Record Attack sets all of kart's gameplay variables now

This commit is contained in:
TehRealSalt 2018-05-30 17:22:31 -04:00
parent 762a8f6087
commit efc64e70ab
1 changed files with 18 additions and 10 deletions

View File

@ -2985,20 +2985,28 @@ boolean P_SetupLevel(boolean skipprecip)
}*/
// SRB2Kart: map load variables
if (modeattacking)
if (modeattacking) // Just play it safe and set everything
{
gamespeed = 2;
else if (G_BattleGametype())
gamespeed = 0;
else
gamespeed = cv_kartspeed.value;
if (G_BattleGametype())
mirrormode = false;
franticitems = false;
comeback = true;
}
else
mirrormode = cv_kartmirror.value;
{
if (G_BattleGametype())
gamespeed = 0;
else
gamespeed = cv_kartspeed.value;
franticitems = cv_kartfrantic.value;
comeback = cv_kartcomeback.value;
if (G_BattleGametype())
mirrormode = false;
else
mirrormode = cv_kartmirror.value;
franticitems = cv_kartfrantic.value;
comeback = cv_kartcomeback.value;
}
// clear special respawning que
iquehead = iquetail = 0;