Update version to 1.3.0
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@ -142,17 +142,17 @@ extern FILE *logstream;
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#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
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#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
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#ifdef DEVELOP
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#ifdef DEVELOP
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#define VERSION 102 // Game version
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#define VERSION 103 // Game version
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#define SUBVERSION 5 // more precise version number
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#define SUBVERSION 0 // more precise version number
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#define VERSIONSTRING "Development EXE"
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#define VERSIONSTRING "Development EXE"
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#define VERSIONSTRINGW "v1.2.05"
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#define VERSIONSTRINGW "v1.3.0"
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// most interface strings are ignored in development mode.
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// most interface strings are ignored in development mode.
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// we use comprevision and compbranch instead.
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// we use comprevision and compbranch instead.
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#else
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#else
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#define VERSION 102 // Game version
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#define VERSION 103 // Game version
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#define SUBVERSION 5 // more precise version number
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#define SUBVERSION 0 // more precise version number
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#define VERSIONSTRING "DevEXE v1.2.05"
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#define VERSIONSTRING "DevEXE v1.3.0"
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#define VERSIONSTRINGW L"v1.2.05"
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#define VERSIONSTRINGW L"v1.3.0"
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// Hey! If you change this, add 1 to the MODVERSION below!
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// Hey! If you change this, add 1 to the MODVERSION below!
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// Otherwise we can't force updates!
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// Otherwise we can't force updates!
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#endif
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#endif
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