Commit graph

9541 commits

Author SHA1 Message Date
James R ab8eed6efb Add missing conditions to CleanupPlayerName 2020-02-01 18:11:41 -08:00
Jaime Passos 68f4d415fe Merge remote-tracking branch 'origin/next' into sal-oglshaderport 2020-02-01 23:02:15 -03:00
Jaime Passos 828961264e Update w_wad.c 2020-02-01 22:50:52 -03:00
Jaime Passos 59cc097d94 Merge branch 'sal-oglshaderport' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport 2020-02-01 22:26:40 -03:00
Jaime Passos 65da251a2f Fix ACZ fence texture 2020-02-01 22:25:48 -03:00
LJ Sonic bd6438dda1 Merge branch 'fix-splitscreen' into 'next'
Fix splitscreen player being unable to move

See merge request STJr/SRB2!749
2020-02-01 16:18:40 -05:00
Louis-Antoine 7dd0f2b808 Fix splitscreen player being unable to move 2020-02-01 20:19:39 +01:00
lachwright d2bfc673a9 Distance orbital camera appropriately when gr_shearing is enabled 2020-02-01 17:01:27 +08:00
Jaime Passos 77f373c903 Merge branch 'am-line' into 'master'
Automap fixes

See merge request STJr/SRB2!735
2020-02-01 03:22:53 -05:00
Jaime Passos decc381698 Merge branch 'colorlutfix' into 'master'
Fix color LUT using the wrong palette

See merge request STJr/SRB2!739
2020-02-01 03:22:26 -05:00
lachwright f5e49ace00 Have spin set fly1 to 2 instead of 0, akin to the previous cutoff behavior 2020-02-01 14:49:48 +08:00
lachwright ec02a90ebc Make flight controls less bullshit 2020-02-01 14:29:49 +08:00
lachwright d67388ece0 Merge branch 'next' into platform-fixes 2020-02-01 13:34:04 +08:00
Steel Titanium a2c15c5cb2
Only check if the directory is not empty, use strncasecmp for case insensitive comparing, and remove debug print 2020-01-31 20:21:09 -05:00
James R a46b397659 Remove code that does effectively nothing 2020-01-31 14:35:19 -08:00
James R 71707e6dca Reset rollangle on TNT explosion
This is the where the extreme lag when TNT Barrels explode came from. Probably
because the sprites are big and there's four of 'em! It shouldn't matter that
these aren't rotated--they're pretty round.
2020-01-31 14:32:47 -08:00
Steel Titanium 7c83e5e420
Implement folder blacklisting 2020-01-31 16:37:55 -05:00
James R 3afc766f5e Oops 2020-01-30 23:58:35 -08:00
James R 4238003887 Merge remote-tracking branch 'origin/master' into next 2020-01-30 23:54:56 -08:00
James R aad4b6f8a1 Merge branch 'i-can-see-myself' into 'master'
Don't draw yourself in first person!

See merge request STJr/SRB2!697
2020-01-31 02:34:11 -05:00
James R 6528b4a0f8 Merge branch 'opengl-skipintro-sigabrt' into 'master'
Fix crash when using -skipintro and the renderer is set to OpenGL from config

See merge request STJr/SRB2!714
2020-01-31 02:34:08 -05:00
James R d7fcd3384a Merge branch 'cybrak_flamedmg' into 'next'
Fix damagetype for Cybrak flamethrower.

See merge request STJr/SRB2!731
2020-01-31 02:34:05 -05:00
James R d1e954ec9c Merge branch 'angle-clamp' into 'master'
Fix the minecart angle thing in netgames

Closes #69

See merge request STJr/SRB2!732
2020-01-31 02:33:59 -05:00
James R 56839f428d Merge branch 'ttfixes2' into 'next'
Fix title card not showing up at all if focus lost

See merge request STJr/SRB2!736
2020-01-31 02:33:57 -05:00
James R 8297dbd373 Merge branch 'ntsatkbgfix' into 'master'
Fix M_DrawNightsAttackMountains integer overflow

See merge request STJr/SRB2!737
2020-01-31 02:33:53 -05:00
James R 4e9fb2de7d Merge branch 'startcontinue' into 'master'
Fix F_StartContinue fading out incorrectly in OpenGL

See merge request STJr/SRB2!738
2020-01-31 02:33:51 -05:00
James R 8815b9f326 Merge branch 'chat-memory-leak-fix' into 'master'
Fix memory leak while chat is on screen

See merge request STJr/SRB2!743
2020-01-31 02:33:48 -05:00
Steel Titanium f4de193809 Fix memory leak while chat is on screen 2020-01-30 22:11:50 -05:00
lachwright 2e48539251 Merge branch 'next' into platform-fixes 2020-01-30 21:39:01 +08:00
Jaime Passos 85211dcc09 Only write a Local Color Table if the frame's palette differs from the header's palette 2020-01-29 17:31:27 -03:00
Jaime Passos 999e72ab32 Uh 2020-01-29 13:56:39 -03:00
Jaime Passos 99c755c186 Update the Screenshot Options menu 2020-01-29 13:52:02 -03:00
Jaime Passos 5a330803ec Local Color Table for GIF movie mode 2020-01-29 13:47:55 -03:00
SteelT 3a6c7e9577 Merge branch 'dehacked-hud-fix' into 'next'
Fix missing "RINGSNUMTICS" in dehacked.c's HUD items

See merge request STJr/SRB2!733
2020-01-28 20:25:07 -05:00
LJ Sonic 48cb5a326d Merge branch 'fix-keep-body-tag' into 'next'
Only call P_CheckSurvivors() in tag gametypes

See merge request STJr/SRB2!740
2020-01-28 08:45:09 -05:00
Louis-Antoine 31ce076411 Only call P_CheckSurvivors() in tag gametypes 2020-01-28 14:02:36 +01:00
Jaime Passos a321ec9135 no more 3dfx 2020-01-28 00:56:22 -03:00
Jaime Passos b0ba9d22a8 i want to die 2020-01-28 00:41:41 -03:00
Jaime Passos b6b875f934 so is the accumulation buffer (deprecated) 2020-01-28 00:33:45 -03:00
Jaime Passos 93fe6a50ac glFog is unused 2020-01-28 00:26:09 -03:00
Jaime Passos 35983c7ae5 load_shaders -> Shader_Load + Shader_SetUniforms 2020-01-28 00:20:10 -03:00
Jaime Passos 82492f353b DoScreenWipe is void 2020-01-28 00:17:07 -03:00
Jaime Passos af7b4795b7 port pfnUpdateTexture 2020-01-28 00:16:38 -03:00
Jaime Passos 636093a59d Fix color LUT using the wrong palette 2020-01-27 13:55:13 -03:00
Jaime Passos 28fd2380df Fix F_StartContinue fading out incorrectly in OpenGL 2020-01-27 13:28:07 -03:00
Jaime Passos c87119f18f Fix shader reading yet again 2020-01-27 02:15:34 -03:00
Jaime Passos bdd43efb25 Fix -OGLlib 2020-01-27 01:57:55 -03:00
Jaime Passos 1548a22ea9 Fix M_DrawNightsAttackMountains being broken for obvious reasons 2020-01-27 00:44:10 -03:00
Jaime Passos 1774ba22b6 Fix title card not showing up at all if focus lost 2020-01-26 23:50:36 -03:00
Jaime Passos cf7b4d826a Remove redundancy 2020-01-26 23:46:07 -03:00