Chat messages in the waiting for players screen!

This commit is contained in:
toaster 2018-07-03 22:30:22 +01:00
parent cbfa6bbe83
commit 81f9657f31
2 changed files with 3 additions and 1 deletions

View File

@ -390,6 +390,7 @@ static void D_Display(void)
// The clientconnect drawer is independent... // The clientconnect drawer is independent...
// I don't think HOM from nothing drawing is independent... // I don't think HOM from nothing drawing is independent...
F_WaitingPlayersDrawer(); F_WaitingPlayersDrawer();
HU_Drawer();
case GS_DEDICATEDSERVER: case GS_DEDICATEDSERVER:
case GS_NULL: case GS_NULL:
break; break;

View File

@ -1905,7 +1905,7 @@ boolean G_Responder(event_t *ev)
else if (gamestate == GS_GAMEEND || gamestate == GS_EVALUATION || gamestate == GS_CREDITS) else if (gamestate == GS_GAMEEND || gamestate == GS_EVALUATION || gamestate == GS_CREDITS)
return true; return true;
else if (gamestate == GS_INTERMISSION || gamestate == GS_VOTING) else if (gamestate == GS_INTERMISSION || gamestate == GS_VOTING || gamestate == GS_WAITINGPLAYERS)
if (HU_Responder(ev)) if (HU_Responder(ev))
return true; // chat ate the event return true; // chat ate the event
@ -2162,6 +2162,7 @@ void G_Ticker(boolean run)
break; break;
case GS_WAITINGPLAYERS: case GS_WAITINGPLAYERS:
F_WaitingPlayersTicker(); F_WaitingPlayersTicker();
HU_Ticker();
break; break;
case GS_DEDICATEDSERVER: case GS_DEDICATEDSERVER: