Fixed a typo
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@ -1561,7 +1561,7 @@ static boolean PIT_CheckThing(mobj_t *thing)
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}
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}
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if ((thing->flags & MF_SPRING || thing->type == MT_STEAM) && (thing->player))
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if ((tmthing->flags & MF_SPRING || tmthing->type == MT_STEAM) && (thing->player))
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; // springs and gas jets should never be able to step up onto a player
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// z checking at last
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// Treat noclip things as non-solid!
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