Read the file list properly

This commit is contained in:
fickleheart 2019-04-18 00:37:08 -05:00
parent b59645e1b1
commit 014f916040
1 changed files with 15 additions and 9 deletions

View File

@ -111,7 +111,7 @@ UINT8 *PutFileNeeded(UINT16 firstfile)
{
size_t i;
UINT8 count = 0;
UINT8 *p_start = netbuffer->u.serverinfo.fileneeded;
UINT8 *p_start = netbuffer->packettype == PT_MOREFILESNEEDED ? netbuffer->u.filesneededcfg.files : netbuffer->u.serverinfo.fileneeded;
UINT8 *p = p_start;
char wadfilename[MAX_WADPATH] = "";
UINT8 filestatus;
@ -133,7 +133,10 @@ UINT8 *PutFileNeeded(UINT16 firstfile)
if (p + 1 + 4 + strlen(wadfilename) + 16 > p_start + MAXFILENEEDED)
{
// Too many files to send all at once
netbuffer->u.serverinfo.kartvars |= SV_LOTSOFADDONS;
if (netbuffer->packettype == PT_MOREFILESNEEDED)
netbuffer->u.filesneededcfg.more = 1;
else
netbuffer->u.serverinfo.kartvars |= SV_LOTSOFADDONS;
break;
}
@ -154,7 +157,10 @@ UINT8 *PutFileNeeded(UINT16 firstfile)
WRITESTRINGN(p, wadfilename, MAX_WADPATH);
WRITEMEM(p, wadfiles[i]->md5sum, 16);
}
netbuffer->u.serverinfo.fileneedednum = count;
if (netbuffer->packettype == PT_MOREFILESNEEDED)
netbuffer->u.filesneededcfg.num = count;
else
netbuffer->u.serverinfo.fileneedednum = count;
return p;
}
@ -354,7 +360,8 @@ INT32 CL_CheckFiles(void)
// the first is the iwad (the main wad file)
// we don't care if it's called srb2.srb or srb2.wad.
// Never download the IWAD, just assume it's there and identical
fileneeded[0].status = FS_OPEN;
// ...No! Why were we sending the base wads to begin with??
//fileneeded[0].status = FS_OPEN;
// Modified game handling -- check for an identical file list
// must be identical in files loaded AND in order
@ -362,7 +369,7 @@ INT32 CL_CheckFiles(void)
if (modifiedgame)
{
CONS_Debug(DBG_NETPLAY, "game is modified; only doing basic checks\n");
for (i = 1, j = 1; i < fileneedednum || j < numwadfiles;)
for (i = 0, j = mainwads; i < fileneedednum || j < numwadfiles;)
{
if (j < numwadfiles && !wadfiles[j]->important)
{
@ -389,12 +396,12 @@ INT32 CL_CheckFiles(void)
return 1;
}
for (i = 1; i < fileneedednum; i++)
for (i = 0; i < fileneedednum; i++)
{
CONS_Debug(DBG_NETPLAY, "searching for '%s' ", fileneeded[i].filename);
// Check in already loaded files
for (j = 1; wadfiles[j]; j++)
for (j = mainwads; wadfiles[j]; j++)
{
nameonly(strcpy(wadfilename, wadfiles[j]->filename));
if (!stricmp(wadfilename, fileneeded[i].filename) &&
@ -410,8 +417,7 @@ INT32 CL_CheckFiles(void)
packetsize += nameonlylength(fileneeded[i].filename) + 22;
if ((numwadfiles+filestoget >= MAX_WADFILES)
|| (packetsize > MAXFILENEEDED*sizeof(UINT8)))
if (mainwads+filestoget >= MAX_WADFILES)
return 3;
filestoget++;