Add signpost camera (and fix a typo whoops)

This commit is contained in:
lachwright 2019-11-09 00:47:51 +08:00
parent 8203c6ae90
commit 3734eab7b6
3 changed files with 52 additions and 8 deletions

View File

@ -5183,7 +5183,7 @@ void A_SignPlayer(mobj_t *actor)
ov->color = SKINCOLOR_NONE;
P_SetMobjState(ov, actor->info->meleestate); // S_EGGMANSIGN
if (signcolor)
acotor->tracer->color = signcolor;
actor->tracer->color = signcolor;
else
actor->tracer->color = signcolor = SKINCOLOR_CARBON;
actor->tracer->frame = signframe += (15 - Color_Opposite[Color_Opposite[signcolor - 1][0] - 1][1]);

View File

@ -4054,6 +4054,9 @@ void P_SetupSignExit(player_t *player)
if (thing->type != MT_SIGN)
continue;
if (!player->mo->target || player->mo->target->type != MT_SIGN)
P_SetTarget(&player->mo->target, thing);
if (thing->state != &states[thing->info->spawnstate])
continue;
@ -4080,6 +4083,9 @@ void P_SetupSignExit(player_t *player)
if (thing->type != MT_SIGN)
continue;
if (!player->mo->target || player->mo->target->type != MT_SIGN)
P_SetTarget(&player->mo->target, thing);
if (thing->state != &states[thing->info->spawnstate])
continue;

View File

@ -9501,7 +9501,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
fixed_t x, y, z, dist, distxy, distz, checkdist, viewpointx, viewpointy, camspeed, camdist, camheight, pviewheight, slopez = 0;
INT32 camrotate;
boolean camstill, cameranoclip, camorbit;
mobj_t *mo;
mobj_t *mo, *sign = NULL;
subsector_t *newsubsec;
fixed_t f1, f2;
@ -9511,6 +9511,9 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
mo = player->mo;
if (player->exiting && mo->target && mo->target->type == MT_SIGN)
sign = mo->target;
cameranoclip = (player->powers[pw_carry] == CR_NIGHTSMODE || player->pflags & PF_NOCLIP) || (mo->flags & (MF_NOCLIP|MF_NOCLIPHEIGHT)); // Noclipping player camera noclips too!!
if (!(player->climbing || (player->powers[pw_carry] == CR_NIGHTSMODE) || player->playerstate == PST_DEAD || tutorialmode))
@ -9557,6 +9560,11 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
focusangle = mo->angle;
focusaiming = 0;
}
else if (sign)
{
focusangle = FixedAngle(sign->spawnpoint->angle << FRACBITS) + ANGLE_180;
focusaiming = 0;
}
else if (player == &players[consoleplayer])
{
focusangle = localangle;
@ -9705,6 +9713,12 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
camheight = FixedMul(camheight, 6*FRACUNIT/5);
}
if (sign)
{
camheight = mo->scale << 7;
camspeed = FRACUNIT/12;
}
if (player->climbing || player->exiting || player->playerstate == PST_DEAD || (player->powers[pw_carry] == CR_ROPEHANG || player->powers[pw_carry] == CR_GENERIC || player->powers[pw_carry] == CR_MACESPIN))
dist <<= 1;
}
@ -9751,8 +9765,16 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
distz = slopez;
}
x = mo->x - FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), distxy);
y = mo->y - FixedMul(FINESINE((angle>>ANGLETOFINESHIFT) & FINEMASK), distxy);
if (sign)
{
x = sign->x - FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), distxy);
y = sign->y - FixedMul(FINESINE((angle>>ANGLETOFINESHIFT) & FINEMASK), distxy);
}
else
{
x = mo->x - FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), distxy);
y = mo->y - FixedMul(FINESINE((angle>>ANGLETOFINESHIFT) & FINEMASK), distxy);
}
#if 0
if (twodlevel || (mo->flags2 & MF2_TWOD))
@ -9997,14 +10019,30 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
// point viewed by the camera
// this point is just 64 unit forward the player
dist = FixedMul(64 << FRACBITS, mo->scale);
viewpointx = mo->x + FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
viewpointy = mo->y + FixedMul(FINESINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
if (sign)
{
viewpointx = sign->x + FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
viewpointy = sign->y + FixedMul(FINESINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
}
else
{
viewpointx = mo->x + FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
viewpointy = mo->y + FixedMul(FINESINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
}
if (!camstill && !resetcalled && !paused)
thiscam->angle = R_PointToAngle2(thiscam->x, thiscam->y, viewpointx, viewpointy);
viewpointx = mo->x + FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
viewpointy = mo->y + FixedMul(FINESINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
if (sign)
{
viewpointx = sign->x + FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
viewpointy = sign->y + FixedMul(FINESINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
}
else
{
viewpointx = mo->x + FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
viewpointy = mo->y + FixedMul(FINESINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
}
/*
if (twodlevel || (mo->flags2 & MF2_TWOD))