Commit graph

2188 commits

Author SHA1 Message Date
Monster Iestyn 31c6b6ef77 remove these unnecessary typedefs for assignments to variables that are actually already boolean to begin with, since the rhs resolves to a boolean anyway 2018-12-24 19:37:52 +00:00
Monster Iestyn 936b9ecebc Fix disablespeedajdust in SOCs being set like an integer value instead of a boolean 2018-12-24 19:29:54 +00:00
mazmazz c0c05043e6 Revert "Merge branch 'menu-mpjoy-fix' into 'next'"
This reverts commit b5d4bb3530, reversing
changes made to 2d675750cf.
2018-12-23 17:57:50 -05:00
Digiku b5d4bb3530 Merge branch 'menu-mpjoy-fix' into 'next'
Menu: Fix joystick events causing the player to move during multiplayer system menu

See merge request STJr/SRB2!414
2018-12-23 17:55:02 -05:00
Monster Iestyn 2d675750cf fix inconsistent "tabbing" in the VS project files from when I added in lua_blockmaplib.c 2018-12-23 21:52:49 +00:00
mazmazz aa77038dfc Add chat_on to non-key move event checks 2018-12-23 03:21:32 -05:00
Alam Arias c5ec1e30a4
Merge pull request #391 from monster-psychic-cat/sw_largeroomfix
Large room fix
2018-12-22 19:48:08 -05:00
Alam Ed Arias 4265be776c Merge branch 'master' into next 2018-12-22 19:36:32 -05:00
Alam Arias 194f9ea8c0
Merge branch 'next' into sw_largeroomfix 2018-12-22 19:34:22 -05:00
mazmazz 8707b2f40a Center window on current monitor during vidmode change 2018-12-22 01:43:58 -05:00
mazmazz cb619e0353 Don't create movement events from joy or mouse when menu is active 2018-12-22 01:20:24 -05:00
TehRealSalt 1291d35e08 Don't allow non-keyboard keys to screenshot/gif in menus 2018-12-22 00:39:32 -05:00
Monster Iestyn a72d79da54 Merge branch 'master' into next 2018-12-21 17:41:19 +00:00
mazmazz 90832938c9 Re-order Special Thanks -- groups first, then names in ABC order 2018-12-21 11:40:35 -05:00
Digiku 41a25a68c9 Merge branch '2122-credits-update' into 'next'
Add sirjuddington and CodeImp to Special Thanks credits

See merge request STJr/SRB2!409
2018-12-20 18:06:08 -05:00
mazmazz f66ee8c4cd Add sirjuddington and CodeImp to Special Thanks credits 2018-12-20 17:27:25 -05:00
Digiku 58a2cec70f Merge branch 'float_equal' into 'master'
Clear Float equal warnings

See merge request STJr/SRB2!383
2018-12-20 16:58:37 -05:00
Jimita 2b59cfa63f
Merge branch 'next' into sw_largeroomfix 2018-12-20 19:58:16 -02:00
Jimita b68e01cb2b
Merge branch 'next' into sw_largeroomfix 2018-12-20 19:57:38 -02:00
Digiku 9525de2d83 Merge branch 'camera-backport' into 'next'
Suggestion: 2.2 camera changes backport

See merge request STJr/SRB2!393
2018-12-20 16:57:23 -05:00
Digiku 28c8ad3dbb Merge branch 'jump-spin-axes' into 'next'
Feature: Jump/Spin axes

See merge request STJr/SRB2!389
2018-12-20 16:57:05 -05:00
Digiku 75e570f2b4 Merge branch 'joy-jump-defaults' into 'next'
Assign joy button defaults for 1 and 2 player

See merge request STJr/SRB2!400
2018-12-20 16:56:09 -05:00
Digiku 50221c47e9 Merge branch 'menu-2pcontrols-fix' into 'master'
Fix 2p control menu graying out

See merge request STJr/SRB2!407
2018-12-20 16:54:52 -05:00
Jimita 2bdf56804c
Merge branch 'next' into sw_largeroomfix 2018-12-20 19:53:24 -02:00
Digiku f405f1ae30 Merge branch 'cmake-dllpath-fix' into 'master'
Update CMake paths for Windows DLLs

