SRB2/src
Inuyasha fc35c8557e Super color code cleaning, speed 50%, nothing special 2016-02-29 01:18:33 -08:00
..
android Update interfaces I_UpdateMumble function 2014-04-18 11:16:18 -04:00
blua Change int32_t to __int32 on MSC. 2015-06-10 07:41:44 -04:00
djgppdos Update interfaces I_UpdateMumble function 2014-04-18 11:16:18 -04:00
dummy SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hardware Merge branch 'next' into backport_state-animations 2016-02-26 02:06:57 -05:00
locale SRB2 2.1 release 2014-03-15 13:11:35 -04:00
nds Update interfaces I_UpdateMumble function 2014-04-18 11:16:18 -04:00
sdl Merge branch 'master' into next 2016-02-25 18:33:29 -05:00
sdl12 New HD SRB2 icon by VAdaPEga. 2015-03-01 20:07:56 -05:00
win32 Merge branch 'master' into next 2016-02-25 18:33:29 -05:00
win32ce New HD SRB2 icon by VAdaPEga. 2015-03-01 20:07:56 -05:00
.gitignore SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
CMakeLists.txt Merge branch 'master' into next 2016-02-09 14:13:50 -05:00
Makefile appveyor: no need for DEPFLAGS 2016-01-28 12:08:08 -05:00
Makefile.cfg move disabled warning out of mingw 2016-01-28 12:06:00 -05:00
am_map.c SRB2 2.1.5 release 2014-03-23 12:00:29 -04:00
am_map.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
asm_defs.inc SRB2 2.1 release 2014-03-15 13:11:35 -04:00
b_bot.c clang: fixup a few clang warnings 2016-02-05 22:38:40 -05:00
b_bot.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
byteptr.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
command.c SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
command.h SRB2 2.1.7 release 2014-04-14 01:14:58 -04:00
comptime.c Attempt to play nice to cmake. 2016-01-14 07:46:28 -08:00
config.h.in Attempt to play nice to cmake. 2016-01-14 07:46:28 -08:00
console.c fix bind out of bounds / keystring misreading 2016-01-28 08:15:34 -08:00
console.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
d_clisrv.c SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
d_clisrv.h SRB2 2.1.11 release 2014-08-26 23:56:30 -04:00
d_event.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
d_main.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
d_main.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
d_net.c SRB2 2.1.9 release 2014-08-03 23:49:33 -04:00
d_net.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
d_netcmd.c Branch and revision information in builds 2016-01-14 07:46:27 -08:00
d_netcmd.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
d_netfil.c SRB2 2.1.7 release 2014-04-14 01:14:58 -04:00
d_netfil.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
d_player.h SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
d_think.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
d_ticcmd.h SRB2 2.1.5 release 2014-03-23 12:00:29 -04:00
dehacked.c Merge branch 'backport_state-animations' into 'next' 2016-02-29 03:04:00 -05:00
dehacked.h SRB2 2.1.7 release 2014-04-14 01:14:58 -04:00
doomdata.h SRB2 2.1.4 release 2014-03-21 19:21:06 +00:00
doomdef.h Merge branch 'master' into next 2016-02-25 18:33:29 -05:00
doomstat.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
doomtype.h doomtype.h tweaks 2016-01-31 15:08:16 +00:00
endian.h Make endianess detection more flexible 2014-04-25 02:40:19 +04:00
f_finale.c Update names in credits 2016-02-27 14:27:14 -06:00
f_finale.h Attempt 2 at special stage fades. 2016-02-09 02:43:24 -08:00
f_wipe.c Attempt 2 at special stage fades. 2016-02-09 02:43:24 -08:00
fastcmp.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
g_game.c Super color code cleaning, speed 50%, nothing special 2016-02-29 01:18:33 -08:00
g_game.h SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
g_input.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-02-03 18:09:08 -08:00
g_input.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
g_state.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hu_stuff.c SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
hu_stuff.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
i_addrinfo.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
i_addrinfo.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
i_joy.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
i_net.h SRB2 2.1.3 release 2014-03-18 13:56:54 -04:00
i_sound.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
i_system.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
i_tcp.c Further fix IPv4 when IPv6 is available 2015-02-05 15:36:07 -06:00
i_tcp.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
i_video.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
