From efc64e70ab301bd501f2f2718fa0bb26461a7a72 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Wed, 30 May 2018 17:22:31 -0400 Subject: [PATCH] Record Attack sets all of kart's gameplay variables now --- src/p_setup.c | 28 ++++++++++++++++++---------- 1 file changed, 18 insertions(+), 10 deletions(-) diff --git a/src/p_setup.c b/src/p_setup.c index 3071b224..8f307df4 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -2985,20 +2985,28 @@ boolean P_SetupLevel(boolean skipprecip) }*/ // SRB2Kart: map load variables - if (modeattacking) + if (modeattacking) // Just play it safe and set everything + { gamespeed = 2; - else if (G_BattleGametype()) - gamespeed = 0; - else - gamespeed = cv_kartspeed.value; - - if (G_BattleGametype()) mirrormode = false; + franticitems = false; + comeback = true; + } else - mirrormode = cv_kartmirror.value; + { + if (G_BattleGametype()) + gamespeed = 0; + else + gamespeed = cv_kartspeed.value; - franticitems = cv_kartfrantic.value; - comeback = cv_kartcomeback.value; + if (G_BattleGametype()) + mirrormode = false; + else + mirrormode = cv_kartmirror.value; + + franticitems = cv_kartfrantic.value; + comeback = cv_kartcomeback.value; + } // clear special respawning que iquehead = iquetail = 0;