diff --git a/src/p_map.c b/src/p_map.c index 59a2f9b51..658f918f3 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -1561,7 +1561,7 @@ static boolean PIT_CheckThing(mobj_t *thing) } } - if ((thing->flags & MF_SPRING || thing->type == MT_STEAM) && (thing->player)) + if ((tmthing->flags & MF_SPRING || tmthing->type == MT_STEAM) && (thing->player)) ; // springs and gas jets should never be able to step up onto a player // z checking at last // Treat noclip things as non-solid!