info.c Merge branch 'next' into backport_state-animations 2016-02-26 02:06:57 -05:00
info.h backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
keys.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
lua_baselib.c Fixed the issue where diagonal springs couldn't teleport you to their centers anymore (guess whose fault that was! =D ). Basically I just made P_DoSpring boolean, which probably could be useful to Lua peeps as well. (it returns true if you were sprung, false if not) 2015-07-28 19:28:51 +01:00
lua_consolelib.c SRB2 2.1.8 release 2014-04-19 13:41:29 -04:00
lua_hook.h Rewrote the entirety of lua_hooklib.c 2015-06-10 07:28:09 -04:00
lua_hooklib.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_hud.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
lua_hudlib.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_infolib.c Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_libs.h SRB2 2.1.9 release 2014-08-03 23:49:33 -04:00
lua_maplib.c Make sure target sector's lightlist is reset whenever FOF flags are changed. 2016-02-26 18:11:12 +00:00
lua_mathlib.c Use modulo, not bitwise AND. My fault once again, whoops. 2016-01-18 19:46:00 +00:00
lua_mobjlib.c backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
lua_playerlib.c Change LUA_NUMBER to fixed_t, change angle_t handling in Lua. 2015-05-20 23:54:04 -04:00
lua_script.c Merge remote-tracking branch 'public/hotfix-hook_NetVars' into next 2015-09-03 13:54:12 -04:00
lua_script.h Move garbage collection out of Lua hooks. 2015-06-10 13:42:45 -04:00
lua_skinlib.c Change LUA_NUMBER to fixed_t, change angle_t handling in Lua. 2015-05-20 23:54:04 -04:00
lua_thinkerlib.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
lzf.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
lzf.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_anigif.c SRB2 2.1.8 release 2014-04-19 13:41:29 -04:00
m_anigif.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_argv.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_argv.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_bbox.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_bbox.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_cheat.c objectplace stability fix 2016-01-20 01:24:30 -08:00
m_cheat.h SRB2 2.1.9 release 2014-08-03 23:49:33 -04:00
m_cond.c SRB2 2.1.11 release 2014-08-26 23:56:30 -04:00
m_cond.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_dllist.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_fixed.c remove NEED_FIXED_VECTOR and fix angelchk testcase 2015-08-21 21:27:20 -04:00
m_fixed.h remove NEED_FIXED_VECTOR and fix angelchk testcase 2015-08-21 21:27:20 -04:00
m_menu.c Merge branch 'master' into next 2016-02-09 14:13:50 -05:00
m_menu.h SRB2 2.1.11 release 2014-08-26 23:56:30 -04:00
m_misc.c Merge branch 'master' into next 2016-02-09 14:13:50 -05:00
m_misc.h SRB2 2.1.3 release 2014-03-18 13:56:54 -04:00
m_queue.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_queue.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_random.c SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
m_random.h SRB2 2.1.2 release 2014-03-17 08:13:16 -04:00
m_swap.h Make endianess detection more flexible 2014-04-25 02:40:19 +04:00
md5.c Make endianess detection more flexible 2014-04-25 02:40:19 +04:00
md5.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
mserv.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
mserv.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_enemy.c Merge branch 'master' into next 2016-02-09 14:13:50 -05:00
p_fab.c SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
p_floor.c Make all specials reliant on floor touch work right with sloeps 2015-05-24 12:53:30 -05:00
p_inter.c Fixed chain launching 2016-02-14 12:28:03 -08:00
p_lights.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_local.h backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
p_map.c Fix dead MF_PAIN objects hurting the player 2016-02-13 17:31:38 -06:00
p_maputl.c We can compile the slopes code now, yay! My brain hurts. 2016-01-03 10:30:36 -06:00
p_maputl.h Store the slope an object is resting on (if applicable) 2015-04-29 00:33:04 -05:00
p_mobj.c Very minor performance improvement. 2016-02-25 14:35:05 -08:00
p_mobj.h backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
p_polyobj.c Fixed that odd bug where PolyObjects sometimes leave a vertex or two in their control sectors 2016-01-31 13:05:30 -06:00
p_polyobj.h Insert polyobject planes into their proper spot in the draw list; replace related hack with other hacks 2015-04-06 11:22:27 -05:00
