Commit Graph

24 Commits

Author SHA1 Message Date
LJ Sonic d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
MascaraSnake f689bc88aa Add boolean variable that indicates if current map is in UDMF format 2020-03-15 16:23:15 +01:00
James R 7060083db5 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
James R 4238003887 Merge remote-tracking branch 'origin/master' into next 2020-01-30 23:54:56 -08:00
James R bbbe76d2ca Expose viewmobj as r_viewmobj 2020-01-16 03:09:02 -08:00
Jaime Passos b41cd59e51 Revert "Merge branch 'software-clownery' into 'master'"
This reverts merge request !578
2019-12-31 23:40:17 +00:00
Jaime Passos ad6cda7c53 Masked stuff 2019-12-26 17:39:18 -03:00
Jaime Passos 919864d0f3 Thick stuff. Hoping I didn't break anything. 2019-12-26 17:15:30 -03:00
Jaime Passos 5f1e3bab71 struct time 2019-12-26 16:25:04 -03:00
Nev3r eadf953957 Store a copy of sectors, lines and sides in memory so that P_NetArchiveWorld() can soon use them instead of relying on re-opening the original lumps.
Fix print type issue.
2019-12-23 12:30:32 +01:00
Steel Titanium d415cd5c6d
Update copyright date on source files 2019-12-06 13:49:42 -05:00
Jaime Passos f0788598c9 Better fades 2019-09-09 23:31:48 -03:00
Nev3r 2aabf6ffd5 Moving away more portal-related global vars to r_portal. 2019-06-03 13:33:12 +02:00
Nev3r 264386f842 Add visplane portal creation functionality and use it to replace the skybox rendering.
The skybox rendering process has been replaced with portals instead. Those are generated after the first BSP tree pass by looking for existing sky visplanes at the time, and their windows are used to define new portals.
The skybox portals are still incomplete and cause visual glitches when masked elements are involved.
2019-06-02 00:07:55 +02:00
mazmazz 075f28b7c8 WIP 20190101 merge
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
mazmazz ea7162a76a Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
Monster Iestyn 61a29bed85 Remove unused sscount variable
(it's only set to 0 in software, and only ++'d in OpenGL, what kind of sense does that make?)
2018-10-11 19:59:26 +01:00
mazmazz 1e4f5e8d45 Remove MAXCOLORMAPS 2018-09-10 20:41:12 -04:00
mazmazz e33ed45b7b Colormap overhaul in r_data.c
* Split R_CreateColormap to R_CreateLightTable
* Replace extra_colormaps array with next/prev pointer chain
* Remove foundcolormaps; instead store lumpnum in extracolormap_t
* Add properties to extracolormap_t for portability
2018-09-10 15:59:31 -04:00
Monster Iestyn f4e5233c7e Remove unused sscount variable
(it's only set to 0 in software, and only ++'d in OpenGL, what kind of sense does that make?)
2017-02-11 22:41:15 +00:00
Monster Iestyn b4cf7fbc97 Fix player 1 and player 2 affecting whether the other can see skyboxes or not 2016-05-18 18:20:56 +01:00
Inuyasha f07585191b copyright dates/statements updated and such
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Alam Ed Arias 404b5f666c SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
Alam Ed Arias b93cb1b65a SRB2 2.1 release 2014-03-15 13:11:35 -04:00