Move tutorial to the bottom of the 1 Player menu.

This commit is contained in:
sphere 2019-11-21 02:43:07 +01:00
parent 74987beb1f
commit f021d35e7e

View file

@ -726,20 +726,20 @@ static menuitem_t SR_EmblemHintMenu[] =
// Single Player Main // Single Player Main
static menuitem_t SP_MainMenu[] = static menuitem_t SP_MainMenu[] =
{ {
{IT_CALL | IT_STRING, NULL, "Tutorial", M_StartTutorial, 84}, {IT_CALL | IT_STRING, NULL, "Start Game", M_LoadGame, 84},
{IT_CALL | IT_STRING, NULL, "Start Game", M_LoadGame, 92}, {IT_SECRET, NULL, "Record Attack", M_TimeAttack, 92},
{IT_SECRET, NULL, "Record Attack", M_TimeAttack, 100}, {IT_SECRET, NULL, "NiGHTS Mode", M_NightsAttack, 100},
{IT_SECRET, NULL, "NiGHTS Mode", M_NightsAttack, 108}, {IT_CALL | IT_STRING | IT_CALL_NOTMODIFIED, NULL, "Statistics", M_Statistics, 108},
{IT_CALL | IT_STRING | IT_CALL_NOTMODIFIED, NULL, "Statistics", M_Statistics, 116}, {IT_CALL | IT_STRING, NULL, "Tutorial", M_StartTutorial, 116},
}; };
enum enum
{ {
sptutorial,
sploadgame, sploadgame,
sprecordattack, sprecordattack,
spnightsmode, spnightsmode,
spstatistics spstatistics,
sptutorial
}; };
// Single Player Load Game // Single Player Load Game
@ -1666,7 +1666,7 @@ menu_t SP_MainDef = //CENTERMENUSTYLE(NULL, SP_MainMenu, &MainDef, 72);
SP_MainMenu, SP_MainMenu,
M_DrawCenteredMenu, M_DrawCenteredMenu,
BASEVIDWIDTH/2, 72, BASEVIDWIDTH/2, 72,
1, // start at "Start Game" on first entry 0,
NULL NULL
}; };