Disable perfect bonus in multiplayer

This commit is contained in:
Louis-Antoine 2019-11-14 19:25:19 +01:00
parent ffd9cfebe6
commit cccf1c8a7b
1 changed files with 4 additions and 1 deletions

View File

@ -2221,7 +2221,10 @@ static void P_LevelInitStuff(void)
tokenbits = 0;
runemeraldmanager = false;
emeraldspawndelay = 60*TICRATE;
nummaprings = mapheaderinfo[gamemap-1]->startrings;
if ((netgame || multiplayer) && !G_IsSpecialStage(gamemap))
nummaprings = -1;
else
nummaprings = mapheaderinfo[gamemap-1]->startrings;
// emerald hunt
hunt1 = hunt2 = hunt3 = NULL;