Move tutorial to the bottom of the 1 Player menu.

This commit is contained in:
sphere 2019-11-21 02:43:07 +01:00
parent 74987beb1f
commit f021d35e7e
1 changed files with 8 additions and 8 deletions

View File

@ -726,20 +726,20 @@ static menuitem_t SR_EmblemHintMenu[] =
// Single Player Main
static menuitem_t SP_MainMenu[] =
{
{IT_CALL | IT_STRING, NULL, "Tutorial", M_StartTutorial, 84},
{IT_CALL | IT_STRING, NULL, "Start Game", M_LoadGame, 92},
{IT_SECRET, NULL, "Record Attack", M_TimeAttack, 100},
{IT_SECRET, NULL, "NiGHTS Mode", M_NightsAttack, 108},
{IT_CALL | IT_STRING | IT_CALL_NOTMODIFIED, NULL, "Statistics", M_Statistics, 116},
{IT_CALL | IT_STRING, NULL, "Start Game", M_LoadGame, 84},
{IT_SECRET, NULL, "Record Attack", M_TimeAttack, 92},
{IT_SECRET, NULL, "NiGHTS Mode", M_NightsAttack, 100},
{IT_CALL | IT_STRING | IT_CALL_NOTMODIFIED, NULL, "Statistics", M_Statistics, 108},
{IT_CALL | IT_STRING, NULL, "Tutorial", M_StartTutorial, 116},
};
enum
{
sptutorial,
sploadgame,
sprecordattack,
spnightsmode,
spstatistics
spstatistics,
sptutorial
};
// Single Player Load Game
@ -1666,7 +1666,7 @@ menu_t SP_MainDef = //CENTERMENUSTYLE(NULL, SP_MainMenu, &MainDef, 72);
SP_MainMenu,
M_DrawCenteredMenu,
BASEVIDWIDTH/2, 72,
1, // start at "Start Game" on first entry
0,
NULL
};