Commit Graph

609 Commits

Author SHA1 Message Date
Steel Titanium 9e9a40cadb
Merge branch 'master' into newmenus 2019-10-13 20:12:48 -04:00
MascaraSnake d735e1b9c2 Merge branch 'rvz-hardcode' into 'master'
RVZ hardcode

Closes #178

See merge request STJr/SRB2Internal!357
2019-10-12 09:37:23 -04:00
MascaraSnake 68a82c3849 Merge branch 'amycameo' into 'master'
Amy for Frozen Hillside (full pitch in description)

See merge request STJr/SRB2Internal!356
2019-10-12 07:16:26 -04:00
toaster 1560453797 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
# Conflicts:
#	src/p_map.c
2019-10-10 17:51:29 +01:00
toaster 1155a7c3a0 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
# Conflicts:
#	src/p_mobj.c
2019-10-08 19:43:43 +01:00
MascaraSnake 0fceb66e71 Make the Pyrefly glowing and damaging in its fire-spawning state 2019-10-07 22:23:52 +02:00
toaster 0235d9e7ec Fix Saloon doors.
* Make the center be the object stuff collides with, so that if the door is open people can't slip through.
* Add an MF_AMBUSH enhancement to allow non-minecart players to travel through.
* Make A_SaloonDoorSpawn more customisable. (var1 = object type, var2 = distance sides should be placed apart)
2019-10-05 13:21:35 +01:00
MascaraSnake cabc4e0294 Implemented lava splish. Feel free to suggest a different "splish" sound. 2019-10-05 10:00:59 +02:00
Steel Titanium 6b10ffb88f
Merge branch 'master' into newmenus 2019-10-01 16:52:31 -04:00
toaster f224e03e1d Amy cameo for Frozen Hillside. Wait for the MR, I'll make a fuller pitch there... 2019-10-01 18:19:37 +01:00
MascaraSnake c00144a4f8 Pterabyte: Don't target players who are invincible after being hurt 2019-09-29 19:29:34 +02:00
MascaraSnake 9431497f7d Merge branch 'rvz-hardcode' of git.magicalgirl.moe:STJr/SRB2Internal into rvz-hardcode
# Conflicts:
#	src/d_player.h
#	src/dehacked.c
#	src/p_map.c
#	src/p_user.c
2019-09-29 18:49:53 +02:00
MascaraSnake 26ecab14d7 Implemented the Pterabyte grabbing mechanic 2019-09-29 18:42:17 +02:00
lachwright 71603006dc Resolve merge conflicts 2019-09-29 20:29:49 +08:00
lachwright 8abb6129c1 Hardcode pumice ball
Current known issues: players detached from the ball via any means other than jumping or pain do not have their ball reset properly
2019-09-29 20:18:40 +08:00
MascaraSnake 598047ae8b Hardcoded the Pterabyte (without the grabbing mechanic) 2019-09-29 10:39:09 +02:00
toaster 55a2f1ee1f Merge branch 'bossprovements' into 'master'
ACZ3 intro

Closes #217

See merge request STJr/SRB2Internal!346
2019-09-27 08:55:19 -04:00
toaster ec1712064c * Add vwre vwre intro for Fang Clone Fighter battle. (Still skipped with presence of MTF_AMBUSH)
* https://cdn.discordapp.com/attachments/428262628893261828/626792815451701259/srb20006.gif
* Add fadeout instead of slapstick for Fang Clone Fighter death.
* Allow placed Fang and Metal Sonic objects to be marked as Clone Fighters always through presence of MTF_EXTRA.
2019-09-26 17:06:29 +01:00
lachwright d5e0ac1450 Added A_Boss3ShockThink to dehacked.c 2019-09-26 18:57:25 +08:00
lachwright 0cd3e4fd62 Hardcoded DSZ3 shockwave 2019-09-26 05:27:51 +08:00
toaster 2a452ddcf5 Remember when Lach recorded their live reaction to 2.2 so far? Do you recall what the reaction to ACZ3 was?
If you don't, the reaction was "WHAT?? Why is he here? This is GREAT but, what??" And while the reaction is on the positive end of things, it's stll clearly not advisable for our defining Big Reveal of the already huge update.

To this end: Here is a mini cutscene! https://cdn.discordapp.com/attachments/428262628893261828/626207624043429898/srb20005.gif
* He's digging through Eggman's trash.
* Clearly doesn't expect to see you!
* Ready for a fight all the same.
* You can attack him during the mini cutscene if you're impatient.
* Skipped if you give him MTF_AMBUSH.
* Requires new assets (including map) to test, but I'm not ready to make a MR yet because I have other thoughts first.

