remove whitespaces

This commit is contained in:
Alam Arias 2019-02-05 15:42:37 -05:00
parent cc363086f9
commit dc5024f94c
9 changed files with 27 additions and 28 deletions

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@ -129,7 +129,7 @@ Oni: Sev, Sal, and toast were the most unexpected things to ever happen to this
[Oni wiping sweat off his brow] Things only got more drastically revamped… very very rapidly.
The Mario aesthetic was entirely tossed out, as Sal was willing to work with me night and day on redoing most of everything about items… and then sounds. My power level for sprites massively jumped during TD development, so I decided to take it upon myself to do almost everything. Theyre such friendly and cooperative coders that I cant help but push a little harder than I used to (I was WAY lazier before they got here) to keep up.
The Mario aesthetic was entirely tossed out, as Sal was willing to work with me night and day on redoing most of everything about items… and then sounds. My power level for sprites massively jumped during TD development, so I decided to take it upon myself to do almost everything. Theyre such friendly and cooperative coders that I cant help but push a little harder than I used to (I was WAY lazier before they got here) to keep up.

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@ -608,7 +608,7 @@ typedef enum sprite
// Kart Items
SPR_RSHE, // Rocket sneaker
SPR_FITM, // Eggman Monitor
SPR_BANA, // Banana Peel
SPR_BANA, // Banana Peel
SPR_ORBN, // Orbinaut
SPR_JAWZ, // Jawz
SPR_SSMN, // SS Mine

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@ -9810,4 +9810,3 @@ void P_PlayerAfterThink(player_t *player)
K_KartPlayerAfterThink(player);
}

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@ -1229,7 +1229,7 @@ void I_GetEvent(void)
// update the menu
if (currentMenu == &OP_JoystickSetDef)
M_SetupJoystickMenu(0);
break;
break;
case SDL_QUIT:
I_Quit();
M_QuitResponse('y');