iestyn cc7d9509f2 Merge branch 'mi-a-bit-of-cleanup-backport' into 'master'
MI's unimportant code cleanup

See merge request STJr/SRB2!295
2018-10-14 15:43:32 -04:00
Sryder 3886888b30 Fix missing commas and missed interface 2018-10-14 10:14:07 +01:00
Sryder 6184f91dd3 Add an int to I_PlaySound to tell an interface which channel number SRB2 is using.
I've voided this out on other sound interfaces than SDL Mixer ones because I'm both not sure whether they need it, and not sure how to make them work with it if they do.
2018-10-13 23:01:11 +01:00
Monster Iestyn 9c464742b7 Remove "playerdeadview" variable; it's not been used for its stated purpose for who knows how long now
Besides rankings popping up when you die just sounds weird anyway, maybe I'm just used to SRB2 not doing it I guess
2018-10-11 20:00:45 +01:00
Monster Iestyn ef78c942f7 Remove unused ObjectPlace_OnChange prototype (from when Objectplace was a consvar, which it is not anymore) 2018-10-11 20:00:34 +01:00
Monster Iestyn 49c5a6f7e4 Remove unused "runcount" variable from p_local.h 2018-10-11 20:00:23 +01:00
Monster Iestyn 91b2f5e570 "t" is not needed to take out fencepost cases from viewangletox 2018-10-11 20:00:05 +01:00
Monster Iestyn 07dd527e7e Removed unused function prototypes in d_main.h
Also corrected what appears to be a typo in some comments above?
2018-10-11 19:59:47 +01:00
Monster Iestyn 61a29bed85 Remove unused sscount variable
(it's only set to 0 in software, and only ++'d in OpenGL, what kind of sense does that make?)
2018-10-11 19:59:26 +01:00
Monster Iestyn a4419abfdc debugfile is only used by DEBUGFILE code, no need to declare/define it for anything else 2018-10-11 19:59:09 +01:00
Monster Iestyn 1b531ddcfe Merge branch 'tiny-joystick-fix' into 'master'
Tiny fix so that joystick2 being closed can let the JoystickSubSystem close before game close.

See merge request STJr/SRB2!292
2018-10-09 15:19:41 -04:00
Sryder 497314fdc4 Tiny fix so that joystick2 being closed can let the JoystickSubSystem close before game close.
No memory leak here, just a very tiny thing I noticed.
2018-10-09 19:43:18 +01:00
Monster Iestyn 44ed8cebbb Merge branch 'freeSOC_stoagoodhome' into 'master'
Free SOC_s to a good home

See merge request STJr/SRB2!291
2018-10-08 18:07:23 -04:00
toaster 1324e0bfcd * Fix a memory leak regarding implementation of SOC_ (improperly copypasted code from LUA_LoadLump!!)
* Optimise the repeated strlen usage into a single call, which is stored for later.
2018-10-08 18:50:17 +01:00
Monster Iestyn 12e0222929 Merge branch 'drwhoandthesleepingweather' into 'master'
Dr. Who And The Sleeping Weather

See merge request STJr/SRB2!288
2018-10-08 09:36:18 -04:00
Monster Iestyn 1049f3451a Merge branch 'sp-savegame-continue-crash-fix' into 'master'
SP savegame continues icon crash

See merge request STJr/SRB2!290
2018-10-08 09:20:45 -04:00
Monster Iestyn 1115f41f8e Merge branch 'zlib-split' into 'master'
Makefile: Split zlib and libpng

See merge request STJr/SRB2!285
2018-10-08 07:20:27 -04:00
Steel Titanium 027e6e8e3c Change win_snd.c also 2018-10-07 15:00:48 -04:00
Steel Titanium 232a7ae7b7 Change order of the ifdef 2018-10-07 14:52:25 -04:00
Steel Titanium def090c9f0 Move the ifdef 2018-10-07 14:45:03 -04:00
Monster Iestyn a5fb2143fd Merge branch 'fixer-mixer' into 'master'
Fixer mixer: Mixer Memory Leaks

See merge request STJr/SRB2!287
2018-10-07 13:10:26 -04:00
toaster b1e02467bf Weather is already run client-side. What if we ran it render-side, for major performance gains? This commit will answer all your questions - and more! 2018-10-07 15:00:58 +01:00
Sryder fb6c329870 Fix the crashing bug hopefully
A value of 1 in freesrc for Mix_LoadWAV_RW and Mix_LoadMus_RW calls SDL_RWclose on the RWops anyway.
For Mix_LoadWAV_RW the RWops is freed right after the data is loaded (because it makes a copy of the data in memory)
For Mix_LoadMUS_RW the RWops is freed when Mix_FreeMusic is called (because the data is not a copy)
So setting 1 on freesrc doesn't actually free the RWops immediately on Mix_LoadMus_RW *unless* it failed to load any music.
2018-10-07 10:37:45 +01:00
Sryder 02597e0bf9 Fix compiler warnings. 2018-10-07 09:26:18 +01:00
Sryder d072dd2725 I think that should be NULL, not 0 actually. 2018-10-07 00:22:23 +01:00
Sryder 7b417b573c Mix_QuickLoad_RAW sets a flag in the Mix_Chunk so that Mix_FreeChunk doesn't actually Free the sound.
Checks for the flag when freeing, and if it's 0, we free the data manually after Mix_FreeChunk.
I went back to Z_Malloc and Z_Free for this because they still work after this.
2018-10-07 00:15:42 +01:00
Sryder 725a65c1f7 Call SDL_RWclose after an SDL_RWFromMem call to close the RWops. 2018-10-07 00:15:11 +01:00
Monster Iestyn 1ec601af6b Draw a star for continues if invalid skin numbers are somehow supplied 2018-10-05 22:42:36 +01:00
Steel Titanium b812a6a4ab Really fix DD compiling this time. 2018-10-04 22:56:11 -04:00
Steel Titanium fc5d969642 Fix DD compiling 2018-10-04 22:44:26 -04:00
Steel Titanium 49cb1ffe9f Restore deleted endif 2018-10-04 22:38:59 -04:00
Steel Titanium 79f5f4885c Split zlib and libpng 2018-10-04 19:47:19 -04:00
Monster Iestyn a605ee9c11 Merge branch 'linux-better-mem-report' into 'master'
Use MemAvailable instead

See merge request STJr/SRB2!281
2018-10-01 16:25:21 -04:00
Steel Titanium f88708bb75 Fix the weird indentation 2018-09-21 12:05:52 -04:00
Steel Titanium 68ec811909 Rearrange the code.
Thanks again MonsterIestyn!
2018-09-21 11:26:08 -04:00
Steel af58ba9ae3 Remove this that somehow slipped in. 2018-09-21 07:21:49 -04:00
Steel be74b4e58b Fix up errors with buildbots 2018-09-21 07:16:54 -04:00
Steel Titanium 378495cb2b Add some stuff 2018-09-20 18:33:50 -04:00
Steel Titanium a53f036149 Use MemAvailable instead 2018-09-20 18:30:46 -04:00
mazmazz 34e403afcb S_ChangeMusic: More specific load/play fail messages 2018-09-18 09:38:41 -04:00
Monster Iestyn 1b7b1f3f79 Fix order of operations messups by adding brackets 2018-09-16 20:25:07 +01:00
mazmazz 40a8c9c1ee Mixer: HAVE_LIBGME ifdef in I_LoadSong 2018-09-15 00:35:24 -04:00