Also, since I was poking around in p_enemy.c, I fixed A_Boss1Laser's issues (not working with direct 2.1 port states and having the weird secondary attack).
2019-09-25 14:36:20 +01:00
sphere 4c7a7a7e0b Small DSZ coral tweaks. 2019-09-20 00:51:44 +02:00
sphere c81452211d Updated ACZ cacti. 2019-09-18 21:40:33 +02:00
sphere 81d1453dc4 New animated DSZ kelp. 2019-09-18 02:05:19 +02:00
Steel Titanium 3ebb9c2c49
More harmful cactus 2019-09-12 21:36:13 -04:00
Jaime Passos f2915817a7 Merge remote-tracking branch 'origin/master' into newmenus 2019-09-11 22:17:42 -03:00
toaster 440b63ef13 Merge branch 'musicplus-resetmusic-followup' into 'master'
Follow-up fixes for reset-upon-dying music

See merge request STJr/SRB2Internal!284
2019-09-11 14:14:09 -04:00
toaster 9041a399c6 Merge branch 'nightsattackfixes' into 'master'
NiGHTS attack fixes

Closes #205

See merge request STJr/SRB2Internal!319
2019-09-08 16:42:45 -04:00
toaster 0ed589449a Merge branch 'newegg' into 'master'
Newegg dot blag

See merge request STJr/SRB2Internal!305
2019-09-08 16:11:50 -04:00
toaster 5d85e82fa6 Fix detection of GRADE_ constants in SOC. 2019-09-07 20:08:05 +01:00
Jaime Passos 3f00bc1639 Merge remote-tracking branch 'origin/master' into newmenus 2019-09-02 23:34:25 -03:00
toaster 6a9da63d7f Motor's new Eggman sprites, along with some other sweet bits of boss polish. What else can I say? Just play it. 2019-08-30 19:19:54 +01:00
MascaraSnake 806b106905 Hardcoded the Pyre Fly 2019-08-30 08:17:25 +02:00
MascaraSnake 2933ec3e9c Simplified the lavafall rock states with FF_RANDOMANIM, fixed Var1 for the FF_ANIMATE states 2019-08-27 19:33:54 +02:00
James R 89c4989987 Show a negative number to indicate ammo penalty 2019-08-26 16:07:17 -07:00
Jaime Passos 93f1450b8a Merge remote-tracking branch 'origin/master' into newmenus 2019-08-26 19:32:44 -03:00
MascaraSnake 50e51c137e Hardcoded the lavafall 2019-08-25 23:05:38 +02:00
MascaraSnake 2a5c576c1c Hardcoded the RVZ scenery 2019-08-25 12:40:32 +02:00
Jaime Passos 85499040d3 did The Thing 2019-08-19 14:23:03 -03:00
Jaime Passos 381258883e More character select work 2019-08-18 22:26:52 -03:00
toaster 324c584e5d Tweak the ACZ3 fight a little, animationwise, since every other non-Brak boss got an upgrade to its death anim in this branch.
Also make its bomb throw anim use all the new sprites.
2019-08-13 19:41:04 +01:00
toaster 9ae750d09c Since I had to do a clean build to get this up to date (the state list was updated), I decided to redo all the boss explosion animations to be way more aesthetically pleasing.
Basically, think "Sonic 3". https://cdn.discordapp.com/attachments/371082353990303745/610233312765673493/srb20047.gif
2019-08-12 00:34:42 +01:00
toaster c7bbefb3f8 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into gfz_boss_rework 2019-08-11 21:17:13 +01:00
mazmazz 46993268ae * Added FORCERESETMUSIC level header
* cv_resetmusicbyheader toggle to disable said override
* Never reset music during time attack
* Change cv_resetmusic default back to off
2019-08-04 20:02:38 -04:00
toaster b06af59907 Merge branch 'revert_revert_musicplus' into 'master'
Revert "Revert MusicPlus"

See merge request STJr/SRB2Internal!282
2019-08-04 13:58:01 -04:00
toaster 384dc0674e Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
This reverts commit 603d5805f7.
2019-08-04 12:03:57 +01:00
toaster 603d5805f7 Revert "Merge branch 'musicplus-aug2019-b' into 'master'"
This reverts commit 56bfdb7113, reversing
changes made to c29cfbef9b.
2019-08-04 11:32:55 +01:00
mazmazz cdb7250da4 Merge branch 'musicplus-feature-postboss' into musicplus-aug2019-b 2019-08-04 03:22:36 -04:00
mazmazz dd9efebab5 Merge remote-tracking branch 'origin/master' into internal-musicplus-jingle 2019-08-03 23:38:49 -04:00
Steel Titanium 00c3329ba9
Ring sparkle mirroring 2019-08-03 18:28:53 -04:00