From cccf1c8a7b92dae879062a13e37a0e3ff46a51f3 Mon Sep 17 00:00:00 2001 From: Louis-Antoine Date: Thu, 14 Nov 2019 19:25:19 +0100 Subject: [PATCH] Disable perfect bonus in multiplayer --- src/p_setup.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/p_setup.c b/src/p_setup.c index aff6c33d7..f414a87eb 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -2221,7 +2221,10 @@ static void P_LevelInitStuff(void) tokenbits = 0; runemeraldmanager = false; emeraldspawndelay = 60*TICRATE; - nummaprings = mapheaderinfo[gamemap-1]->startrings; + if ((netgame || multiplayer) && !G_IsSpecialStage(gamemap)) + nummaprings = -1; + else + nummaprings = mapheaderinfo[gamemap-1]->startrings; // emerald hunt hunt1 = hunt2 = hunt3 = NULL;