Commit graph

469 commits

Author SHA1 Message Date
mazmazz 89ab777c40 Merge remote-tracking branch 'origin/master' into menu-execs 2019-05-02 18:47:43 -04:00
mazmazz f163633591 Merge branch 'public_next' 2019-03-15 01:43:03 -04:00
mazmazz 6cf05a4613 Implement MUSICINTERFADEOUT level header 2019-03-15 01:05:52 -04:00
mazmazz 9064a0b33a Merge remote-tracking branch 'origin/master' 2019-03-15 00:33:12 -04:00
mazmazz 4377386153 Merge branch 'public_next' 2019-03-15 00:33:06 -04:00
mazmazz bd9e42ce6e Merge branch 'public-gl-next' into public-musicplus-inter 2019-03-14 23:42:16 -04:00
mazmazz 469ed9cbe3 Implement MIXNIGHTSCOUNTDOWN
An alternate mode to NiGHTS countdown jingle: play it as an SFX while fading down the music.
2019-03-14 23:10:14 -04:00
mazmazz 9ec98c588f Merge branch 'public_next' 2019-03-14 22:15:34 -04:00
mazmazz 93626c2293 Merge remote-tracking branch 'public-gl/next' into public-musicplus-core 2019-03-13 19:45:07 -04:00
Monster Iestyn 7a0d8b408e Merge branch 'public_next'
# Conflicts:
#	src/d_main.c
#	src/dehacked.c
#	src/m_menu.c
#	src/m_menu.h
2019-02-27 22:36:01 +00:00
MascaraSnake 5eb089cc14 Forgot the continue statements 2019-02-03 17:07:13 +01:00
MascaraSnake 00cad05550 Emblem number in emblem definition is optional. If none is supplied, place in first free slot. 2019-02-03 17:03:33 +01:00
MascaraSnake bc30bd06df In-map emblem coordinates are now set via emblem mapthings (thing type 322) instead of X/Y/Z fields in SOC 2019-02-03 14:32:07 +01:00
MascaraSnake 8c345b87ca Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD 2019-02-03 11:05:22 +01:00
Steel Titanium 0aa965c59f How did I forget about this 2019-01-26 23:22:30 -05:00
TehRealSalt 0d1c501664 Update the SP menu stuff to use MAXSKINS
Co-authoered-by: Steel Titanium (steeltitanium1@gmail.com>
2019-01-26 00:22:05 -05:00
Monster Iestyn f3796dc7f6 revert to LF_SAVEGAME system code, removing all traces of saveoverride
(I believe Sal wanted us to do this anyway, so...)
2019-01-08 17:14:21 +00:00
Steel Titanium 827461cc36 Support for per-map intermission music 2019-01-02 05:15:23 -05:00
mazmazz 075f28b7c8 WIP 20190101 merge
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
mazmazz b7bb570f97 Merge remote-tracking branch 'public-gl/master' into public-musicplus-core 2019-01-01 10:41:40 -05:00
mazmazz c2dc5788bf Merge remote-tracking branch 'public-gl/next' into 2122-version 2018-12-24 17:30:59 -05:00
Monster Iestyn 31c6b6ef77 remove these unnecessary typedefs for assignments to variables that are actually already boolean to begin with, since the rhs resolves to a boolean anyway 2018-12-24 19:37:52 +00:00
Monster Iestyn 936b9ecebc Fix disablespeedajdust in SOCs being set like an integer value instead of a boolean 2018-12-24 19:29:54 +00:00
Latapostrophe b7d7472a88 Merge branch 'next' into SRB2-CHAT 2018-12-23 22:53:24 +01:00
Latapostrophe 1b61e15b1b Merge branch 'master' into SRB2-CHAT 2018-12-23 10:26:08 +01:00
Digiku bea76aa4bf Merge branch 'save-override' into 'next'
Feature: Save override for level header

