Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
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@ -61,7 +61,7 @@ UINT8 wipedefs[NUMWIPEDEFS] = {
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UINT8_MAX, // wipe_multinter_toblack
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UINT8_MAX, // wipe_multinter_toblack
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99, // wipe_speclevel_towhite
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99, // wipe_speclevel_towhite
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0, // wipe_level_final
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3, // wipe_level_final
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0, // wipe_intermission_final
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0, // wipe_intermission_final
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0, // wipe_voting_final
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0, // wipe_voting_final
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0, // wipe_continuing_final
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0, // wipe_continuing_final
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@ -2620,7 +2620,7 @@ boolean P_SetupLevel(boolean skipprecip)
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// Special stage fade to white
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// Special stage fade to white
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// This is handled BEFORE sounds are stopped.
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// This is handled BEFORE sounds are stopped.
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if (rendermode != render_none && G_IsSpecialStage(gamemap))
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/*if (rendermode != render_none && G_IsSpecialStage(gamemap))
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{
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{
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tic_t starttime = I_GetTime();
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tic_t starttime = I_GetTime();
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tic_t endtime = starttime + (3*TICRATE)/2;
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tic_t endtime = starttime + (3*TICRATE)/2;
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@ -2647,7 +2647,7 @@ boolean P_SetupLevel(boolean skipprecip)
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}
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}
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ranspecialwipe = 1;
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ranspecialwipe = 1;
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}
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}*/
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// Make sure all sounds are stopped before Z_FreeTags.
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// Make sure all sounds are stopped before Z_FreeTags.
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S_StopSounds();
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S_StopSounds();
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@ -2667,7 +2667,7 @@ boolean P_SetupLevel(boolean skipprecip)
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if (rendermode != render_none && !ranspecialwipe)
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if (rendermode != render_none && !ranspecialwipe)
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{
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{
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F_WipeStartScreen();
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F_WipeStartScreen();
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 120);
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F_WipeEndScreen();
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F_WipeEndScreen();
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F_RunWipe(wipedefs[wipe_level_toblack], false);
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F_RunWipe(wipedefs[wipe_level_toblack], false);
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@ -3037,7 +3037,7 @@ boolean P_SetupLevel(boolean skipprecip)
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// Remove the loading shit from the screen
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// Remove the loading shit from the screen
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if (rendermode != render_none)
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if (rendermode != render_none)
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, (ranspecialwipe) ? 0 : 31);
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 120);
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if (precache || dedicated)
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if (precache || dedicated)
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R_PrecacheLevel();
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R_PrecacheLevel();
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