See merge request STJr/SRB2!406
2018-12-20 16:53:06 -05:00
MPC 9d93f54b67 bland 2018-12-20 18:52:51 -03:00
mazmazz 0519d8c52d Update CMake paths for Windows DLLs 2018-12-20 16:46:40 -05:00
mazmazz fe5001a38a Dummy out 2p pause, system menu, talk, and scores buttons because grayed out in-menu 2018-12-20 16:40:59 -05:00
mazmazz b57204fc12 Fix 2p control menu graying out 2018-12-20 16:38:58 -05:00
MPC fcb65951b8 change implementation of square root 2018-12-20 17:37:06 -03:00
Jimita 5b285a60a2
Update r_segs.c 2018-12-20 16:15:19 -03:00
Jimita ffd5061531
Merge branch 'next' into sw_largeroomfix 2018-12-20 16:56:05 -02:00
Monster Iestyn 76fe78571e fix ffloor.toppic/bottompic to be consistent in behavior with sector.floorpic/ceilingpic 2018-12-20 16:47:17 +00:00
Monster Iestyn dfbbab35f4 Merge branch 'master' into next 2018-12-20 16:41:21 +00:00
mazmazz e2b8ff26db Fix lua_pop -> lua_remove use in G_SetCustomExitVars lua 2018-12-20 10:56:36 -05:00
Digiku dd107724de Merge branch 'lua-nextmapoverride' into 'next'
Lua: nextmapoverride & skipstats changing outside of G_ExitLevel

See merge request STJr/SRB2!396
2018-12-20 10:55:30 -05:00
Digiku 25f0dc7eae Merge branch 'version-string-develop' into 'master'
Add DEVELOP build flag to version string

See merge request STJr/SRB2!401
2018-12-20 02:28:21 -05:00
mazmazz 7f8d16d3cd Add DEVELOP build flag to version string 2018-12-20 02:27:30 -05:00
mazmazz ed7178bca4 Assign joy button defaults for 1 and 2 player 2018-12-20 01:47:35 -05:00
Digiku 722ceb5285 Merge branch 'pk3-stray-blockmap-msg' into 'master'
Comment out stray PK3 blockmap message

See merge request STJr/SRB2!399
2018-12-20 01:11:44 -05:00
mazmazz 78501dcd0c Comment out stray PK3 blockmap message 2018-12-20 01:11:07 -05:00
Digiku 223257e237 Merge branch 'using-offsetof' into 'next'
Use the `offsetof` function

See merge request STJr/SRB2!394
2018-12-19 21:53:37 -05:00
Alam Ed Arias e5e978f8bd Merge branch 'master' into next 2018-12-19 13:20:54 -05:00
Digiku 7982b1695a Merge branch 'ogl-zfighting-fix' into 'master'
OpenGL z-fighting fix [by Azeonus]

Closes #43

See merge request STJr/SRB2!395
2018-12-19 13:05:04 -05:00
Digiku bea76aa4bf Merge branch 'save-override' into 'next'
Feature: Save override for level header

See merge request STJr/SRB2!392
2018-12-19 13:04:41 -05:00
Digiku 4c69fe23f6 Merge branch 'kart-luatextures-backport' into 'next'
Lua: Kart textures backport (non-foolish vers)

See merge request STJr/SRB2!391
2018-12-19 13:04:24 -05:00
mazmazz 96cad09db6 Change 0.05 to 0.05f 2018-12-18 16:59:59 -05:00
Azeonus 67cd6dcdd2 dispoffset OGL fix [by Azeonus] 2018-12-18 16:50:03 -05:00
TehRealSalt 42a9e66883 Let lib_gExitLevel call lib_gSetCustomExitVars, for reduced code duplication. 2018-12-18 15:03:54 -05:00
TehRealSalt 0e34e7f32f G_SetCustomExitVars for setting nextmapoverride & skipstats
This is desparately needed for KIMOKAWAIII, since there's many instances I need to change nextlevel but still want to use the existing player exit stuff.
2018-12-18 14:48:04 -05:00