diff --git a/src/m_menu.c b/src/m_menu.c index 6cef107ff..0db4afead 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -726,20 +726,20 @@ static menuitem_t SR_EmblemHintMenu[] = // Single Player Main static menuitem_t SP_MainMenu[] = { - {IT_CALL | IT_STRING, NULL, "Tutorial", M_StartTutorial, 84}, - {IT_CALL | IT_STRING, NULL, "Start Game", M_LoadGame, 92}, - {IT_SECRET, NULL, "Record Attack", M_TimeAttack, 100}, - {IT_SECRET, NULL, "NiGHTS Mode", M_NightsAttack, 108}, - {IT_CALL | IT_STRING | IT_CALL_NOTMODIFIED, NULL, "Statistics", M_Statistics, 116}, + {IT_CALL | IT_STRING, NULL, "Start Game", M_LoadGame, 84}, + {IT_SECRET, NULL, "Record Attack", M_TimeAttack, 92}, + {IT_SECRET, NULL, "NiGHTS Mode", M_NightsAttack, 100}, + {IT_CALL | IT_STRING | IT_CALL_NOTMODIFIED, NULL, "Statistics", M_Statistics, 108}, + {IT_CALL | IT_STRING, NULL, "Tutorial", M_StartTutorial, 116}, }; enum { - sptutorial, sploadgame, sprecordattack, spnightsmode, - spstatistics + spstatistics, + sptutorial }; // Single Player Load Game @@ -1666,7 +1666,7 @@ menu_t SP_MainDef = //CENTERMENUSTYLE(NULL, SP_MainMenu, &MainDef, 72); SP_MainMenu, M_DrawCenteredMenu, BASEVIDWIDTH/2, 72, - 1, // start at "Start Game" on first entry + 0, NULL };