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4985d94386
SRB2
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src
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r_opengl
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Jaime Passos
d87c874559
Fix GL y-shearing ignoring a Y-flipped transform
2020-07-10 19:19:51 -03:00
..
ogl_win.c
Port of Jimita's shader stuff + my lighting shader
2019-12-25 14:22:01 -05:00
r_opengl-vc9.vcproj
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_opengl-vc10.vcxproj
More work to cleanup the ARM builds
2018-12-22 19:50:32 -05:00
r_opengl.c
Fix GL y-shearing ignoring a Y-flipped transform
2020-07-10 19:19:51 -03:00
r_opengl.dev
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_opengl.dsp
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_opengl.h
I'll put this back in here, I guess.
2020-01-25 21:57:05 -03:00
r_vbo.h
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
2018-12-27 00:35:29 -05:00