Commit graph

7673 commits

Author SHA1 Message Date
lachwright 3734eab7b6 Add signpost camera (and fix a typo whoops) 2019-11-09 00:47:51 +08:00
toaster bb182b9ec7 Resolve #283. 2019-11-08 13:58:53 +00:00
toaster 292791ffaf Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into metalrecording 2019-11-08 13:02:32 +00:00
lachwright 8203c6ae90 Add support for custom sign color with var2 (shortcut for requests I sometimes got from character spriters in 2.1, e.g. neon green Pointy Sonic using a purple sign) 2019-11-08 20:09:12 +08:00
lachwright bd9878eb48 Merge branch 'master' into spinny-sign 2019-11-08 19:59:08 +08:00
Jaime Passos c4d7fe7c5a finish lua spriteinfo :] 2019-11-07 23:42:14 -03:00
James R 6ac613b2ca Move this "skin wads" check so that PK3 can work with it 2019-11-07 18:27:06 -08:00
James R 99cd5161be Also allocate mipmap for MD2 2019-11-07 18:04:53 -08:00
James R d2a7a87c7f Fix nonpacked to packed cast for OpenGL 2019-11-07 16:30:29 -08:00
James R ceb8d298c2 Fix misaligned pointers 2019-11-07 16:29:58 -08:00
James R 7a770fa63c Lol it's the wrong union! 2019-11-07 16:22:25 -08:00
James R b157c21a35 There's some whitespace... 2019-11-07 14:56:42 -08:00
James R d9a54a6b61 Merge branch 'intermission-buffer' into 'master'
Restore the last gameplay frame while on the intermission screen

See merge request STJr/SRB2Internal!444
2019-11-07 17:53:36 -05:00
James R e5f3863708 Merge branch 'recordattack-menu-draw-fix' into 'master'
Record attack fixes

See merge request STJr/SRB2Internal!441
2019-11-07 17:53:03 -05:00
James R 184a754c2e Merge branch 'fix-nopng-warnings' into 'master'
Fix warnings when NOPNG=1

See merge request STJr/SRB2Internal!432
2019-11-07 17:52:31 -05:00
James R ad4c55c10b Merge branch 'fix-uppercase-in-intro-fades' into 'master'
Fix some intro fades displaying text in all-caps

See merge request STJr/SRB2Internal!429
2019-11-07 17:52:17 -05:00
James R dcfd088aef Merge branch 'lotsacontinues' into 'master'
Lotsa Continues (resolves #264)

Closes #264

See merge request STJr/SRB2Internal!422
2019-11-07 17:52:01 -05:00
James R 546f313616 Merge branch 'secrets-charsel-music-fix' into 'master'
Fix char select music not playing in secrets menu

Closes #272

See merge request STJr/SRB2Internal!421
2019-11-07 17:51:38 -05:00
James R 9f24ef25bf Better account for the uninitialised signcolor 2019-11-07 14:44:42 -08:00
James R ed94549a37 Whitespace 2019-11-07 14:15:57 -08:00
James R 872e662618 That's a lot of whitespace 2019-11-07 13:42:54 -08:00
James R fff38da832 var2 unused, so remove it; signcolor can be unset 2019-11-07 13:05:50 -08:00
James R be7dcccb71 Declarations after Lua calls 2019-11-07 13:02:33 -08:00
Jaime Passos 23d89bec1d fix accessing spriteinfo[] with a string as a key 2019-11-07 14:27:45 -03:00
toaster f11fc92fd7 Fix pmomz being set to 0 in the wrong place. (P_PlayerAfterThink is after every moving sector has changed its height, while P_MovePlayer is before it...) 2019-11-07 17:10:59 +00:00
toaster d2c6d6ad73 Prevent infinite lives rollover to extremely negative numbers. (Discovered while messing around with pandora's box recently.) 2019-11-07 14:06:27 +00:00
lachwright c43551384d Reduce RVZ particle spawns when no players are in proximity 2019-11-07 16:00:44 +08:00
Jaime Passos f739956e89 spriteinfo lua support 2019-11-07 03:11:16 -03:00
Jaime Passos e78999549b Hopefully the last time this week I'll ever touch these files 2019-11-06 20:41:55 -03:00
Jaime Passos 7ad997543d Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-06 19:25:38 -03:00
Jaime Passos 6d024b7124 I guess I'll have to do at least SOMETHING about OpenGL 2019-11-05 17:35:16 -03:00
Jaime Passos ed967f077c Restore the last gameplay frame while on the intermission screen 2019-11-05 17:04:57 -03:00
Jaime Passos 4ff769704a function renaming 2019-11-05 10:28:19 -03:00
Jaime Passos 55c6c4f5fe Attempt to fix sky dome 2019-11-04 14:36:12 -03:00
lachwright cf39e181bb Display Eggman more frequently during skin roulette 2019-11-05 01:33:09 +08:00
Jaime Passos d45ed97e50 Update m_menu.c 2019-11-04 12:30:28 -03:00
Jaime Passos 8ac49d8855 add gr_modelinterpolation 2019-11-04 12:21:53 -03:00
lachwright eb6d3b3dbe Improve A_SignSpin 2019-11-04 23:10:13 +08:00
toaster ef886e4b80 Fix TC_DASHMODE and associated not being applied in GL. (Won't conflict with md3 branch because these lines weren't modified there!) 2019-11-04 13:11:04 +00:00
lachwright 5e03d40b33 New end-of-level signpost logic 2019-11-04 16:28:44 +08:00
mazmazz 43fff92c82 Alacroix: Fix our heroes' arms disappearing due to dropped frames 2019-11-04 02:43:48 -05:00
Steel Titanium 16c107e2ac
Fix garbage string being drawn on record attack menu
Pretty silly of me to assume it would be NUL-terminated by default.
2019-11-03 21:43:09 -05:00
mazmazz d268582315 Frame 4 typos 2019-11-03 19:53:05 -05:00
mazmazz cb6bc67944 Alacroix title: Give Tails his back tails 2019-11-03 18:38:09 -05:00
mazmazz 05ac1a1a21 Alacroix gfx optimization; dynamic loading/unloading of title gfx resolutions 2019-11-03 16:21:21 -05:00
mazmazz 82b65c87b8 Alacroix title screen character frames 2019-11-03 10:34:12 -05:00
mazmazz 42835905ef Load Alacroix character frames 2019-11-03 06:30:27 -05:00
toaster e7e3c6ccbb Slightly unrelated to the express purpose of the branch, but since I was here, and I noticed it was a problem when ~~playing~~ testing with md3s in ACZ: Don't draw the midtextures for horizon lines. 2019-11-03 10:23:21 +00:00
mazmazz 96a80c51d3 TTMODE_USER logic 2019-11-02 21:51:45 -04:00
mazmazz 6db58bc2bf Alacroix title animation adjustments 2019-11-02 21:05:01 -04:00