Commit Graph

11781 Commits

Author SHA1 Message Date
toaster 73758f50ff Fix dropshadows of papersprites drifting depending on angle relative to camera. Discovered in Kart internal for the paper item drops and ported back, hence the branch name. 2021-02-19 06:45:28 -05:00
LJ Sonic d380405b2f Merge branch 'final-tweaks' into 'next'
A few minor tweaks before 2.2.9

See merge request STJr/SRB2!1403
2021-02-16 12:50:15 -05:00
LJ Sonic 7133c703b4 Show an alternate ping icon when the player is disconnected 2021-02-15 22:19:48 +01:00
LJ Sonic 97daba68d0 Enable rejointimeout by default 2021-02-15 16:24:30 +01:00
LJ Sonic aa33d90215 Add rejointimeout to the server options 2021-02-15 16:23:57 +01:00
LJ Sonic 0b012d5db0 Make the names of disconnected players flicker in tab HUD 2021-02-15 16:21:26 +01:00
LJ Sonic b369243beb Use standard Lua naming scheme for polyobject list 2021-02-15 13:37:25 +01:00
LJ Sonic d26a6a33c5 Merge branch 'hippo' into 'next'
Remove P_AproxDistance deprecation warning

See merge request STJr/SRB2!1402
2021-02-15 06:00:24 -05:00
SMS Alfredo 4430835a71 This might be dumb, but whatever 2021-02-14 20:49:03 -06:00
LJ Sonic 41fe113af4 Merge branch 'revert-redundant-hypot' into 'next'
Revert redundant hypot

Closes #450 and #451

See merge request STJr/SRB2!1400
2021-02-13 12:08:39 -05:00
LJ Sonic 70850b0836 Deprecate P_AproxDistance for Lua scripts 2021-02-13 18:04:27 +01:00
LJ Sonic 758de501da Use R_PointToDist2 for the Lua versions of P_AproxDistance and FixedHypot 2021-02-13 18:04:12 +01:00
LJ Sonic a58df577fe Revert "Use FixedHypot over P_AproxDistance"
This reverts commit c5474436af.
2021-02-13 17:46:29 +01:00
LJ Sonic d2d1f83b62 Revert "Use R_PointToDist2 instead"
This reverts commit e19196a86e.
2021-02-13 17:45:54 +01:00
LJ Sonic 09d911a5b6 Revert "Replace all instances of P_AproxDistance with FixedHypot"
This reverts commit 75633bde50.
2021-02-13 17:45:20 +01:00
LJ Sonic 481ddb6532 Merge branch 'fix-joiner-consoleplayer' into 'next'
Fix consoleplayer returning the server player during joining phase

See merge request STJr/SRB2!1396
2021-02-12 17:42:15 -05:00
LJ Sonic dfc1767794 Only call PlayerCmd hooks if added to game 2021-02-11 00:24:42 +01:00
LJ Sonic 3dff1eb1b7 Fix consoleplayer returning the server player during joining phase 2021-02-11 00:10:15 +01:00
SteelT 6089550972 Merge branch 'gl-texture-management' into 'next'
Manage uploaded OpenGL textures with an internal list

Closes #411

See merge request STJr/SRB2!1391
2021-02-07 13:37:33 -05:00
James R 5b287f9cce Merge branch 'fix-doublejump-divby0' into 'next'
Fix a divby0 when you have specific character stats.

See merge request STJr/SRB2!1374
2021-01-31 01:17:41 -05:00
Jaime Ita Passos 8318935811 Remove GLMipmap_t.nextmipmap 2021-01-27 21:23:20 -03:00
Jaime Ita Passos 5501d495c7 OpenGL backend: Manage uploaded GPU textures with an internal list
Indirectly fixes the game doing whatever after freeing a patch.
This commit implements a FTextureInfo struct type, instead of it being a typedef to the GLMipmap_s struct type.
2021-01-27 17:48:57 -03:00
James R 29b6bd5df9 Merge branch 'fix-mobj-slidemove' into 'next'
Make sliding against objects actually work (Fixes #400)

Closes #400

See merge request STJr/SRB2!1348
2021-01-26 20:43:17 -05:00
LJ Sonic 36c193f317 Merge branch 'fix-boss2pogotarget' into 'next'
Make several actions actually check for a player smh (Fixes #387)

Closes #387

See merge request STJr/SRB2!1340
2021-01-25 18:11:38 -05:00
LJ Sonic 83947d4428 Merge branch 'redundant-hypot' into 'next'
Replace P_AproxDistance with FixedHypot, and replace FixedHypot's algorithm with R_PointToDist2's

See merge request STJr/SRB2!1320
2021-01-25 18:08:25 -05:00
LJ Sonic 2d3e302929 Merge branch 'mode0-centering' into 'next'
Fix video mode 0 not getting centered