See merge request STJr/SRB2!392
2018-12-19 13:04:41 -05:00
TehRealSalt 9e596d15af Save override for level header
Kind of like 2.2's, but with backwards-compatability with 2.1
2018-12-16 20:09:59 -05:00
TehRealSalt cc22ef3f05 Add deprecation warning to admin 2018-12-16 16:05:18 -05:00
Latapostrophe 25e6d5388c merge conflict 2018-12-16 16:48:15 +01:00
mazmazz b84470ec51 Fix savegamename being improperly built due to missing null char after copying timeattackfolder 2018-12-13 12:01:07 -05:00
Monster Iestyn 33c1ac33f5 Merge branch 'next' into 21-version
# Conflicts:
#	src/d_netcmd.c
2018-12-02 15:45:07 +00:00
TehRealSalt c70cf5908d IsPlayerAdmin support, since admin was removed
# Conflicts:
#	src/lua_baselib.c
2018-11-29 07:12:15 -06:00
Wolfy b8ce51bff2 Multiple admins
# Conflicts:
#	src/d_netcmd.c
#	src/d_netcmd.h
2018-11-29 06:46:59 -06:00
mazmazz ab47e83939 Merge remote-tracking branch 'origin/master' into menu-execs 2018-11-25 19:03:22 -05:00
Monster Iestyn 1b2aea81dc Merge branch 'master' into next 2018-11-25 20:39:17 +00:00
mazmazz 73be0c33ae Use get_number in dehacked readmenu 2018-11-25 15:16:53 -05:00
mazmazz eb95289ea4 Rearranged menu presentation methods
* Menu parameter retrieval and hierarchy in m_menu
* Presentation logic (background display) in f_finale
2018-11-25 15:08:12 -05:00
mazmazz ea7162a76a Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
Digiku 9e75774fd2 Merge branch 'nights-ideyaspawn-dronebox' into 'master'
NiGHTS: Ideya Anchor Points

See merge request STJr/SRB2Internal!160
2018-11-21 21:03:29 -05:00
Digiku c6bd1111e5 Merge branch 'nights-dronebox' into 'master'
NiGHTS: Drone hitbox improvements and player position correction on Nightserize

See merge request STJr/SRB2Internal!158
2018-11-21 20:19:39 -05:00
mazmazz dcac157ccd Merge remote-tracking branch 'origin/master' into menu-execs 2018-11-20 18:31:30 -05:00
mazmazz 094ec7ce3c Performance improvements
* Don't loop every frame for menu drawing parameters
* Fixed in-game escape menu not dimming correctly
* Fixed glitches on default title screen parameters
2018-11-20 17:28:26 -05:00
Monster Iestyn 224c0fccdb Merge branch 'public_next'
# Conflicts:
#	src/Makefile.cfg
#	src/d_clisrv.c
#	src/p_setup.c
#	src/r_segs.c
#	src/r_things.c
2018-11-20 14:33:10 +00:00
Monster Iestyn 66900c70ee Merge branch 'master' into next 2018-11-20 13:55:36 +00:00
mazmazz 758647fab2 More title screen features; menu meta state implementation (active and previous menu types)
* Draw background over titlemap
* HIDEBACKGROUND to show titlemap
* Specify NOMUSIC or IGNOREMUSIC (to not change music)
* Linedef execs implemented for tree hierarchy, including bubbling (NOENTERBUBBLE/NOEXITBUBBLE)
* Specify ENTERWIPE and EXITWIPE
* Menuid hierarchy fixes (Control mapping, joystick setup)
* Time attack handling fixes
* Specify custom wipes on runtime for D_Display and P_SetupLevel (for titlemap)
* Allow for forcing and skipping a wipe
* Wipe utility functions F_GetWipeLength and F_WipeExists
2018-11-17 19:08:30 -05:00
mazmazz d2bbddbed4 Implemented features
* M_SkyScroll optimization with still speeds; refactor background drawing
* Music (in time attack screens so far)
* FadeStrength
* HideTitlePics
* Scrolling backgrounds in Time Attack (moved F_SkyScroll to m_menu)
2018-11-17 01:21:21 -05:00
mazmazz 4d3ddda5b5 Sky scroll attempt 2018-11-16 14:34:28 -05:00
mazmazz 9c76c61384 Extra title SOCs: Music and FadeScreen. TitleScrollYSpeed in MainCfg 2018-11-16 14:18:35 -05:00
mazmazz 199bc155bc Make MENU dehacked block top-level; TITLESCREEN is not necessary 2018-11-16 12:12:11 -05:00
mazmazz 15c0bab0c9 Title screen menu SOC 2018-11-16 12:07:47 -05:00