p_pspr.h backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
p_saveg.c backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
p_saveg.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_setup.c Attempt 2 at special stage fades. 2016-02-09 02:43:24 -08:00
p_setup.h SRB2 2.1.11 release 2014-08-26 23:56:30 -04:00
p_sight.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_slopes.c Make internal slope functions static and remove from header 2016-01-03 10:33:45 -06:00
p_slopes.h Make internal slope functions static and remove from header 2016-01-03 10:33:45 -06:00
p_spec.c Make sure target sector's lightlist is reset whenever FOF flags are changed. 2016-02-26 18:11:12 +00:00
p_spec.h Removing unused cruft 2015-04-26 22:20:03 -05:00
p_telept.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_tick.c backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
p_tick.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_user.c Super color code cleaning, speed 50%, nothing special 2016-02-29 01:18:33 -08:00
r_bsp.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-02-03 18:09:08 -08:00
r_bsp.h Remove unused "firstnewseg" variable 2016-01-31 16:49:04 +00:00
r_data.c SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
r_data.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_defs.h Add vertex slopes 2015-08-03 22:15:59 -05:00
r_draw.c Slope planes work again. I hacked an alignment fix in too. 2015-05-23 01:19:38 -05:00
r_draw.h We can compile the slopes code now, yay! My brain hurts. 2016-01-03 10:30:36 -06:00
r_draw8.c We can compile the slopes code now, yay! My brain hurts. 2016-01-03 10:30:36 -06:00
r_draw16.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_local.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_main.c Move finecosine[] declaration to where it really belongs in the source code 2016-01-14 16:32:02 +00:00
r_main.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
r_plane.c Partial undo of what I did last commit to make Inu happy again. 2016-01-14 16:40:55 +00:00
r_plane.h Make FOF planes render slopedly if set 2015-05-16 22:32:12 -05:00
r_segs.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-02-03 18:09:08 -08:00
r_segs.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_sky.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_sky.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_splats.c Partial undo of what I did last commit to make Inu happy again. 2016-01-14 16:40:55 +00:00
r_splats.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_state.h SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
r_things.c Removed the removal of SF_SUPER from skins other than Sonic 2016-02-29 01:16:17 -08:00
r_things.h large dispoffset values no longer cause sprites to be distorted 2016-01-13 22:50:14 -08:00
s_sound.c SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
s_sound.h change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
screen.c OpenGL Patch Fill Fix 2014-03-24 20:06:13 +00:00
screen.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
sounds.c SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
sounds.h SRB2 2.1.9 release 2014-08-03 23:49:33 -04:00
st_stuff.c Removed dummied-out Pope XVI code 2016-01-14 16:41:33 +00:00
st_stuff.h SRB2 2.1.6 release 2014-03-24 22:17:59 -04:00
string.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
tables.c From what I can tell, correcting this one value in finetangent[] shouldn't cause any harm at all, so... 2016-01-14 16:41:10 +00:00
tables.h remove NEED_FIXED_VECTOR and fix angelchk testcase 2015-08-21 21:27:20 -04:00
tmap.nas SRB2 2.1 release 2014-03-15 13:11:35 -04:00
tmap.s SRB2 2.1 release 2014-03-15 13:11:35 -04:00
tmap_asm.s SRB2 2.1 release 2014-03-15 13:11:35 -04:00
tmap_mmx.nas SRB2 2.1 release 2014-03-15 13:11:35 -04:00
tmap_vc.nas SRB2 2.1 release 2014-03-15 13:11:35 -04:00
v_video.c Partial undo of what I did last commit to make Inu happy again. 2016-01-14 16:40:55 +00:00
v_video.h SRB2 2.1.9 release 2014-08-03 23:49:33 -04:00
vid_copy.s SRB2 2.1 release 2014-03-15 13:11:35 -04:00
w_wad.c Make sure lump name is zeroed out before writing so it always ends in a terminating char 2015-03-31 18:00:14 -04:00
w_wad.h Removed void typedef for GLPatch_t used when HWRENDER is undefined 2016-01-12 15:42:36 +00:00
y_inter.c SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
y_inter.h SRB2 2.1.14 release 2015-01-01 14:50:31 -05:00
z_zone.c SRB2 2.1.10 release 2014-08-05 19:59:40 -04:00
z_zone.h SRB2 2.1.10 release 2014-08-05 19:59:40 -04:00