See merge request STJr/SRB2!1344
2021-01-25 17:59:26 -05:00
LJ Sonic 14ee92ef67 Merge branch 'gl-levelflat-fix' into 'next'
Fix a misuse of levelflat_t.picture in OpenGL

See merge request STJr/SRB2!1327
2021-01-25 16:40:02 -05:00
LJ Sonic 41f1b3cfa3 Merge branch 'jimita-why-you-done-this!!!' into 'next'
Fix mobj unarchiving code

See merge request STJr/SRB2!1384
2021-01-22 18:26:26 -05:00
Lachlan Wright ea55a614d1 Merge branch 'flipped-waterrun' into 'next'
Allow water running in reverse gravity

See merge request STJr/SRB2!1369
2021-01-19 23:20:57 -05:00
Jaime Ita Passos f3ad648874 Revert "Move a few mobj spawn defaults to its own function"
This reverts commit 6f9c48a305.

# Conflicts:
#	src/p_mobj.c
2021-01-17 23:17:46 +01:00
SteelT 65f7745775 Merge branch 'credits-229' into 'next'
Add Logan to the credits

See merge request STJr/SRB2!1379
2021-01-13 19:08:09 -05:00
Tatsuru 90b0242802 Put his name at the right order 2021-01-11 21:49:31 -03:00
Tatsuru fbcc0c25b3 Add Logan to the art credits 2021-01-10 23:17:40 -03:00
GoldenTails 59bc197f32 Fix a divby0 when you have SF_MULTIABILITY, CA_DOUBLEJUMP, and actionspd -FRACUNIT. 2021-01-10 10:01:31 -06:00
SteelT 52c96239ba Merge branch 'fix-lua-consvars-with-functions' into 'next'
Fix CV_RegisterVar returning LUA_GetErrorMessage to Lua when CV_CALL is involved. (Resolves #403)

Closes #403

See merge request STJr/SRB2!1346
2021-01-07 16:33:39 -05:00
SteelT 4041e69fad Merge branch 'pressing-two-keys-in-the-console-crashes-srb2' into 'next'
Pressing Ctrl+Backspace In An Empty Console Crashes SRB2

See merge request STJr/SRB2!1370
2021-01-07 16:32:51 -05:00
SteelT da37d3c168 Merge branch 'fix-ticcmd-received' into 'next'
Fix TICCMD_RECEIVED being overridden by gamelogic

See merge request STJr/SRB2!1337
2021-01-07 16:31:45 -05:00
SteelT d9bdced3df Merge branch 'revert-8a30576d' into 'next'
Revert plane sorting changes

See merge request STJr/SRB2!1353
2021-01-07 16:20:30 -05:00
SteelT cc20f279db Merge branch 'lua-hud-crosshair' into 'next'
Let Lua toggle the crosshair

See merge request STJr/SRB2!1360
2021-01-07 15:56:56 -05:00
GoldenTails 70eb3228f8 Pressing A Key Combination In The Console Crashes SRB2
get stryder7x in on this
2021-01-05 13:20:02 -06:00
Tatsuru 1752f6efc1 Allow water running in reverse gravity 2021-01-04 18:10:41 -03:00
LJ Sonic 0de3a64b59 Let Lua toggle the crosshair 2020-12-29 21:36:15 +01:00
James R 4d6b677765 Revert "Merge branch 'plane-sorting-fix-part-3' into 'next'"
This reverts merge request !1235
2020-12-23 03:02:31 +00:00
James R 0d1050f360 Merge branch 'next' into 'next'
Return nil on skincolor invalid field access

See merge request STJr/SRB2!1351
2020-12-22 20:13:45 -05:00
James R 9b6108b7dc Merge branch 'fix-consvar-missing-initializer' into 'next'
Fix the "missing initializer" warning/error in the CVAR_INIT macro

See merge request STJr/SRB2!1350
2020-12-22 20:13:21 -05:00
SwitchKaze ad8abcef09 Return nil on skincolor invalid field access 2020-12-21 15:48:49 -06:00
Jaime Ita Passos abf0ca6690 Fix "missing initializer" warnings/errors in CVAR_INIT macros 2020-12-21 17:19:07 -03:00
GoldenTails 147c38c5ce Make sliding against objects actually work 2020-12-21 02:03:44 -06:00
GoldenTails 971518d22e Have Lua_OnChange restore the stack to what it was before it was called.
So we don't get Luas with access to LUA_GetErrorMessage.
2020-12-20 21:43:14 -06:00
Hannu Hanhi 6c330bbf16 Fix video mode 0 not getting centered 2020-12-21 00:03:20 +02:00