Fix position numbers being off in 1P
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@ -6841,7 +6841,13 @@ static void K_DrawKartPositionNum(INT32 num)
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W = FixedMul(W<<FRACBITS, scale)>>FRACBITS;
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W = FixedMul(W<<FRACBITS, scale)>>FRACBITS;
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// pain and suffering defined below
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// pain and suffering defined below
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if (splitscreen == 1) // for this splitscreen, we'll use case by case because it's a bit different.
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if (!splitscreen)
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{
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fx = POSI_X;
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fy = BASEVIDHEIGHT - 8;
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fflags = V_SNAPTOBOTTOM|V_SNAPTORIGHT;
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}
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else if (splitscreen == 1) // for this splitscreen, we'll use case by case because it's a bit different.
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{
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{
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fx = POSI_X;
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fx = POSI_X;
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if (stplyr == &players[displayplayer]) // for player 1: display this at the top right, above the minimap.
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if (stplyr == &players[displayplayer]) // for player 1: display this at the top right, above the minimap.
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